Player Matchup

Sol
Sol
FamusDay6
Sol
Level 46
God Stats
4W - 5L
1,184 SR
Queue Stats
59W - 64L
1,293 Elo+
Party 1
Bellona
Bellona
PriVATE_MoNeY122
Bellona
Level 4
God Stats
1W - 3L
1,321 SR
Queue Stats
1W - 3L
1,621 Elo+
Party 1
Artio
Artio
boltman_darryl
Artio
Level 108
God Stats
6W - 6L
1,614 SR
Queue Stats
52W - 54L
1,337 Elo+
Party 1
Team Averages
Level 53
1,373 SR
1,417 Elo+

VS

Team Averages
Level 46
1,470 SR
1,503 Elo+
Kukulkan
Kukulkan
ImmatureVase318
Kukulkan
Level 54
God Stats
61W - 58L
1,451 SR
Queue Stats
154W - 178L
1,342 Elo+
Solo
Izanami
Izanami
RTL Legend
Izanami
Level 77
God Stats
5W - 5L
1,458 SR
Queue Stats
30W - 27L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
swaavy YT
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,913
691
7,420
9,660
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 1
5,658
566
323
6,591
3,623
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 1
7,312
731
3,132
14,125
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
4 / 1 / 12
8,372
837
5,765
5,040
1,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
RTL Legend
Izanami
12
9 / 1 / 5
8,820
882
9,542
7,373
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
swaavy YT
Gilgamesh
11
4 / 0 / 9
7,898
790
6,665
9,146
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Kukulkan
4
1
12
10
L
0
4
1
0.13
W
Izanami
RTL Legend
Izanami
9
1
5
11.5
L
1
5
1
0.3
W
Gilgamesh
swaavy YT
Gilgamesh
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,875
Damage
21,972
30,376
Taken
21,559
16,905
Mitigated
8,482
3,183
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,420
2,793
0
906
9,660
2,479
0
1,221
8,308
31,052
0
W
Kukulkan
5,765
785
0
88
5,040
1,766
385
2,911
2,129
19,272
0
L
323
81
0
280
6,591
3,623
0
1,027
5,493
0
1,940
W
Izanami
RTL Legend
Izanami
9,542
8,302
0
1,221
7,373
2,477
1,324
3,525
3,848
0
35,000
L
3,132
675
60
1,937
14,125
10,803
0
3,613
10,140
12,621
0
W
Gilgamesh
swaavy YT
Gilgamesh
6,665
2,304
683
1,541
9,146
4,239
426
4,596
4,550
0
17,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,883
Gold Earned
25,090
63
Minions Killed
107
2
Camps Cleared
7
405,934
Distance Traveled
595,872
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,913
691
49
5
0
148,928
0
W
Kukulkan
8,372
837
28
3
0
206,411
1
L
Bellona
5,658
566
2
0
0
72,688
0
W
Izanami
8,820
882
59
6
4
179,404
1
L
Artio
7,312
731
12
1
2
184,318
0
W
Gilgamesh
7,898
790
20
2
3
210,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role