Player Matchup

Sylvanus
Sylvanus
Conffusion
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,254 Elo+
Party 1
Bakasura
Bakasura
DocHolliday98
Bakasura
Level 56
God Stats
4W - 10L
1,500 SR
Queue Stats
17W - 35L
1,168 Elo+
Party 1
Neith
Neith
Gates1312
Neith
Level 9
God Stats
2W - 8L
1,090 SR
Queue Stats
13W - 31L
996 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Megadeth1992
Tsukuyomi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,323 Elo+
Party 1
Janus
Janus
Taremar
Janus
Level 78
God Stats
0W - 1L
1,228 SR
Queue Stats
10W - 29L
1,124 Elo+
Party 1
Team Averages
Level 47
1,364 SR
1,173 Elo+

VS

Team Averages
Level 92
1,497 SR
1,450 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RockyWald
Ymir
Level 66
God Stats
1W - 0L
1,299 SR
Queue Stats
5W - 3L
1,428 Elo+
Party 2
Bellona
Bellona
ZoeBo
Bellona
Level 45
God Stats
22W - 18L
1,552 SR
Queue Stats
59W - 70L
1,378 Elo+
Solo
Bastet
Bastet
Бичуга
Bastet
Level 66
God Stats
3W - 0L
1,631 SR
Queue Stats
6W - 4L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Conffusion
Sylvanus
11
0 / 7 / 2
7,263
454
4,096
14,980
9,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
DocHolliday98
Bakasura
14
6 / 11 / 1
9,005
563
8,018
17,210
5,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Gates1312
Neith
12
1 / 5 / 0
6,843
428
1,736
7,664
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Megadeth1992
Tsukuyomi
12
3 / 9 / 4
7,824
489
7,689
12,634
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Taremar
Janus
10
1 / 10 / 3
6,774
423
3,376
10,256
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
13 / 1 / 7
10,300
644
18,373
6,820
2,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
14
4 / 1 / 4
9,442
590
7,165
10,863
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
4 / 1 / 13
8,627
539
4,875
9,289
7,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
ZoeBo
Bellona
16
5 / 5 / 1
10,258
641
8,655
13,698
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
15
15 / 3 / 2
10,365
648
10,471
10,725
3,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
11
Kills
41
42
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
1
7
16.5
W
Sol
 
Sol
4
1
4
6
L
Sylvanus
Conffusion
Sylvanus
0
7
2
0.14
L
Bakasura
DocHolliday98
Bakasura
6
11
1
0.59
L
Neith
Gates1312
Neith
1
5
0
0.2
L
Tsukuyomi
Megadeth1992
Tsukuyomi
3
9
4
0.56
W
Ymir
4
1
13
10.5
L
Janus
Taremar
Janus
1
10
3
0.25
W
Bellona
ZoeBo
Bellona
5
5
1
1.1
W
Bastet
15
3
2
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
49,539
62,744
Taken
51,395
21,840
Mitigated
26,008
9,028
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,373
5,726
0
1,657
6,820
2,778
4,094
1,013
5,746
0
81,894
W
Sol
 
Sol
7,165
2,451
0
4,177
10,863
3,533
5,457
637
9,889
55,560
0
L
Sylvanus
Conffusion
Sylvanus
4,096
1,482
1,313
2,122
14,980
9,678
75
2,112
12,868
29,043
0
L
Bakasura
DocHolliday98
Bakasura
8,018
5,718
0
3,423
17,210
5,142
0
5,080
12,130
0
33,544
L
Neith
Gates1312
Neith
1,736
683
0
468
7,664
1,977
0
1,551
6,113
0
17,862
L
Tsukuyomi
Megadeth1992
Tsukuyomi
7,689
1,875
0
1,234
12,634
3,747
0
2,079
10,555
0
33,541
W
Ymir
4,875
744
282
1,057
9,289
7,946
857
2,473
6,816
19,669
0
L
Janus
Taremar
Janus
3,376
528
0
468
10,256
1,296
0
1,218
9,038
31,590
0
W
Bellona
ZoeBo
Bellona
8,655
1,411
0
3,529
13,698
8,076
0
2,184
11,344
0
65,723
W
Bastet
10,471
3,810
0
2,470
10,725
3,675
0
1,165
9,529
0
54,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
48,992
284
Minions Killed
492
0
Camps Cleared
0
1,375,890
Distance Traveled
1,544,741
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,300
644
152
10
0
270,062
5
W
Sol
9,442
590
107
7
0
271,745
0
L
Sylvanus
7,263
454
62
4
0
247,964
1
L
Bakasura
9,005
563
72
5
0
319,198
6
L
Neith
6,843
428
48
3
0
259,818
0
L
Tsukuyomi
7,824
489
50
3
0
275,290
1
W
Ymir
8,627
539
22
1
0
338,218
2
L
Janus
6,774
423
52
3
0
273,620
1
W
Bellona
10,258
641
134
8
0
313,299
5
W
Bastet
10,365
648
77
5
0
351,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role