Player Matchup

Ares
Ares
AugusТ
Ares
Level 146
God Stats
2W - 1L
1,600 SR
Queue Stats
222W - 205L
1,623 Elo+
Party 1
Medusa
Medusa
JohnGolld
Medusa
Level 153
God Stats
1W - 2L
1,486 SR
Queue Stats
78W - 79L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
Nakameguro
Ao Kuang
Level 123
God Stats
0W - 2L
1,482 SR
Queue Stats
66W - 56L
1,622 Elo+
Solo
The Morrigan
The Morrigan
Tuneyy24
The Morrigan
Level 147
God Stats
1W - 2L
1,496 SR
Queue Stats
221W - 189L
1,614 Elo+
Solo
Nu Wa
Nu Wa
zeus527
Nu Wa
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 181L
1,578 Elo+
Party 1
Team Averages
Level 146
1,512 SR
1,593 Elo+

VS

Team Averages
Level 140
1,465 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
B0NeSy
Tyr
Level 146
God Stats
18W - 11L
1,581 SR
Queue Stats
492W - 492L
1,572 Elo+
Solo
Hercules
Hercules
lnkaLluki
Hercules
Level 127
God Stats
2W - 2L
1,245 SR
Queue Stats
296W - 318L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AugusТ
Ares
14
3 / 5 / 5
8,953
746
8,845
18,807
23,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
JohnGolld
Medusa
13
1 / 8 / 6
8,218
685
11,054
13,698
7,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Nakameguro
Ao Kuang
15
7 / 6 / 6
9,377
781
11,075
13,140
7,399
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Tuneyy24
The Morrigan
18
5 / 2 / 11
10,640
887
13,915
9,381
4,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
zeus527
Nu Wa
15
2 / 4 / 10
8,293
691
9,002
10,065
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
12 / 2 / 10
11,490
958
23,240
12,209
6,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
 
Kukulkan
16
5 / 4 / 11
9,957
830
13,651
7,712
3,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
 
Ares
16
2 / 5 / 18
9,774
815
9,130
16,954
24,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
B0NeSy
Tyr
15
2 / 4 / 15
9,332
778
6,583
12,032
13,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
lnkaLluki
Hercules
16
4 / 3 / 16
10,338
862
7,930
15,437
19,818
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
95
18
Kills
25
25
Deaths
18
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
2
10
8.5
W
Kukulkan
 
Kukulkan
5
4
11
2.63
W
Ares
 
Ares
2
5
18
2.2
L
Ares
AugusТ
Ares
3
5
5
1.1
W
Tyr
B0NeSy
Tyr
2
4
15
2.38
L
Medusa
JohnGolld
Medusa
1
8
6
0.5
L
Ao Kuang
Nakameguro
Ao Kuang
7
6
6
1.67
L
The Morrigan
Tuneyy24
The Morrigan
5
2
11
5.25
W
Hercules
lnkaLluki
Hercules
4
3
16
4
L
Nu Wa
zeus527
Nu Wa
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,891
Damage
60,534
65,091
Taken
64,344
47,066
Mitigated
68,037
12,614
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
23,240
10,465
922
5,805
12,209
6,106
3,711
9,439
2,770
0
66,015
W
Kukulkan
 
Kukulkan
13,651
1,180
189
1,103
7,712
3,928
677
5,791
1,921
49,256
0
W
Ares
 
Ares
9,130
715
1,416
2,305
16,954
24,402
231
9,935
7,019
15,093
0
L
Ares
AugusТ
Ares
8,845
106
1,193
2,781
18,807
23,633
224
6,474
12,333
9,896
0
W
Tyr
B0NeSy
Tyr
6,583
538
1,160
2,584
12,032
13,783
273
6,797
5,235
901
15,773
L
Medusa
JohnGolld
Medusa
11,054
3,616
0
1,119
13,698
7,041
918
5,774
7,924
0
19,273
L
Ao Kuang
Nakameguro
Ao Kuang
11,075
3,084
0
1,835
13,140
7,399
370
3,148
9,992
15,952
0
L
The Morrigan
Tuneyy24
The Morrigan
13,915
2,037
527
1,920
9,381
4,590
318
2,834
6,547
47,603
0
W
Hercules
lnkaLluki
Hercules
7,930
2,232
863
7,226
15,437
19,818
448
10,875
4,562
0
20,898
L
Nu Wa
zeus527
Nu Wa
9,002
3,362
976
2,263
10,065
4,403
16
4,670
5,395
13,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,481
Gold Earned
50,891
134
Minions Killed
181
0
Camps Cleared
0
970,713
Distance Traveled
1,131,288
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,490
958
82
7
0
222,253
2
W
Kukulkan
9,957
830
66
6
0
216,433
0
W
Ares
9,774
815
3
0
0
219,226
1
L
Ares
8,953
746
6
1
0
183,361
4
W
Tyr
9,332
778
9
1
0
240,755
0
L
Medusa
8,218
685
14
1
0
191,069
1
L
Ao Kuang
9,377
781
16
1
0
192,536
2
L
The Morrigan
10,640
887
80
7
0
206,047
1
W
Hercules
10,338
862
21
2
0
232,621
0
L
Nu Wa
8,293
691
18
2
0
197,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role