Player Matchup

Morgan Le Fay
Morgan Le Fay
Jigkiro
Morgan Le Fay
Level 103
God Stats
24W - 27L
1,480 SR
Queue Stats
226W - 262L
1,424 Elo+
Solo
Atlas
Atlas
So_zinsComet
Atlas
Level 125
God Stats
16W - 19L
1,423 SR
Queue Stats
328W - 273L
1,566 Elo+
Party 1
Medusa
Medusa
m-lantern
Medusa
Level 124
God Stats
16W - 8L
1,618 SR
Queue Stats
433W - 339L
1,586 Elo+
Party 1
Team Averages
Level 117
1,507 SR
1,525 Elo+

VS

Team Averages
Level 127
1,484 SR
1,506 Elo+
Achilles
Achilles
J-Kidd777
Achilles
Level 147
God Stats
6W - 10L
1,567 SR
Queue Stats
685W - 784L
1,507 Elo+
Solo
Pele
Pele
Nirvana Somali
Pele
Level 111
God Stats
0W - 2L
1,363 SR
Queue Stats
185W - 187L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
Smug Rooster
Zhong Kui
Level 123
God Stats
9W - 11L
1,521 SR
Queue Stats
263W - 268L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jigkiro
Morgan Le Fay
20
9 / 6 / 11
16,297
709
32,656
24,790
13,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
8 / 6 / 13
16,441
715
18,499
30,640
51,630
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
m-lantern
Medusa
19
7 / 9 / 13
16,481
717
20,887
22,329
8,493
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
J-Kidd777
Achilles
16
4 / 11 / 11
14,512
631
19,054
31,888
24,438
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 9 / 9
14,138
615
15,706
24,946
8,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Smug Rooster
Zhong Kui
20
14 / 4 / 5
16,360
711
28,910
26,979
29,344
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
24
Kills
21
21
Deaths
24
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
J-Kidd777
Achilles
4
11
11
0.86
W
Morgan Le Fay
Jigkiro
Morgan Le Fay
9
6
11
2.42
L
3
9
9
0.83
L
Zhong Kui
Smug Rooster
Zhong Kui
14
4
5
4.13
W
8
6
13
2.42
W
Medusa
m-lantern
Medusa
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,042
Damage
63,670
77,759
Taken
83,813
73,772
Mitigated
61,796
15,742
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
J-Kidd777
Achilles
19,054
3,578
1,007
5,014
31,888
24,438
598
17,130
14,758
8,874
25,932
W
Morgan Le Fay
Jigkiro
Morgan Le Fay
32,656
5,399
561
8,441
24,790
13,649
1,062
10,516
13,982
77,649
0
L
15,706
2,116
388
4,973
24,946
8,014
887
15,774
9,172
0
57,027
L
Zhong Kui
Smug Rooster
Zhong Kui
28,910
3,270
0
10,144
26,979
29,344
1,293
18,559
8,420
69,041
0
W
18,499
6,134
1,013
3,256
30,640
51,630
552
12,923
17,014
47,921
0
W
Medusa
m-lantern
Medusa
20,887
9,535
0
2,471
22,329
8,493
1,954
10,107
11,800
0
76,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
45,010
265
Minions Killed
222
11
Camps Cleared
10
1,172,453
Distance Traveled
1,074,150
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,512
631
32
1
1
291,842
5
W
Morgan Le Fay
16,297
709
94
4
6
379,331
3
L
Pele
14,138
615
83
4
6
393,668
4
L
Zhong Kui
16,360
711
107
5
3
388,640
3
W
Atlas
16,441
715
49
2
1
411,785
1
W
Medusa
16,481
717
122
5
4
381,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role