Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ermak08
Kuzenbo
Level 133
God Stats
0W - 3L
1,124 SR
Queue Stats
49W - 48L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Hubsi_Dubsii
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,342 Elo+
Party 1
Arachne
Arachne
shutupanddiecp
Arachne
Level 119
God Stats
4W - 3L
1,640 SR
Queue Stats
381W - 419L
1,404 Elo+
Solo
Team Averages
Level 128
1,453 SR
1,439 Elo+

VS

Team Averages
Level 84
1,540 SR
1,436 Elo+
Jing Wei
Jing Wei
BACKLASH16
Jing Wei
Level 118
God Stats
4W - 2L
1,599 SR
Queue Stats
240W - 261L
1,436 Elo+
Party 3
Sylvanus
Sylvanus
Biercules
Sylvanus
Level 67
God Stats
2W - 3L
1,281 SR
Queue Stats
71W - 64L
1,445 Elo+
Party 2
Mulan
Mulan
ElizabethBennet
Mulan
Level 44
God Stats
3W - 0L
1,807 SR
Queue Stats
66W - 60L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hellscouter
Ah Muzen Cab
Level 62
God Stats
2W - 3L
1,301 SR
Queue Stats
70W - 63L
1,443 Elo+
Party 2
Merlin
Merlin
the best stevo
Merlin
Level 127
God Stats
10W - 3L
1,712 SR
Queue Stats
330W - 363L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
8 / 9 / 10
14,916
678
33,052
28,607
14,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
 
Chang'e
20
3 / 7 / 16
13,427
610
17,936
32,538
26,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Ermak08
Kuzenbo
20
6 / 6 / 13
14,660
666
31,421
41,080
77,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Hubsi_Dubsii
Danzaburou
19
1 / 7 / 13
12,168
553
22,488
27,923
13,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 5 / 12
11,963
544
13,370
32,080
30,060
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BACKLASH16
Jing Wei
20
3 / 3 / 25
13,510
614
19,430
22,251
12,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Biercules
Sylvanus
20
8 / 2 / 24
16,253
739
26,398
35,042
56,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 5 / 24
14,073
640
14,342
29,473
41,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Hellscouter
Ah Muzen Cab
20
15 / 7 / 7
16,671
758
41,217
25,858
15,611
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 3 / 19
14,746
670
41,614
23,757
13,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
133
20
Kills
34
34
Deaths
20
64
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
8
9
10
1.44
L
Chang'e
 
Chang'e
3
7
16
1.57
W
Jing Wei
BACKLASH16
Jing Wei
3
3
25
5.17
W
Sylvanus
Biercules
Sylvanus
8
2
24
10
W
3
5
24
3
L
Kuzenbo
Ermak08
Kuzenbo
6
6
13
2.08
W
Ah Muzen Cab
Hellscouter
Ah Muzen Cab
15
7
7
2.64
L
Danzaburou
Hubsi_Dubsii
Danzaburou
1
7
13
1.07
L
2
5
12
1.6
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,267
Damage
143,001
162,228
Taken
136,381
162,285
Mitigated
139,356
80,890
Healing
61,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
33,052
25,379
3,009
5,846
28,607
14,349
3,354
11,133
17,474
0
68,179
L
Chang'e
 
Chang'e
17,936
2,420
23,265
13,627
32,538
26,096
1,330
16,567
15,971
37,123
0
W
Jing Wei
BACKLASH16
Jing Wei
19,430
12,371
4,092
2,907
22,251
12,146
1,981
9,419
12,832
0
44,759
W
Sylvanus
Biercules
Sylvanus
26,398
4,801
17,778
15,233
35,042
56,587
579
12,520
22,522
41,219
0
W
14,342
2,010
413
2,417
29,473
41,382
1,243
9,158
20,315
0
31,638
L
Kuzenbo
Ermak08
Kuzenbo
31,421
6,964
5,167
9,363
41,080
77,781
498
12,317
28,763
56,248
0
W
Ah Muzen Cab
Hellscouter
Ah Muzen Cab
41,217
17,793
1,719
7,715
25,858
15,611
499
10,049
15,809
0
92,828
L
Danzaburou
Hubsi_Dubsii
Danzaburou
22,488
5,362
2,949
8,280
27,923
13,999
1,268
14,571
13,352
0
46,163
L
13,370
9,387
3,644
5,740
32,080
30,060
670
13,424
18,656
0
18,359
W
41,614
3,254
2,659
6,687
23,757
13,630
1,787
8,211
15,546
98,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,134
Gold Earned
75,253
272
Minions Killed
348
0
Camps Cleared
0
1,831,488
Distance Traveled
1,763,641
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,916
678
102
5
0
317,580
0
L
Chang'e
13,427
610
52
2
0
368,054
0
W
Jing Wei
13,510
614
52
2
0
351,061
0
W
Sylvanus
16,253
739
24
1
0
353,127
0
W
Mulan
14,073
640
37
2
0
354,036
0
L
Kuzenbo
14,660
666
47
2
0
394,689
2
W
Ah Muzen Cab
16,671
758
115
5
0
336,961
4
L
Danzaburou
12,168
553
49
2
0
350,514
0
L
Arachne
11,963
544
22
1
0
400,651
1
W
Merlin
14,746
670
120
5
0
368,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role