Player Matchup

Chaac
Chaac
CrockedSnail435
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,497 Elo+
Party 1
Medusa
Medusa
DNDA
Medusa
Level 83
God Stats
4W - 0L
1,842 SR
Queue Stats
25W - 21L
1,472 Elo+
Party 1
Scylla
Scylla
Tejadaa
Scylla
Level 83
God Stats
4W - 5L
1,289 SR
Queue Stats
29W - 26L
1,388 Elo+
Party 1
Team Averages
Level 61
1,544 SR
1,452 Elo+

VS

Team Averages
Level 75
1,480 SR
1,397 Elo+
Ah Muzen Cab
Ah Muzen Cab
Euclid 096
Ah Muzen Cab
Level 19
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 24L
1,343 Elo+
Party 2
Geb
Geb
ExMajik
Geb
Level 160
God Stats
3W - 3L
1,439 SR
Queue Stats
226W - 238L
1,419 Elo+
Party 2
Raijin
Raijin
TidyZulu3711959
Raijin
Level 45
God Stats
7W - 8L
1,502 SR
Queue Stats
39W - 42L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 12
13,174
693
23,673
30,150
24,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
DNDA
Medusa
17
8 / 4 / 10
13,413
706
13,323
10,748
3,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Tejadaa
Scylla
17
6 / 3 / 8
12,918
680
19,450
11,360
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Euclid 096
Ah Muzen Cab
17
5 / 8 / 5
13,675
720
12,124
15,736
6,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
17
4 / 3 / 4
12,330
649
13,375
22,898
25,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 10 / 5
11,448
603
10,816
23,408
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
21
Kills
10
10
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
Medusa
DNDA
Medusa
8
4
10
3.25
L
Ah Muzen Cab
Euclid 096
Ah Muzen Cab
5
8
5
0.94
L
Geb
4
3
4
2
W
Scylla
Tejadaa
Scylla
6
3
8
3.33
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,446
Damage
36,315
52,258
Taken
62,042
31,736
Mitigated
39,980
17,412
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,673
3,703
666
13,734
30,150
24,219
369
10,414
18,852
0
58,052
W
Medusa
DNDA
Medusa
13,323
6,360
0
799
10,748
3,758
2,270
6,082
4,342
0
49,605
L
Ah Muzen Cab
Euclid 096
Ah Muzen Cab
12,124
3,056
0
3,213
15,736
6,442
1,453
4,036
11,147
0
65,072
L
Geb
13,375
2,246
0
2,219
22,898
25,901
372
9,244
12,639
28,325
0
W
Scylla
Tejadaa
Scylla
19,450
1,883
779
1,434
11,360
3,759
121
6,731
4,303
54,749
0
L
10,816
580
86
1,460
23,408
7,637
0
5,783
16,595
39,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
37,453
277
Minions Killed
193
9
Camps Cleared
6
1,026,868
Distance Traveled
1,017,641
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,174
693
77
4
6
356,962
0
W
Medusa
13,413
706
97
5
0
342,953
0
L
Ah Muzen Cab
13,675
720
92
5
4
338,668
3
L
Geb
12,330
649
25
1
0
375,630
2
W
Scylla
12,918
680
103
5
3
326,953
5
L
Raijin
11,448
603
76
4
2
303,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role