Player Matchup

King Arthur
King Arthur
SnakeyTheBeast
King Arthur
Level 105
God Stats
2W - 3L
1,578 SR
Queue Stats
17W - 9L
1,670 Elo+
Party 1
Sobek
Sobek
Toxic
Sobek
Level 115
God Stats
9W - 4L
1,708 SR
Queue Stats
12W - 7L
1,676 Elo+
Party 1
Anhur
Anhur
Xenthas
Anhur
Level 109
God Stats
2W - 2L
1,698 SR
Queue Stats
8W - 4L
1,663 Elo+
Party 1
Loki
Loki
Рукoжоп
Loki
Level 156
God Stats
2W - 0L
1,703 SR
Queue Stats
88W - 69L
1,519 Elo+
Party 2
Agni
Agni
Труповозка
Agni
Level 129
God Stats
11W - 1L
1,755 SR
Queue Stats
48W - 33L
1,563 Elo+
Party 2
Team Averages
Level 123
1,689 SR
1,618 Elo+

VS

Team Averages
Level 117
1,607 SR
1,543 Elo+
Cernunnos
Cernunnos
DrEggman69x420
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
542W - 487L
1,534 Elo+
Party 3
Tyr
Tyr
FaTzRecEEz
Tyr
Level 127
God Stats
1W - 1L
1,867 SR
Queue Stats
730W - 663L
1,488 Elo+
Party 3
Serqet
Serqet
Kfactour
Serqet
Level 141
God Stats
3W - 4L
1,481 SR
Queue Stats
168W - 179L
1,544 Elo+
Solo
Athena
Athena
ProfessorHeim
Athena
Level 118
God Stats
3W - 4L
1,587 SR
Queue Stats
556W - 530L
1,508 Elo+
Party 3
Tiamat
Tiamat
Strat0caster
Tiamat
Level 80
God Stats
4W - 3L
1,599 SR
Queue Stats
243W - 230L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SnakeyTheBeast
King Arthur
13
0 / 3 / 9
7,485
440
5,645
11,644
6,747
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Toxic
Sobek
14
9 / 0 / 16
9,781
575
9,500
14,078
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Xenthas
Anhur
16
4 / 2 / 11
9,546
562
11,160
8,187
2,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 3 / 12
9,656
568
9,831
11,354
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 8
9,680
569
15,687
5,399
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrEggman69x420
Cernunnos
14
0 / 6 / 2
8,161
480
4,081
11,656
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 0
8,357
492
6,350
14,913
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
Kfactour
Serqet
14
2 / 5 / 3
8,082
475
3,687
12,843
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 8 / 3
7,682
452
7,174
19,070
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
13
2 / 5 / 2
8,431
496
8,886
10,824
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
29
Kills
8
8
Deaths
29
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DrEggman69x420
Cernunnos
0
6
2
0.17
L
3
5
0
0.6
L
Serqet
Kfactour
Serqet
2
5
3
0.7
L
1
8
3
0.31
W
King Arthur
SnakeyTheBeast
King Arthur
0
3
9
1.5
L
Tiamat
2
5
2
0.6
W
Sobek
Toxic
Sobek
9
0
16
17
W
Anhur
Xenthas
Anhur
4
2
11
4.75
W
9
3
12
5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,823
Damage
30,178
50,662
Taken
69,306
33,636
Mitigated
33,373
11,579
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DrEggman69x420
Cernunnos
4,081
1,923
0
3,541
11,656
3,109
0
2,212
9,444
0
53,585
L
6,350
759
0
2,552
14,913
10,453
0
6,264
8,428
0
40,477
L
Serqet
Kfactour
Serqet
3,687
902
0
3,544
12,843
4,189
0
5,158
7,432
0
49,535
L
7,174
1,240
0
1,838
19,070
11,321
0
5,093
13,845
18,774
0
W
King Arthur
SnakeyTheBeast
King Arthur
5,645
1,370
0
2,570
11,644
6,747
381
2,686
8,452
0
41,048
L
Tiamat
8,886
690
0
2,866
10,824
4,301
134
5,640
4,970
60,603
0
W
Sobek
Toxic
Sobek
9,500
1,284
0
3,603
14,078
17,413
471
5,188
8,448
25,683
0
W
Anhur
Xenthas
Anhur
11,160
6,334
0
2,052
8,187
2,723
560
2,352
5,835
0
68,472
W
9,831
3,017
0
2,347
11,354
4,970
358
3,798
7,475
0
57,968
W
15,687
1,051
0
1,007
5,399
1,783
856
2,103
2,692
62,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,148
Gold Earned
40,713
457
Minions Killed
442
0
Camps Cleared
0
1,717,498
Distance Traveled
1,601,163
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,161
480
107
6
0
278,569
6
L
Tyr
8,357
492
86
5
0
318,864
3
L
Serqet
8,082
475
93
5
0
360,274
3
L
Athena
7,682
452
30
2
0
327,089
3
W
King Arthur
7,485
440
84
5
0
333,416
4
L
Tiamat
8,431
496
126
7
0
316,367
5
W
Sobek
9,781
575
30
2
0
364,247
4
W
Anhur
9,546
562
122
7
0
294,580
8
W
Loki
9,656
568
90
5
0
370,090
7
W
Agni
9,680
569
131
8
0
355,165
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role