Player Matchup

Xing Tian
Xing Tian
MackDaddySteve
Xing Tian
Level 63
God Stats
13W - 13L
1,517 SR
Queue Stats
218W - 272L
1,313 Elo+
Party 1
Ymir
Ymir
SecureGlobe6715
Ymir
Level 65
God Stats
2W - 4L
1,383 SR
Queue Stats
196W - 225L
1,299 Elo+
Solo
Pele
Pele
Xxchief912xX
Pele
Level 125
God Stats
31W - 25L
1,491 SR
Queue Stats
244W - 273L
1,365 Elo+
Solo
Artemis
Artemis
redsolostew
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,198 Elo+
Party 1
Scylla
Scylla
tkdluke
Scylla
Level 121
God Stats
12W - 30L
1,343 SR
Queue Stats
683W - 755L
1,318 Elo+
Solo
Team Averages
Level 78
1,447 SR
1,299 Elo+

VS

Team Averages
Level 84
1,363 SR
1,301 Elo+
Izanami
Izanami
King_Vento
Izanami
Level 47
God Stats
4W - 4L
1,335 SR
Queue Stats
20W - 22L
1,315 Elo+
Solo
Nu Wa
Nu Wa
SirHenry1900
Nu Wa
Level 114
God Stats
180W - 180L
1,503 SR
Queue Stats
749W - 822L
1,352 Elo+
Solo
Chaac
Chaac
SirSP00G
Chaac
Level 48
God Stats
28W - 38L
1,432 SR
Queue Stats
49W - 71L
1,263 Elo+
Solo
Vamana
Vamana
UttersuckSdoc
Vamana
Level 104
God Stats
2W - 9L
1,368 SR
Queue Stats
56W - 82L
1,284 Elo+
Party 2
Freya
Freya
yellowynewt666
Freya
Level 106
God Stats
3W - 4L
1,179 SR
Queue Stats
116W - 153L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MackDaddySteve
Xing Tian
10
1 / 3 / 2
6,459
461
6,438
13,674
7,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 0 / 0
8,659
619
4,512
10,388
5,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 6
7,078
506
5,795
8,199
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
redsolostew
Artemis
10
0 / 4 / 3
6,208
443
4,852
8,054
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
tkdluke
Scylla
14
10 / 2 / 1
8,896
635
7,877
9,448
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
King_Vento
Izanami
12
0 / 4 / 0
7,303
522
5,259
7,700
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 1
7,373
527
7,496
8,949
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
SirSP00G
Chaac
12
2 / 3 / 2
7,071
505
5,383
10,433
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 2 / 5
6,696
478
4,768
10,406
6,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 5
6,708
479
9,455
10,001
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
18
Kills
9
9
Deaths
18
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
King_Vento
Izanami
0
4
0
0
L
Xing Tian
MackDaddySteve
Xing Tian
1
3
2
0.67
L
4
0
0
4
W
2
8
1
0.31
W
Chaac
SirSP00G
Chaac
2
3
2
1
W
3
2
5
2.75
L
3
0
6
6
L
Artemis
redsolostew
Artemis
0
4
3
0.38
L
Scylla
tkdluke
Scylla
10
2
1
5.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
32,361
49,763
Taken
47,489
21,009
Mitigated
19,185
11,254
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
King_Vento
Izanami
5,259
3,260
0
1,250
7,700
2,367
402
4,461
3,239
0
43,659
L
Xing Tian
MackDaddySteve
Xing Tian
6,438
554
110
1,756
13,674
7,731
162
7,382
6,218
26,904
0
L
4,512
1,565
0
2,065
10,388
5,698
652
374
9,950
50,600
0
W
7,496
1,754
0
992
8,949
2,387
0
3,653
5,120
38,840
0
W
Chaac
SirSP00G
Chaac
5,383
1,686
327
4,267
10,433
5,072
0
2,341
8,032
0
41,107
W
4,768
2,605
516
4,290
10,406
6,205
0
4,976
5,348
0
29,314
L
5,795
1,743
0
3,932
8,199
2,265
50
1,635
6,378
0
34,187
L
Artemis
redsolostew
Artemis
4,852
2,475
0
1,339
8,054
2,500
580
3,149
4,805
0
23,551
L
Scylla
tkdluke
Scylla
7,877
821
0
2,052
9,448
2,815
1,344
3,789
5,461
54,762
0
W
9,455
3,066
586
5,542
10,001
3,154
0
3,056
6,923
36,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
35,151
344
Minions Killed
319
0
Camps Cleared
0
1,274,542
Distance Traveled
1,282,599
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,303
522
99
7
0
245,096
0
L
Xing Tian
6,459
461
39
3
0
270,835
0
L
Ymir
8,659
619
96
7
0
255,096
3
W
Nu Wa
7,373
527
64
5
0
257,133
5
W
Chaac
7,071
505
75
5
0
319,616
2
W
Vamana
6,696
478
29
2
0
247,160
1
L
Pele
7,078
506
70
5
0
232,162
1
L
Artemis
6,208
443
42
3
0
261,778
1
L
Scylla
8,896
635
97
7
0
254,671
3
W
Freya
6,708
479
52
4
0
213,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role