Player Matchup

Gilgamesh
Gilgamesh
Haptooth
Gilgamesh
Level 47
God Stats
1W - 2L
1,561 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 2
Ravana
Ravana
ItsNeon
Ravana
Level 111
God Stats
9W - 6L
1,678 SR
Queue Stats
284W - 246L
1,591 Elo+
Party 2
Sol
Sol
PolloSenpai405
Sol
Level 45
God Stats
2W - 2L
1,646 SR
Queue Stats
140W - 143L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
desertfox0619
Baron Samedi
Level 104
God Stats
114W - 61L
1,744 SR
Queue Stats
291W - 240L
1,648 Elo+
Party 2
Anhur
Anhur
tinoonit
Anhur
Level 68
God Stats
15W - 21L
1,587 SR
Queue Stats
338W - 335L
1,542 Elo+
Party 2
Team Averages
Level 75
1,643 SR
1,552 Elo+

VS

Team Averages
Level 81
1,535 SR
1,493 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fedboi
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,554 SR
Queue Stats
65W - 53L
1,535 Elo+
Party 1
Chaac
Chaac
VI Hecate IV
Chaac
Level 104
God Stats
1W - 1L
1,629 SR
Queue Stats
301W - 264L
1,473 Elo+
Party 3
Rama
Rama
kurt0810
Rama
Level 68
God Stats
5W - 11L
1,374 SR
Queue Stats
230W - 278L
1,395 Elo+
Party 3
Cerberus
Cerberus
thunderbear2374
Cerberus
Level 128
God Stats
4W - 6L
1,621 SR
Queue Stats
179W - 164L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Haptooth
Gilgamesh
13
0 / 5 / 3
7,687
480
7,322
16,671
8,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
ItsNeon
Ravana
15
7 / 8 / 2
9,789
612
11,577
12,253
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 1
8,457
529
7,073
9,784
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
desertfox0619
Baron Samedi
12
3 / 4 / 5
8,210
513
12,227
14,137
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
tinoonit
Anhur
15
7 / 2 / 2
8,967
560
11,261
11,154
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
11 / 2 / 7
10,709
669
13,928
11,458
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Fedboi
Morgan Le Fay
14
2 / 3 / 6
8,827
552
6,907
8,844
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 3 / 6
9,338
584
16,486
17,534
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
2 / 6 / 1
8,430
527
3,812
10,829
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
3 / 4 / 7
8,778
549
7,638
21,589
13,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
18
Kills
24
24
Deaths
18
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
11
2
7
7.25
W
Morgan Le Fay
Fedboi
Morgan Le Fay
2
3
6
1.67
L
Gilgamesh
Haptooth
Gilgamesh
0
5
3
0.3
L
Ravana
ItsNeon
Ravana
7
8
2
1
L
1
5
1
0.3
W
6
3
6
3
L
Baron Samedi
desertfox0619
Baron Samedi
3
4
5
1.38
W
Rama
2
6
1
0.42
W
Cerberus
3
4
7
1.63
L
Anhur
tinoonit
Anhur
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,460
Damage
48,771
63,999
Taken
70,254
33,820
Mitigated
36,938
18,997
Healing
28,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,928
2,313
0
4,693
11,458
3,897
209
1,592
9,833
0
69,627
W
Morgan Le Fay
Fedboi
Morgan Le Fay
6,907
1,170
0
2,250
8,844
2,805
350
2,996
5,848
45,689
0
L
Gilgamesh
Haptooth
Gilgamesh
7,322
2,236
0
4,555
16,671
8,918
224
856
14,884
0
40,125
L
Ravana
ItsNeon
Ravana
11,577
4,389
0
2,340
12,253
4,474
1,093
1,646
10,300
0
59,835
L
7,073
1,276
0
3,007
9,784
3,106
1,226
3,258
6,265
49,370
4,444
W
16,486
6,128
378
10,573
17,534
14,289
225
3,414
13,417
0
59,575
L
Baron Samedi
desertfox0619
Baron Samedi
12,227
2,322
593
5,625
14,137
13,130
423
5,882
7,871
39,452
0
W
Rama
3,812
2,974
0
1,147
10,829
2,181
980
1,584
9,245
0
42,444
W
Cerberus
7,638
733
2,869
7,028
21,589
13,766
0
9,355
12,150
32,915
0
L
Anhur
tinoonit
Anhur
11,261
3,724
0
2,877
11,154
4,192
30
2,535
8,615
0
62,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,110
Gold Earned
46,082
443
Minions Killed
491
0
Camps Cleared
0
1,468,112
Distance Traveled
1,611,009
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,709
669
116
7
0
365,660
5
W
Morgan Le Fay
8,827
552
104
7
0
328,804
3
L
Gilgamesh
7,687
480
86
5
0
301,818
4
L
Ravana
9,789
612
110
7
0
308,425
5
L
Sol
8,457
529
100
6
0
274,535
3
W
Chaac
9,338
584
110
7
0
339,057
0
L
Baron Samedi
8,210
513
51
3
0
277,675
5
W
Rama
8,430
527
81
5
0
271,532
0
W
Cerberus
8,778
549
80
5
0
305,956
4
L
Anhur
8,967
560
96
6
0
305,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role