Player Matchup

Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Berre667
Medusa
Level 157
God Stats
5W - 3L
1,497 SR
Queue Stats
131W - 180L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
DocBeStuffin231
Gilgamesh
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 70L
1,142 Elo+
Party 1
Izanami
Izanami
Rebeljohny
Izanami
Level 61
God Stats
3W - 1L
1,512 SR
Queue Stats
55W - 61L
1,411 Elo+
Solo
Horus
Horus
Sensei-Trash
Horus
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 24L
1,379 Elo+
Party 1
Team Averages
Level 100
1,502 SR
1,360 Elo+

VS

Team Averages
Level 58
1,407 SR
1,362 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Deux Deux
Sylvanus
Level 99
God Stats
5W - 6L
1,397 SR
Queue Stats
150W - 174L
1,328 Elo+
Solo
Charybdis
Charybdis
Granadero01
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,266 Elo+
Solo
Bellona
Bellona
TheDovah117
Bellona
Level 58
God Stats
5W - 6L
1,394 SR
Queue Stats
127W - 138L
1,379 Elo+
Solo
Set
Set
marmol_1011
Set
Level 86
God Stats
0W - 1L
1,243 SR
Queue Stats
22W - 29L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
8 / 3 / 21
11,287
941
17,845
8,446
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Berre667
Medusa
17
12 / 2 / 11
10,608
884
17,930
11,969
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
DocBeStuffin231
Gilgamesh
18
7 / 2 / 21
11,342
945
11,757
16,352
10,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Rebeljohny
Izanami
15
1 / 3 / 17
8,972
748
11,338
9,106
3,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 23
8,866
739
3,422
13,192
16,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 1 / 3
6,925
577
1,677
3,273
2,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Deux Deux
Sylvanus
18
4 / 4 / 4
9,511
793
11,859
18,971
14,772
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Granadero01
Charybdis
16
1 / 7 / 3
8,046
671
8,135
13,920
5,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
TheDovah117
Bellona
14
2 / 10 / 5
8,238
687
11,901
19,211
12,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 7 / 4
8,602
717
13,536
13,303
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
29
Kills
12
12
Deaths
29
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
3
21
6.17
L
Sun Wukong
 
Sun Wukong
1
1
3
2.5
W
Medusa
Berre667
Medusa
12
2
11
8.75
L
Sylvanus
Deux Deux
Sylvanus
4
4
4
1.5
W
Gilgamesh
DocBeStuffin231
Gilgamesh
7
2
21
8.75
L
Charybdis
Granadero01
Charybdis
1
7
3
0.36
W
Izanami
Rebeljohny
Izanami
1
3
17
3.17
W
1
2
23
6.25
L
Bellona
TheDovah117
Bellona
2
10
5
0.45
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,292
Damage
47,108
59,065
Taken
68,678
38,516
Mitigated
45,230
28,564
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,845
6,101
903
937
8,446
3,446
1,300
2,272
6,174
39,179
0
L
Sun Wukong
 
Sun Wukong
1,677
345
749
844
3,273
2,238
0
377
2,896
0
3,275
W
Medusa
Berre667
Medusa
17,930
7,611
2,868
4,060
11,969
5,108
3,554
1,546
10,423
0
34,553
L
Sylvanus
Deux Deux
Sylvanus
11,859
2,331
5,091
7,116
18,971
14,772
0
7,089
11,882
26,454
0
W
Gilgamesh
DocBeStuffin231
Gilgamesh
11,757
2,308
3,215
2,842
16,352
10,656
736
4,500
11,691
4,200
16,328
L
Charybdis
Granadero01
Charybdis
8,135
4,205
0
1,901
13,920
5,971
0
4,428
9,492
0
22,455
W
Izanami
Rebeljohny
Izanami
11,338
7,008
772
1,183
9,106
3,112
434
755
8,220
0
26,953
W
3,422
1,961
5,606
6,178
13,192
16,194
440
2,786
9,880
0
6,822
L
Bellona
TheDovah117
Bellona
11,901
2,014
736
1,662
19,211
12,024
0
4,478
14,733
0
17,409
L
13,536
4,564
198
1,901
13,303
10,225
0
3,455
9,848
0
27,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
41,322
149
Minions Killed
99
0
Camps Cleared
0
1,151,183
Distance Traveled
820,447
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,287
941
62
5
0
206,163
1
L
Sun Wukong
6,925
577
1
0
0
100,718
3
W
Medusa
10,608
884
32
3
0
237,225
3
L
Sylvanus
9,511
793
43
4
0
185,450
0
W
Gilgamesh
11,342
945
11
1
0
240,068
1
L
Charybdis
8,046
671
24
2
0
166,887
0
W
Izanami
8,972
748
41
3
0
209,369
0
W
Horus
8,866
739
3
0
0
258,358
0
L
Bellona
8,238
687
6
1
0
192,923
0
L
Set
8,602
717
25
2
0
174,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role