Player Matchup

Hel
Hel
BallAndKoolAid
Hel
Level 160
God Stats
2W - 0L
1,835 SR
Queue Stats
153W - 136L
1,491 Elo+
Party 2
Zeus
Zeus
DoNotBanFenrir
Zeus
Level 160
God Stats
4W - 3L
1,572 SR
Queue Stats
249W - 240L
1,478 Elo+
Party 2
Ares
Ares
Sh4rd7
Ares
Level 87
God Stats
9W - 1L
1,764 SR
Queue Stats
233W - 215L
1,495 Elo+
Solo
Anubis
Anubis
Xavia
Anubis
Level 145
God Stats
4W - 2L
1,696 SR
Queue Stats
201W - 196L
1,461 Elo+
Solo
Mulan
Mulan
XxDarkLobitoxX
Mulan
Level 88
God Stats
2W - 4L
1,340 SR
Queue Stats
228W - 233L
1,488 Elo+
Solo
Team Averages
Level 128
1,641 SR
1,483 Elo+

VS

Team Averages
Level 129
1,433 SR
1,464 Elo+
Ullr
Ullr
Flpsupaman
Ullr
Level 149
God Stats
4W - 12L
1,324 SR
Queue Stats
728W - 727L
1,481 Elo+
Party 1
Hachiman
Hachiman
GodsTrapLord
Hachiman
Level 147
God Stats
18W - 11L
1,669 SR
Queue Stats
541W - 539L
1,440 Elo+
Party 1
Raijin
Raijin
OverblownQuasar
Raijin
Level 124
God Stats
3W - 6L
1,352 SR
Queue Stats
155W - 156L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
PressNbuttons
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,505 Elo+
Solo
Yemoja
Yemoja
pwwnubis
Yemoja
Level 106
God Stats
0W - 2L
1,321 SR
Queue Stats
142W - 142L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 17
11,825
696
10,142
16,301
9,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
14 / 5 / 11
14,669
863
35,556
18,164
8,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Sh4rd7
Ares
18
2 / 4 / 18
11,909
701
9,052
34,393
59,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Xavia
Anubis
20
4 / 1 / 17
12,357
727
11,899
13,483
8,444
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 6 / 14
12,169
716
13,829
22,073
34,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 8
11,935
702
14,247
16,108
7,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
GodsTrapLord
Hachiman
19
5 / 4 / 11
12,028
708
19,109
15,732
7,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 8 / 10
10,511
618
13,772
16,147
7,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
18
4 / 10 / 8
11,779
693
28,115
17,762
7,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
pwwnubis
Yemoja
19
2 / 5 / 12
10,806
636
3,496
23,503
31,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
68
31
Kills
19
20
Deaths
31
77
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
4
17
3.13
W
14
5
11
3.9
L
7
4
8
2.75
L
Hachiman
GodsTrapLord
Hachiman
5
4
11
2.63
L
1
8
10
0.75
L
Ah Puch
4
10
8
0.8
W
Ares
Sh4rd7
Ares
2
4
18
2.75
W
Anubis
Xavia
Anubis
4
1
17
12.5
W
7
6
14
2.33
L
Yemoja
pwwnubis
Yemoja
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,478
Damage
78,739
104,414
Taken
89,252
120,745
Mitigated
61,810
46,010
Healing
29,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,142
270
18,625
7,620
16,301
9,069
647
10,293
6,008
19,648
0
W
35,556
1,250
574
2,650
18,164
8,886
2,050
9,837
8,327
75,729
0
L
14,247
5,306
1,043
2,727
16,108
7,976
3,231
11,619
4,489
0
32,076
L
Hachiman
GodsTrapLord
Hachiman
19,109
9,833
1,448
3,589
15,732
7,965
354
12,297
3,435
0
39,401
L
13,772
1,171
1,089
595
16,147
7,325
183
12,591
3,556
24,962
0
L
Ah Puch
28,115
1,263
1,569
1,883
17,762
7,041
671
14,120
3,642
56,241
0
W
Ares
Sh4rd7
Ares
9,052
376
477
3,858
34,393
59,538
367
10,961
23,432
11,963
0
W
Anubis
Xavia
Anubis
11,899
859
5,382
4,989
13,483
8,444
2,093
6,916
6,567
44,778
0
W
13,829
1,716
648
1,187
22,073
34,808
1,067
7,376
14,697
0
23,339
L
Yemoja
pwwnubis
Yemoja
3,496
954
10,040
5,407
23,503
31,503
521
16,022
7,481
5,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,929
Gold Earned
57,059
177
Minions Killed
164
0
Camps Cleared
0
1,531,384
Distance Traveled
1,358,083
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,825
696
9
1
0
334,490
0
W
Zeus
14,669
863
74
4
0
265,782
0
L
Ullr
11,935
702
26
2
0
298,871
1
L
Hachiman
12,028
708
32
2
0
279,648
0
L
Raijin
10,511
618
27
2
0
251,133
0
L
Ah Puch
11,779
693
70
4
0
253,635
1
W
Ares
11,909
701
3
0
0
311,649
1
W
Anubis
12,357
727
78
5
0
323,143
0
W
Mulan
12,169
716
13
1
0
296,320
0
L
Yemoja
10,806
636
9
1
0
274,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role