Player Matchup

He Bo
He Bo
 
He Bo
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Deux Deux
Horus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 174L
1,319 Elo+
Solo
Hun Batz
Hun Batz
Skidy22
Hun Batz
Level 58
God Stats
1W - 5L
1,249 SR
Queue Stats
110W - 139L
1,294 Elo+
Solo
Fenrir
Fenrir
TheDovah117
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 138L
1,368 Elo+
Solo
Achilles
Achilles
TheKINGofEVIL
Achilles
Level 160
God Stats
3W - 1L
1,587 SR
Queue Stats
291W - 299L
1,352 Elo+
Solo
Team Averages
Level 81
1,467 SR
1,367 Elo+

VS

Team Averages
Level 99
1,457 SR
1,377 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CheeseForgiveMe
Thoth
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,286 Elo+
Solo
Fafnir
Fafnir
MntDewe
Fafnir
Level 65
God Stats
2W - 1L
1,495 SR
Queue Stats
85W - 106L
1,380 Elo+
Solo
Cabrakan
Cabrakan
NightEntropy
Cabrakan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,339 Elo+
Solo
Chang'e
Chang'e
meanguns35
Chang'e
Level 130
God Stats
1W - 1L
1,288 SR
Queue Stats
261W - 292L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
5
0 / 1 / 2
5,245
656
2,688
1,132
282
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Deux Deux
Horus
11
2 / 5 / 1
6,529
816
2,965
9,338
6,856
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Skidy22
Hun Batz
12
2 / 6 / 5
6,985
873
7,099
9,459
3,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
13
4 / 7 / 3
7,410
926
6,520
10,869
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
TheKINGofEVIL
Achilles
14
3 / 3 / 5
7,618
952
10,047
11,352
12,511
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
10 / 2 / 12
9,034
1,129
13,589
7,495
3,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 17
7,631
954
6,655
5,088
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
MntDewe
Fafnir
14
3 / 2 / 16
8,790
1,099
3,084
9,613
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
NightEntropy
Cabrakan
12
1 / 3 / 11
7,657
957
4,887
9,236
9,893
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
meanguns35
Chang'e
15
7 / 2 / 10
8,450
1,056
5,816
9,506
3,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
11
Kills
22
22
Deaths
11
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
2
1
W
Neith
 
Neith
10
2
12
8
W
1
2
17
4.75
L
Horus
Deux Deux
Horus
2
5
1
0.5
W
Fafnir
MntDewe
Fafnir
3
2
16
5.5
W
Cabrakan
NightEntropy
Cabrakan
1
3
11
2.17
L
Hun Batz
Skidy22
Hun Batz
2
6
5
0.75
L
Fenrir
4
7
3
0.79
L
Achilles
TheKINGofEVIL
Achilles
3
3
5
1.83
W
Chang'e
meanguns35
Chang'e
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
34,031
42,150
Taken
40,938
27,492
Mitigated
30,343
9,476
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,688
220
0
193
1,132
282
0
744
388
3,616
0
W
Neith
 
Neith
13,589
5,977
993
2,354
7,495
3,461
1,994
977
6,518
0
31,744
W
6,655
1,023
695
1,032
5,088
1,621
1,568
395
4,693
16,874
0
L
Horus
Deux Deux
Horus
2,965
936
1,325
1,588
9,338
6,856
0
4,477
4,861
0
5,793
W
Fafnir
MntDewe
Fafnir
3,084
1,153
0
1,566
9,613
11,610
482
448
9,165
6,752
0
W
Cabrakan
NightEntropy
Cabrakan
4,887
325
1,337
1,732
9,236
9,893
162
175
9,061
8,166
0
L
Hun Batz
Skidy22
Hun Batz
7,099
653
67
705
9,459
3,725
0
4,708
4,751
0
14,795
L
Fenrir
6,520
1,566
1,058
1,200
10,869
4,118
0
6,146
4,723
0
10,624
L
Achilles
TheKINGofEVIL
Achilles
10,047
2,643
298
3,042
11,352
12,511
0
4,367
6,985
0
21,848
W
Chang'e
meanguns35
Chang'e
5,816
1,366
5,114
4,226
9,506
3,758
1,288
693
8,813
16,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
41,562
50
Minions Killed
88
0
Camps Cleared
0
550,579
Distance Traveled
709,827
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,245
656
2
0
0
41,827
2
W
Neith
9,034
1,129
32
4
0
140,334
0
W
Thoth
7,631
954
13
2
0
133,579
0
L
Horus
6,529
816
3
0
0
95,835
0
W
Fafnir
8,790
1,099
5
1
0
163,868
0
W
Cabrakan
7,657
957
7
1
0
142,724
1
L
Hun Batz
6,985
873
24
3
0
129,168
0
L
Fenrir
7,410
926
1
0
0
138,330
0
L
Achilles
7,618
952
20
3
0
145,419
1
W
Chang'e
8,450
1,056
31
4
0
129,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role