Player Matchup

Heimdallr
Heimdallr
AlanBarrXD
Heimdallr
Level 86
God Stats
2W - 1L
1,584 SR
Queue Stats
83W - 25L
1,880 Elo+
Party 1
Ra
Ra
DrippingMickle
Ra
Level 4
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 0L
1,686 Elo+
Party 1
Xing Tian
Xing Tian
LukeWithACap
Xing Tian
Level 124
God Stats
2W - 0L
1,665 SR
Queue Stats
125W - 50L
1,774 Elo+
Party 1
Team Averages
Level 71
1,517 SR
1,780 Elo+

VS

Team Averages
Level 91
1,826 SR
1,718 Elo+
Baron Samedi
Baron Samedi
Ballyhoo01
Baron Samedi
Level 109
God Stats
9W - 1L
1,865 SR
Queue Stats
313W - 125L
1,697 Elo+
Party 2
Bellona
Bellona
CraftyRipple
Bellona
Level 137
God Stats
14W - 3L
1,794 SR
Queue Stats
398W - 166L
1,701 Elo+
Party 2
Hou Yi
Hou Yi
ThidBoi
Hou Yi
Level 28
God Stats
2W - 1L
1,819 SR
Queue Stats
157W - 43L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlanBarrXD
Heimdallr
17
16 / 1 / 8
13,017
814
31,384
14,425
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 2 / 13
11,655
728
8,319
7,294
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
LukeWithACap
Xing Tian
15
3 / 3 / 18
11,919
745
9,137
22,780
25,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ballyhoo01
Baron Samedi
14
3 / 9 / 3
10,710
669
9,474
15,766
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
CraftyRipple
Bellona
13
0 / 5 / 5
9,344
584
11,917
24,594
24,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
ThidBoi
Hou Yi
12
3 / 10 / 1
9,777
611
10,144
17,090
5,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
6
6
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlanBarrXD
Heimdallr
16
1
8
20
L
Baron Samedi
Ballyhoo01
Baron Samedi
3
9
3
0.5
L
Bellona
CraftyRipple
Bellona
0
5
5
0.5
W
5
2
13
5.75
W
Xing Tian
LukeWithACap
Xing Tian
3
3
18
4
L
Hou Yi
ThidBoi
Hou Yi
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,840
Damage
31,535
44,499
Taken
57,450
36,179
Mitigated
36,940
15,213
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlanBarrXD
Heimdallr
31,384
11,659
0
3,296
14,425
8,108
2,831
3,606
10,173
0
76,468
L
Baron Samedi
Ballyhoo01
Baron Samedi
9,474
674
1,849
3,426
15,766
7,190
110
7,076
8,331
34,464
0
L
Bellona
CraftyRipple
Bellona
11,917
2,946
524
4,805
24,594
24,499
632
6,347
17,264
750
28,908
W
8,319
319
4,023
3,609
7,294
3,068
58
1,446
5,690
29,251
0
W
Xing Tian
LukeWithACap
Xing Tian
9,137
459
0
4,285
22,780
25,003
243
4,776
17,209
21,298
0
L
Hou Yi
ThidBoi
Hou Yi
10,144
3,410
457
1,220
17,090
5,251
0
4,389
12,082
0
34,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
29,831
183
Minions Killed
154
9
Camps Cleared
4
850,109
Distance Traveled
934,601
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,017
814
110
7
6
292,017
2
L
Baron Samedi
10,710
669
72
5
2
242,205
0
L
Bellona
9,344
584
31
2
0
357,431
1
W
Ra
11,655
728
50
3
2
250,139
1
W
Xing Tian
11,919
745
23
1
1
307,953
14
L
Hou Yi
9,777
611
51
3
2
334,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role