Player Matchup

Athena
Athena
Doctor Wattsson
Athena
Level 53
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
MatchOne NC
Pele
Level 45
God Stats
1W - 1L
1,456 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Hachiman
Hachiman
SvL Chimp
Hachiman
Level 24
God Stats
0W - 1L
1,449 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Team Averages
Level 41
1,514 SR
1,605 Elo+

VS

Team Averages
Level 95
1,331 SR
1,466 Elo+
Pele
Pele
Lumpo-_-2F
Pele
Level 106
God Stats
1W - 0L
1,363 SR
Queue Stats
35W - 35L
1,476 Elo+
Party 2
Atlas
Atlas
No_Laughing_Matt
Atlas
Level 113
God Stats
4W - 1L
1,443 SR
Queue Stats
67W - 55L
1,522 Elo+
Party 2
Chang'e
Chang'e
SheFeltMyDende
Chang'e
Level 66
God Stats
4W - 0L
1,186 SR
Queue Stats
116W - 140L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
9,416
673
7,510
18,167
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 8 / 2
9,768
698
10,052
11,338
4,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SvL Chimp
Hachiman
12
2 / 8 / 4
9,009
644
8,603
13,924
4,854
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 12
10,661
762
13,669
14,400
5,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 12
11,001
786
13,329
12,263
11,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
7 / 6 / 10
10,591
757
8,706
12,181
8,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
21
21
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
7
2
12
6.5
L
5
8
2
0.75
W
7
1
12
13
W
7
6
10
2
L
Hachiman
SvL Chimp
Hachiman
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
35,704
43,429
Taken
38,844
26,287
Mitigated
25,783
6,587
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,510
1,950
0
3,100
18,167
17,152
0
8,411
9,318
17,369
0
W
13,669
4,136
0
4,364
14,400
5,934
877
2,883
11,517
0
44,103
L
10,052
2,446
0
446
11,338
4,281
0
6,615
4,566
0
31,892
W
13,329
5,386
1,617
1,483
12,263
11,340
490
2,194
10,069
31,899
0
W
8,706
1,853
3,358
3,079
12,181
8,509
1,271
3,101
9,080
30,288
0
L
Hachiman
SvL Chimp
Hachiman
8,603
6,769
139
2,902
13,924
4,854
0
7,033
6,807
0
28,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
32,253
106
Minions Killed
169
3
Camps Cleared
8
612,358
Distance Traveled
748,325
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,416
673
24
2
1
229,127
2
W
Pele
10,661
762
73
5
4
261,340
1
L
Pele
9,768
698
43
3
1
201,233
1
W
Atlas
11,001
786
35
3
1
264,754
2
W
Chang'e
10,591
757
61
4
3
222,231
3
L
Hachiman
9,009
644
39
3
1
181,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role