Player Matchup

Nike
Nike
Astartes1411
Nike
Level 69
God Stats
5W - 4L
1,426 SR
Queue Stats
92W - 104L
1,429 Elo+
Party 1
Bacchus
Bacchus
ImViKung
Bacchus
Level 76
God Stats
4W - 5L
1,780 SR
Queue Stats
145W - 165L
1,432 Elo+
Party 1
Odin
Odin
LovelyGnome962
Odin
Level 129
God Stats
2W - 2L
1,526 SR
Queue Stats
141W - 131L
1,473 Elo+
Party 1
Ymir
Ymir
MrHealthyZombie
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
evilwoodlice
Gilgamesh
Level 63
God Stats
8W - 12L
1,511 SR
Queue Stats
36W - 40L
1,413 Elo+
Party 1
Team Averages
Level 77
1,549 SR
1,435 Elo+

VS

Team Averages
Level 33
1,317 SR
1,302 Elo+
Kumbhakarna
Kumbhakarna
Rudo48
Kumbhakarna
Level 69
God Stats
2W - 4L
1,344 SR
Queue Stats
60W - 91L
1,266 Elo+
Party 2
Tiamat
Tiamat
ThePrimitive48
Tiamat
Level 14
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
gelatina38
Bakasura
Level 22
God Stats
8W - 14L
1,398 SR
Queue Stats
18W - 23L
1,431 Elo+
Party 2
Rama
Rama
kronia48
Rama
Level 43
God Stats
0W - 5L
1,254 SR
Queue Stats
4W - 26L
1,036 Elo+
Party 2
Gilgamesh
Gilgamesh
luk4rd0
Gilgamesh
Level 17
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 5L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 4 / 17
13,528
520
14,749
17,875
9,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
ImViKung
Bacchus
17
9 / 5 / 15
12,558
483
15,348
20,394
17,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 6 / 21
12,853
494
15,577
15,832
11,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 4 / 23
12,353
475
6,512
20,743
25,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
evilwoodlice
Gilgamesh
18
6 / 1 / 22
13,206
508
15,560
20,679
16,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Rudo48
Kumbhakarna
14
1 / 6 / 6
10,103
389
3,940
23,537
25,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 11 / 6
11,390
438
13,673
17,103
8,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
gelatina38
Bakasura
20
9 / 10 / 2
12,998
500
18,721
25,097
12,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
12
0 / 10 / 0
8,741
336
1,331
15,025
3,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
luk4rd0
Gilgamesh
15
1 / 12 / 1
10,597
408
3,754
21,058
17,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
29
46
Kills
14
20
Deaths
49
98
Assists
15
Player
Kills
Deaths
Assists
KDA
W
16
4
17
6.13
W
Bacchus
ImViKung
Bacchus
9
5
15
3.3
W
12
6
21
3.75
W
3
4
23
3.63
L
Kumbhakarna
Rudo48
Kumbhakarna
1
6
6
0.67
L
3
11
6
0.55
W
Gilgamesh
evilwoodlice
Gilgamesh
6
1
22
17
L
Bakasura
gelatina38
Bakasura
9
10
2
1
L
Rama
0
10
0
0
L
Gilgamesh
luk4rd0
Gilgamesh
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,746
Damage
41,419
95,523
Taken
101,820
80,710
Mitigated
67,662
14,749
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,749
3,578
0
1,610
17,875
9,660
3,579
5,770
11,652
0
56,155
W
Bacchus
ImViKung
Bacchus
15,348
2,517
76
4,984
20,394
17,281
1,156
3,985
16,234
81,116
0
W
15,577
4,600
0
778
15,832
11,402
2,429
3,199
12,480
3,308
54,812
W
6,512
1,449
0
1,402
20,743
25,610
841
6,796
12,870
26,719
0
L
Kumbhakarna
Rudo48
Kumbhakarna
3,940
181
118
4,016
23,537
25,954
44
7,361
16,176
30,048
0
L
13,673
505
8
2,313
17,103
8,300
396
4,332
12,771
51,272
0
W
Gilgamesh
evilwoodlice
Gilgamesh
15,560
4,756
2,151
3,748
20,679
16,757
1,943
6,297
13,364
10,639
53,638
L
Bakasura
gelatina38
Bakasura
18,721
10,876
0
5,178
25,097
12,509
1,516
5,400
19,697
0
89,567
L
Rama
1,331
735
0
851
15,025
3,526
1,079
2,955
12,070
0
31,441
L
Gilgamesh
luk4rd0
Gilgamesh
3,754
258
0
1,762
21,058
17,373
1,588
5,743
15,315
654
38,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,498
Gold Earned
53,829
395
Minions Killed
391
0
Camps Cleared
0
2,588,343
Distance Traveled
2,197,331
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,528
520
76
3
0
548,676
1
W
Bacchus
12,558
483
113
4
0
486,547
7
W
Odin
12,853
494
75
3
0
504,438
0
W
Ymir
12,353
475
26
1
0
513,912
1
L
Kumbhakarna
10,103
389
46
2
0
436,548
0
L
Tiamat
11,390
438
74
3
0
487,971
4
W
Gilgamesh
13,206
508
105
4
0
534,770
1
L
Bakasura
12,998
500
146
6
0
421,180
0
L
Rama
8,741
336
61
2
0
401,050
3
L
Gilgamesh
10,597
408
64
2
0
450,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role