Player Matchup

Loki
Loki
BozzyOzzy17
Loki
Level 39
God Stats
2W - 7L
1,374 SR
Queue Stats
121W - 156L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
Eagle3182
Sun Wukong
Level 29
God Stats
0W - 2L
1,414 SR
Queue Stats
112W - 99L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Seikkia
Gilgamesh
Level 25
God Stats
55W - 56L
1,460 SR
Queue Stats
68W - 69L
1,434 Elo+
Party 1
Sol
Sol
Smoove sama
Sol
Level 89
God Stats
28W - 19L
1,477 SR
Queue Stats
424W - 445L
1,454 Elo+
Party 1
Anubis
Anubis
vXotiic16
Anubis
Level 14
God Stats
1W - 8L
1,176 SR
Queue Stats
12W - 23L
1,288 Elo+
Party 1
Team Averages
Level 39
1,380 SR
1,406 Elo+

VS

Team Averages
Level 109
1,465 SR
1,431 Elo+
Bastet
Bastet
CptReck
Bastet
Level 48
God Stats
12W - 4L
1,654 SR
Queue Stats
29W - 20L
1,523 Elo+
Party 2
Da Ji
Da Ji
I ABN I
Da Ji
Level 120
God Stats
4W - 1L
1,280 SR
Queue Stats
27W - 26L
1,333 Elo+
Solo
Ra
Ra
JamJackal
Ra
Level 129
God Stats
2W - 1L
1,358 SR
Queue Stats
11W - 17L
1,379 Elo+
Solo
Xbalanque
Xbalanque
ShortBusVP
Xbalanque
Level 101
God Stats
4W - 1L
1,526 SR
Queue Stats
79W - 69L
1,523 Elo+
Party 2
Merlin
Merlin
ZodiacX2
Merlin
Level 149
God Stats
18W - 17L
1,507 SR
Queue Stats
265W - 295L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
7,714
643
0
0
0
Sun Wukong
Eagle3182
Sun Wukong
19
6 / 9 / 6
13,192
1,099
18,879
31,356
20,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Seikkia
Gilgamesh
17
2 / 9 / 4
11,168
931
8,678
22,725
11,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 3 / 5
13,735
1,145
20,931
20,527
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
vXotiic16
Anubis
16
0 / 12 / 5
10,342
862
1,131
18,763
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CptReck
Bastet
19
5 / 5 / 14
11,659
972
14,646
16,117
6,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
I ABN I
Da Ji
20
12 / 4 / 13
13,653
1,138
19,466
11,987
4,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 15
12,622
1,052
13,333
10,446
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ShortBusVP
Xbalanque
19
10 / 2 / 15
13,826
1,152
22,703
11,296
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
ZodiacX2
Merlin
20
3 / 1 / 16
12,411
1,034
17,566
6,518
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
13
Kills
33
33
Deaths
13
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bastet
CptReck
Bastet
5
5
14
2.4
L
Sun Wukong
Eagle3182
Sun Wukong
6
9
6
1
W
Da Ji
I ABN I
Da Ji
12
4
13
4.63
W
3
1
15
10.5
L
Gilgamesh
Seikkia
Gilgamesh
2
9
4
0.44
W
Xbalanque
ShortBusVP
Xbalanque
10
2
15
8.75
L
5
3
5
2.5
W
Merlin
ZodiacX2
Merlin
3
1
16
11
L
Anubis
vXotiic16
Anubis
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,619
Damage
87,714
93,371
Taken
56,364
46,456
Mitigated
21,963
9,027
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
CptReck
Bastet
14,646
2,928
144
2,878
16,117
6,059
0
6,967
8,555
0
17,806
L
Sun Wukong
Eagle3182
Sun Wukong
18,879
3,767
0
3,005
31,356
20,535
0
15,422
15,538
0
51,209
W
Da Ji
I ABN I
Da Ji
19,466
5,486
0
532
11,987
4,730
0
5,053
6,109
0
29,240
W
13,333
75
3,844
5,684
10,446
3,776
0
1,356
9,090
55,602
0
L
Gilgamesh
Seikkia
Gilgamesh
8,678
1,330
0
0
22,725
11,887
0
6,112
16,283
0
15,456
W
Xbalanque
ShortBusVP
Xbalanque
22,703
11,604
291
538
11,296
5,193
0
5,346
5,950
0
45,570
L
20,931
6,993
0
5,745
20,527
7,794
0
5,049
15,330
68,978
5,962
W
Merlin
ZodiacX2
Merlin
17,566
1,204
204
859
6,518
2,205
0
1,642
4,876
47,299
0
L
Anubis
vXotiic16
Anubis
1,131
244
0
277
18,763
6,240
0
3,290
15,321
2,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,151
Gold Earned
64,171
202
Minions Killed
252
5
Camps Cleared
12
890,163
Distance Traveled
1,195,332
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,714
643
0
0
0
0
0
W
Bastet
11,659
972
5
0
1
250,103
0
L
Sun Wukong
13,192
1,099
66
6
1
241,278
0
W
Da Ji
13,653
1,138
15
1
2
215,978
0
W
Ra
12,622
1,052
114
10
6
282,173
0
L
Gilgamesh
11,168
931
8
1
1
244,729
0
W
Xbalanque
13,826
1,152
55
5
3
214,136
0
L
Sol
13,735
1,145
127
11
3
219,034
0
W
Merlin
12,411
1,034
63
5
0
232,942
1
L
Anubis
10,342
862
1
0
0
185,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role