Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
OVT FEUDAL4
Merlin
Level 127
God Stats
34W - 14L
1,698 SR
Queue Stats
543W - 541L
1,491 Elo+
Solo
Medusa
Medusa
Pykies
Medusa
Level 64
God Stats
44W - 43L
1,517 SR
Queue Stats
255W - 260L
1,485 Elo+
Solo
Geb
Geb
fred_qc08
Geb
Level 107
God Stats
76W - 58L
1,610 SR
Queue Stats
475W - 463L
1,508 Elo+
Solo
Odin
Odin
hunt8152
Odin
Level 107
God Stats
16W - 12L
1,676 SR
Queue Stats
427W - 450L
1,469 Elo+
Solo
Team Averages
Level 107
1,600 SR
1,490 Elo+

VS

Team Averages
Level 144
1,644 SR
1,503 Elo+
Xbalanque
Xbalanque
Adriancitooo
Xbalanque
Level 140
God Stats
3W - 4L
1,478 SR
Queue Stats
643W - 588L
1,517 Elo+
Party 1
Janus
Janus
Chuspex98
Janus
Level 148
God Stats
3W - 1L
1,714 SR
Queue Stats
379W - 369L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
Deacon Blues403
Cu Chulainn
Level 158
God Stats
5W - 2L
2,035 SR
Queue Stats
406W - 402L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Knalidge_El
Tsukuyomi
Level 160
God Stats
3W - 4L
1,499 SR
Queue Stats
332W - 345L
1,504 Elo+
Solo
Terra
Terra
SirJoseph51
Terra
Level 116
God Stats
17W - 19L
1,495 SR
Queue Stats
402W - 386L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
3 / 3 / 5
12,437
565
11,141
17,324
17,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
19
5 / 0 / 6
13,194
600
13,066
7,179
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Pykies
Medusa
20
8 / 2 / 5
14,221
646
10,110
15,400
6,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 14
11,761
535
6,087
20,466
25,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odin
19
10 / 1 / 8
12,846
584
13,890
12,681
9,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Adriancitooo
Xbalanque
16
0 / 5 / 2
9,732
442
5,641
13,645
3,567
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Chuspex98
Janus
14
3 / 7 / 0
9,599
436
5,716
11,854
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Deacon Blues403
Cu Chulainn
16
1 / 7 / 0
9,448
429
12,655
20,818
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Knalidge_El
Tsukuyomi
14
2 / 2 / 2
9,386
427
5,015
10,631
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 6 / 3
8,394
382
5,303
17,373
15,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
27
Kills
7
7
Deaths
27
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
5
1.83
L
Xbalanque
Adriancitooo
Xbalanque
0
5
2
0.2
L
Janus
Chuspex98
Janus
3
7
0
0.43
L
Cu Chulainn
Deacon Blues403
Cu Chulainn
1
7
0
0.14
L
Tsukuyomi
Knalidge_El
Tsukuyomi
2
2
2
1.5
W
Merlin
5
0
6
8
W
Medusa
Pykies
Medusa
8
2
5
5.25
L
1
6
3
0.42
W
1
1
14
8
W
Odin
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
34,330
73,050
Taken
74,321
63,483
Mitigated
41,407
33,653
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,141
4,294
0
13,558
17,324
17,979
2,022
2,235
14,045
0
72,635
L
Xbalanque
Adriancitooo
Xbalanque
5,641
3,255
0
3,055
13,645
3,567
0
2,097
11,470
0
78,913
L
Janus
Chuspex98
Janus
5,716
456
0
1,412
11,854
3,181
0
4,663
6,749
59,849
0
L
Cu Chulainn
Deacon Blues403
Cu Chulainn
12,655
1,590
0
3,881
20,818
15,852
0
2,814
17,834
10,463
56,039
L
Tsukuyomi
Knalidge_El
Tsukuyomi
5,015
1,373
0
3,225
10,631
3,197
0
1,619
8,918
0
52,554
W
Merlin
13,066
443
231
2,745
7,179
3,246
2,739
1,927
5,210
89,977
0
W
Medusa
Pykies
Medusa
10,110
4,362
535
7,424
15,400
6,794
9,169
1,153
14,247
0
119,664
L
5,303
783
626
3,271
17,373
15,610
0
6,978
10,197
23,396
0
W
6,087
1,045
1,067
3,849
20,466
25,944
1,611
5,984
14,163
32,421
0
W
Odin
13,890
3,543
0
4,244
12,681
9,520
2,950
3,015
9,605
0
90,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,459
Gold Earned
46,559
682
Minions Killed
530
0
Camps Cleared
0
2,189,596
Distance Traveled
1,745,155
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,437
565
133
6
0
388,427
0
L
Xbalanque
9,732
442
162
7
0
332,226
1
L
Janus
9,599
436
119
5
0
347,878
8
L
Cu Chulainn
9,448
429
113
5
0
374,430
4
L
Tsukuyomi
9,386
427
107
5
0
318,325
3
W
Merlin
13,194
600
183
8
0
441,095
7
W
Medusa
14,221
646
190
9
0
413,230
3
L
Terra
8,394
382
29
1
0
372,296
1
W
Geb
11,761
535
43
2
0
425,633
3
W
Odin
12,846
584
133
6
0
521,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role