Player Matchup

Gilgamesh
Gilgamesh
C0SBYsweater420
Gilgamesh
Level 64
God Stats
26W - 33L
1,395 SR
Queue Stats
151W - 254L
1,330 Elo+
Party 1
Neith
Neith
TheSalvationist
Neith
Level 6
God Stats
3W - 5L
1,231 SR
Queue Stats
6W - 25L
1,384 Elo+
Party 1
Bastet
Bastet
V Trouble V4766
Bastet
Level 30
God Stats
1W - 0L
1,366 SR
Queue Stats
15W - 27L
1,303 Elo+
Solo
Team Averages
Level 33
1,331 SR
1,339 Elo+

VS

Team Averages
Level 68
1,384 SR
1,405 Elo+
Da Ji
Da Ji
GitanoFumao
Da Ji
Level 13
God Stats
2W - 8L
1,329 SR
Queue Stats
3W - 15L
1,253 Elo+
Party 2
Bellona
Bellona
Lennykeeper
Bellona
Level 68
God Stats
0W - 4L
1,146 SR
Queue Stats
33W - 35L
1,449 Elo+
Solo
Olorun
Olorun
MANUPACKMAN XD
Olorun
Level 122
God Stats
8W - 6L
1,679 SR
Queue Stats
291W - 328L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C0SBYsweater420
Gilgamesh
17
1 / 3 / 14
13,341
635
13,325
21,084
20,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 8
12,641
602
4,850
8,782
2,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
16 / 5 / 3
15,625
744
28,643
22,098
9,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 7
12,134
578
7,621
21,521
6,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Lennykeeper
Bellona
13
1 / 7 / 7
11,196
533
7,138
15,979
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 4 / 6
14,123
673
17,961
17,599
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
20
Kills
12
12
Deaths
20
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
C0SBYsweater420
Gilgamesh
1
3
14
2.67
L
5
9
7
0.94
L
Bellona
Lennykeeper
Bellona
1
7
7
0.64
L
6
4
6
2.25
W
3
4
8
1.75
W
16
5
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,818
Damage
32,720
51,964
Taken
55,099
32,079
Mitigated
21,028
15,519
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
C0SBYsweater420
Gilgamesh
13,325
1,530
523
4,344
21,084
20,301
511
8,024
12,795
9,541
59,415
L
7,621
1,621
0
132
21,521
6,855
123
897
20,183
0
19,262
L
Bellona
Lennykeeper
Bellona
7,138
2,744
669
2,039
15,979
6,969
0
572
15,169
0
19,958
L
17,961
7,843
2,157
6,593
17,599
7,204
495
567
16,772
72,671
5,756
W
4,850
1,973
0
1,254
8,782
2,660
92
3,330
5,351
0
33,866
W
28,643
3,350
220
9,178
22,098
9,118
2,025
6,475
15,344
0
63,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,607
Gold Earned
37,453
231
Minions Killed
228
12
Camps Cleared
3
1,108,775
Distance Traveled
958,055
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,341
635
103
5
6
398,271
0
L
Da Ji
12,134
578
40
2
0
360,262
5
L
Bellona
11,196
533
35
2
0
256,699
3
L
Olorun
14,123
673
153
7
3
341,094
3
W
Neith
12,641
602
70
3
1
312,678
0
W
Bastet
15,625
744
58
3
5
397,826
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role