Player Matchup

Cerberus
Cerberus
HybridRewind
Cerberus
Level 86
God Stats
1W - 1L
1,765 SR
Queue Stats
90W - 61L
1,540 Elo+
Party 3
Neith
Neith
KSI ESET
Neith
Level 121
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 1
Ymir
Ymir
KSI Hisoka
Ymir
Level 127
God Stats
0W - 1L
1,673 SR
Queue Stats
8W - 13L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
KSI Molten
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,394 Elo+
Party 1
Horus
Horus
Scottmorris4646
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,415 Elo+
Party 3
Team Averages
Level 101
1,592 SR
1,395 Elo+

VS

Team Averages
Level 93
1,548 SR
1,503 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Manu123
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,418 Elo+
Solo
Chaac
Chaac
RastaGonzo
Chaac
Level 23
God Stats
2W - 1L
1,454 SR
Queue Stats
23W - 18L
1,518 Elo+
Party 2
Sol
Sol
rachousauvage
Sol
Level 26
God Stats
4W - 1L
1,785 SR
Queue Stats
97W - 46L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HybridRewind
Cerberus
16
5 / 4 / 8
9,573
798
13,539
23,142
25,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
KSI ESET
Neith
15
6 / 7 / 6
10,088
841
20,257
17,920
7,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 7
7,542
629
17,679
17,513
8,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
KSI Molten
Cliodhna
17
0 / 6 / 11
9,197
766
15,452
15,952
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 4
7,966
664
5,294
18,735
23,317
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
11 / 3 / 18
11,401
950
22,815
22,434
20,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
 
Terra
18
6 / 1 / 24
11,374
948
16,809
18,347
19,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Manu123
Sun Wukong
16
5 / 4 / 19
9,771
814
9,980
18,932
23,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
14
2 / 5 / 21
9,275
773
14,275
16,342
12,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
11 / 1 / 19
10,915
910
23,070
14,783
6,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
136
14
Kills
35
35
Deaths
14
36
Assists
101
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
3
18
6.67
W
Terra
 
Terra
6
1
24
18
L
Cerberus
HybridRewind
Cerberus
5
4
8
2.25
L
Neith
KSI ESET
Neith
6
7
6
1.29
L
1
10
7
0.45
L
Cliodhna
KSI Molten
Cliodhna
0
6
11
0.92
W
Sun Wukong
Manu123
Sun Wukong
5
4
19
3.63
W
Chaac
2
5
21
2.5
L
2
8
4
0.5
W
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,221
Damage
86,949
93,262
Taken
90,838
71,587
Mitigated
83,275
36,514
Healing
40,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
22,815
2,839
3,403
5,970
22,434
20,808
227
7,211
15,223
7,631
29,956
W
Terra
 
Terra
16,809
988
8,187
7,092
18,347
19,456
499
8,286
10,061
23,350
0
L
Cerberus
HybridRewind
Cerberus
13,539
1,313
1,402
11,618
23,142
25,326
0
11,600
10,987
21,877
0
L
Neith
KSI ESET
Neith
20,257
7,015
1,322
4,790
17,920
7,925
0
9,591
8,192
0
31,244
L
17,679
1,976
245
428
17,513
8,108
0
8,441
8,743
22,152
0
L
Cliodhna
KSI Molten
Cliodhna
15,452
910
2,006
4,120
15,952
6,911
0
7,061
8,711
0
34,232
W
Sun Wukong
Manu123
Sun Wukong
9,980
1,520
2,421
2,698
18,932
23,552
342
6,622
12,310
0
19,833
W
Chaac
14,275
1,108
848
2,117
16,342
12,514
160
4,594
11,748
620
24,160
L
5,294
2,820
5,821
4,762
18,735
23,317
0
7,351
10,943
0
11,359
W
23,070
8,650
2,602
4,694
14,783
6,945
3,325
4,505
10,278
38,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,366
Gold Earned
52,736
112
Minions Killed
118
0
Camps Cleared
0
1,046,346
Distance Traveled
1,187,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,401
950
33
3
0
238,887
0
W
Terra
11,374
948
15
1
0
252,681
3
L
Cerberus
9,573
798
20
2
0
242,726
0
L
Neith
10,088
841
30
3
0
174,196
3
L
Ymir
7,542
629
15
1
0
205,278
0
L
Cliodhna
9,197
766
39
3
0
219,512
0
W
Sun Wukong
9,771
814
12
1
0
232,187
0
W
Chaac
9,275
773
24
2
0
238,433
0
L
Horus
7,966
664
8
1
0
204,634
1
W
Sol
10,915
910
34
3
0
225,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role