Player Matchup

Serqet
Serqet
CuteMeganeGirl
Serqet
Level 29
God Stats
9W - 6L
1,627 SR
Queue Stats
102W - 54L
1,598 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JimmyJimboJango
Tsukuyomi
Level 140
God Stats
1W - 2L
1,521 SR
Queue Stats
78W - 95L
1,498 Elo+
Party 4
Merlin
Merlin
SilverFloof
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,377 Elo+
Party 4
Ne Zha
Ne Zha
Uhhhhh myth
Ne Zha
Level 105
God Stats
5W - 17L
1,517 SR
Queue Stats
168W - 175L
1,524 Elo+
Party 4
Zhong Kui
Zhong Kui
XanderWasTaken
Zhong Kui
Level 151
God Stats
6W - 6L
1,787 SR
Queue Stats
222W - 152L
1,609 Elo+
Party 2
Team Averages
Level 106
1,590 SR
1,521 Elo+

VS

Team Averages
Level 70
1,538 SR
1,597 Elo+
Chernobog
Chernobog
CristianNoda523
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,709 Elo+
Party 1
Nemesis
Nemesis
DaCreamyMilkMan
Nemesis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,555 Elo+
Party 3
Chiron
Chiron
ILkeChpsWitDaDip
Chiron
Level 63
God Stats
1W - 0L
1,961 SR
Queue Stats
4W - 1L
1,607 Elo+
Party 3
Athena
Athena
Umbra9971
Athena
Level 115
God Stats
9W - 10L
1,504 SR
Queue Stats
354W - 319L
1,536 Elo+
Solo
The Morrigan
The Morrigan
hildergan12
The Morrigan
Level 123
God Stats
1W - 0L
1,226 SR
Queue Stats
158W - 148L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
9,727
423
8,878
14,375
17,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
JimmyJimboJango
Tsukuyomi
16
0 / 10 / 7
9,396
409
10,635
18,715
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
14
1 / 10 / 7
9,061
394
6,912
14,624
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
18
2 / 7 / 3
10,736
467
12,873
21,563
17,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
XanderWasTaken
Zhong Kui
18
9 / 6 / 3
11,644
506
19,947
19,419
18,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CristianNoda523
Chernobog
18
9 / 6 / 14
12,638
549
13,840
21,137
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 2 / 8
14,188
617
18,020
20,095
11,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 2 / 9
13,789
600
26,189
18,450
7,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Umbra9971
Athena
16
3 / 4 / 14
11,549
502
7,396
24,730
26,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
hildergan12
The Morrigan
8
3 / 2 / 2
8,613
374
2,082
2,972
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
16
Kills
36
36
Deaths
16
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CristianNoda523
Chernobog
9
6
14
2.67
L
4
3
8
2.67
W
11
2
8
7.5
W
10
2
9
7.25
L
Tsukuyomi
JimmyJimboJango
Tsukuyomi
0
10
7
0.35
L
Merlin
1
10
7
0.45
L
Ne Zha
2
7
3
0.5
W
Athena
Umbra9971
Athena
3
4
14
2.5
L
Zhong Kui
XanderWasTaken
Zhong Kui
9
6
3
1.75
W
The Morrigan
hildergan12
The Morrigan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,245
Damage
67,527
88,696
Taken
87,384
63,044
Mitigated
54,318
19,472
Healing
29,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CristianNoda523
Chernobog
13,840
8,392
0
6,491
21,137
8,139
1,513
7,431
12,827
0
82,232
L
8,878
1,054
315
874
14,375
17,771
0
2,457
11,886
0
26,310
W
18,020
8,564
0
4,445
20,095
11,061
1,287
5,485
14,034
0
116,335
W
26,189
10,510
721
6,863
18,450
7,674
4,197
3,411
14,780
0
114,058
L
Tsukuyomi
JimmyJimboJango
Tsukuyomi
10,635
2,661
0
5,342
18,715
5,114
0
1,176
17,457
0
75,239
L
Merlin
6,912
676
114
1,368
14,624
3,893
555
2,382
12,122
42,625
0
L
Ne Zha
12,873
3,530
0
4,730
21,563
17,725
828
531
21,032
202
71,061
W
Athena
Umbra9971
Athena
7,396
1,531
1,351
9,079
24,730
26,758
402
10,126
14,298
32,208
0
L
Zhong Kui
XanderWasTaken
Zhong Kui
19,947
5,863
0
6,729
19,419
18,541
352
2,686
16,733
83,364
15,902
W
The Morrigan
hildergan12
The Morrigan
2,082
458
0
480
2,972
686
0
399
2,529
10,712
12

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
60,777
489
Minions Killed
507
0
Camps Cleared
0
2,206,106
Distance Traveled
1,950,881
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,638
549
118
5
0
444,429
3
L
Serqet
9,727
423
36
2
0
513,777
5
W
Nemesis
14,188
617
157
7
0
495,062
5
W
Chiron
13,789
600
160
7
0
424,635
4
L
Tsukuyomi
9,396
409
93
4
0
448,884
7
L
Merlin
9,061
394
99
4
0
371,868
0
L
Ne Zha
10,736
467
122
5
0
492,275
5
W
Athena
11,549
502
53
2
0
479,493
2
L
Zhong Kui
11,644
506
139
6
0
379,302
3
W
The Morrigan
8,613
374
19
1
0
107,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role