Player Matchup

Zhong Kui
Zhong Kui
DirtyMcFilthy12
Zhong Kui
Level 83
God Stats
4W - 4L
1,354 SR
Queue Stats
13W - 21L
1,348 Elo+
Party 1
Thanatos
Thanatos
XxLegendHasItxX
Thanatos
Level 123
God Stats
3W - 0L
1,662 SR
Queue Stats
89W - 109L
1,373 Elo+
Party 1
Chaac
Chaac
wright6432
Chaac
Level 86
God Stats
2W - 2L
1,286 SR
Queue Stats
7W - 17L
1,281 Elo+
Party 1
Team Averages
Level 97
1,434 SR
1,334 Elo+

VS

Team Averages
Level 74
1,585 SR
1,421 Elo+
Set
Set
 
Set
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Esau3266
Nox
Level 140
God Stats
31W - 26L
1,586 SR
Queue Stats
399W - 436L
1,473 Elo+
Solo
Medusa
Medusa
agentweed420
Medusa
Level 14
God Stats
1W - 1L
1,668 SR
Queue Stats
1W - 5L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DirtyMcFilthy12
Zhong Kui
13
1 / 3 / 9
9,438
674
4,885
9,189
7,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
15
10 / 1 / 3
10,759
769
10,641
5,433
1,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
2 / 3 / 8
9,218
658
9,222
10,131
4,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 5 / 4
8,008
572
5,373
10,654
2,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 2 / 3
8,751
625
7,222
7,849
2,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
11
2 / 6 / 2
8,153
582
4,123
10,884
2,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
7
7
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
4
0.6
W
Zhong Kui
DirtyMcFilthy12
Zhong Kui
1
3
9
1.83
L
4
2
3
2.75
W
Thanatos
10
1
3
11.5
L
Medusa
2
6
2
0.5
W
Chaac
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
16,718
24,753
Taken
29,387
13,920
Mitigated
8,311
13,790
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,373
2,142
0
654
10,654
2,739
0
2,345
8,309
0
24,457
W
Zhong Kui
DirtyMcFilthy12
Zhong Kui
4,885
194
378
2,302
9,189
7,160
564
4,174
5,015
27,400
0
L
7,222
887
36
1,024
7,849
2,625
61
1,351
6,498
24,149
0
W
Thanatos
10,641
2,334
0
7,775
5,433
1,871
1,176
586
4,847
0
33,495
L
Medusa
4,123
1,984
0
909
10,884
2,947
420
1,545
9,339
0
20,902
W
Chaac
9,222
1,598
0
3,335
10,131
4,889
737
3,036
7,095
0
33,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,415
Gold Earned
24,912
136
Minions Killed
127
7
Camps Cleared
6
740,070
Distance Traveled
681,452
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,008
572
34
2
4
228,098
3
W
Zhong Kui
9,438
674
50
4
2
195,605
0
L
Nox
8,751
625
43
3
0
229,708
0
W
Thanatos
10,759
769
39
3
3
260,429
3
L
Medusa
8,153
582
50
4
2
223,646
2
W
Chaac
9,218
658
47
3
2
284,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role