Player Matchup

Terra
Terra
Conffusion
Terra
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 35L
1,240 Elo+
Party 3
Bakasura
Bakasura
DocHolliday98
Bakasura
Level 56
God Stats
4W - 10L
1,274 SR
Queue Stats
17W - 35L
1,156 Elo+
Party 3
Neith
Neith
Gates1312
Neith
Level 10
God Stats
2W - 8L
1,071 SR
Queue Stats
13W - 31L
982 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Megadeth1992
Tsukuyomi
Level 7
God Stats
0W - 3L
1,274 SR
Queue Stats
4W - 9L
1,283 Elo+
Party 3
Anubis
Anubis
Taremar
Anubis
Level 78
God Stats
2W - 2L
1,256 SR
Queue Stats
10W - 29L
1,109 Elo+
Party 3
Team Averages
Level 47
1,275 SR
1,154 Elo+

VS

Team Averages
Level 60
1,433 SR
1,388 Elo+
Chiron
Chiron
 
Chiron
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Destructor30578
Zeus
Level 63
God Stats
4W - 3L
1,561 SR
Queue Stats
94W - 92L
1,396 Elo+
Solo
Bastet
Bastet
Drazzh
Bastet
Level 54
God Stats
4W - 3L
1,483 SR
Queue Stats
44W - 40L
1,366 Elo+
Party 1
Mulan
Mulan
Lanish89
Mulan
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,387 Elo+
Party 1
Ares
Ares
MarieFR
Ares
Level 17
God Stats
3W - 6L
1,121 SR
Queue Stats
16W - 18L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
1 / 7 / 4
10,156
442
4,409
26,499
25,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
DocHolliday98
Bakasura
17
3 / 10 / 1
11,056
481
7,221
19,521
7,790
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Gates1312
Neith
13
1 / 7 / 2
8,416
366
2,367
11,989
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Megadeth1992
Tsukuyomi
17
3 / 10 / 2
11,145
485
9,299
21,548
8,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Taremar
Anubis
16
4 / 9 / 1
10,556
459
10,671
15,769
6,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
17 / 1 / 6
12,969
564
24,287
14,267
5,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
9 / 4 / 13
13,020
566
21,863
14,010
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Drazzh
Bastet
20
9 / 1 / 15
13,222
575
13,482
17,813
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Lanish89
Mulan
18
5 / 2 / 8
12,084
525
6,116
12,019
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
MarieFR
Ares
16
3 / 4 / 17
11,470
499
6,656
17,187
17,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
12
Kills
43
43
Deaths
12
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
17
1
6
20
L
Terra
1
7
4
0.43
W
9
4
13
3.88
L
Bakasura
DocHolliday98
Bakasura
3
10
1
0.35
W
Bastet
Drazzh
Bastet
9
1
15
16.5
L
Neith
Gates1312
Neith
1
7
2
0.29
W
Mulan
Lanish89
Mulan
5
2
8
4.5
W
Ares
MarieFR
Ares
3
4
17
2.88
L
Tsukuyomi
Megadeth1992
Tsukuyomi
3
10
2
0.4
L
Anubis
Taremar
Anubis
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,967
Damage
72,404
95,326
Taken
75,296
52,321
Mitigated
44,161
19,296
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,287
7,252
1,913
3,820
14,267
5,121
4,775
3,314
10,901
0
106,646
L
Terra
4,409
1,001
3,031
4,155
26,499
25,944
90
8,558
17,845
26,477
0
W
21,863
2,502
0
897
14,010
4,582
1,694
3,443
10,251
104,851
0
L
Bakasura
DocHolliday98
Bakasura
7,221
5,378
0
4,273
19,521
7,790
1,965
7,044
12,477
0
64,233
W
Bastet
Drazzh
Bastet
13,482
3,568
0
11,867
17,813
7,027
1,902
2,772
14,776
0
105,200
L
Neith
Gates1312
Neith
2,367
1,019
0
1,022
11,989
3,759
52
1,867
10,122
0
25,243
W
Mulan
Lanish89
Mulan
6,116
779
0
3,167
12,019
10,431
1,587
803
11,216
8,369
59,544
W
Ares
MarieFR
Ares
6,656
638
42
1,399
17,187
17,000
1,229
4,748
12,299
24,044
0
L
Tsukuyomi
Megadeth1992
Tsukuyomi
9,299
1,094
0
3,337
21,548
8,170
528
5,216
16,014
0
63,452
L
Anubis
Taremar
Anubis
10,671
720
0
3,478
15,769
6,658
0
6,422
9,205
45,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
62,765
383
Minions Killed
621
0
Camps Cleared
0
2,019,250
Distance Traveled
2,251,343
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,969
564
132
6
0
436,935
4
L
Terra
10,156
442
40
2
0
406,518
3
W
Zeus
13,020
566
161
7
0
415,364
3
L
Bakasura
11,056
481
108
5
0
470,260
7
W
Bastet
13,222
575
163
7
0
519,397
6
L
Neith
8,416
366
55
2
0
398,724
5
W
Mulan
12,084
525
137
6
0
436,125
12
W
Ares
11,470
499
28
1
0
443,522
1
L
Tsukuyomi
11,145
485
107
5
0
377,340
2
L
Anubis
10,556
459
73
3
0
366,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role