Player Matchup

Izanami
Izanami
Benja78
Izanami
Level 85
God Stats
88W - 83L
1,489 SR
Queue Stats
244W - 252L
1,507 Elo+
Solo
Hades
Hades
Mex64bits
Hades
Level 45
God Stats
45W - 42L
1,540 SR
Queue Stats
150W - 164L
1,421 Elo+
Solo
Cerberus
Cerberus
NinjaEliteSniper
Cerberus
Level 66
God Stats
4W - 13L
1,316 SR
Queue Stats
109W - 140L
1,408 Elo+
Party 2
Amaterasu
Amaterasu
Tickle_Slayer9
Amaterasu
Level 54
God Stats
14W - 24L
1,437 SR
Queue Stats
89W - 113L
1,399 Elo+
Party 2
Pele
Pele
ravensfan720
Pele
Level 28
God Stats
6W - 8L
1,482 SR
Queue Stats
35W - 48L
1,401 Elo+
Party 2
Team Averages
Level 56
1,453 SR
1,427 Elo+

VS

Team Averages
Level 110
1,476 SR
1,442 Elo+
Fenrir
Fenrir
AdenilsonJR91
Fenrir
Level 72
God Stats
18W - 11L
1,624 SR
Queue Stats
59W - 45L
1,486 Elo+
Solo
Izanami
Izanami
Alma Bellum
Izanami
Level 28
God Stats
16W - 6L
1,658 SR
Queue Stats
28W - 23L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
MrFumeyFume
Cthulhu
Level 151
God Stats
92W - 82L
1,497 SR
Queue Stats
304W - 308L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
REVEL123
Baron Samedi
Level 155
God Stats
7W - 11L
1,372 SR
Queue Stats
225W - 250L
1,437 Elo+
Solo
Thoth
Thoth
TheLastFever
Thoth
Level 143
God Stats
1W - 2L
1,228 SR
Queue Stats
115W - 116L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benja78
Izanami
11
2 / 5 / 2
6,598
471
6,004
9,745
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Mex64bits
Hades
10
0 / 6 / 0
6,334
452
4,520
11,346
4,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 3
6,416
458
3,052
12,625
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Tickle_Slayer9
Amaterasu
11
0 / 4 / 0
6,392
457
2,529
11,186
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 2 / 2
7,199
514
3,166
10,742
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,497
607
8,378
10,713
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Alma Bellum
Izanami
12
1 / 2 / 5
7,281
520
5,903
7,763
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MrFumeyFume
Cthulhu
13
3 / 0 / 2
8,132
581
10,591
8,440
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
REVEL123
Baron Samedi
12
3 / 2 / 8
7,564
540
6,764
7,890
3,324
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 1
8,872
634
7,861
5,123
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
20
20
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Izanami
Alma Bellum
Izanami
1
2
5
1.75
L
Izanami
Benja78
Izanami
2
5
2
0.6
L
Hades
Mex64bits
Hades
0
6
0
0
W
Cthulhu
MrFumeyFume
Cthulhu
3
0
2
4
L
2
3
3
1.17
W
Baron Samedi
REVEL123
Baron Samedi
3
2
8
3.5
W
7
0
1
7.5
L
Amaterasu
Tickle_Slayer9
Amaterasu
0
4
0
0
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,271
Damage
39,497
55,644
Taken
39,929
22,663
Mitigated
15,497
15,898
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,378
1,887
0
4,276
10,713
4,274
0
2,682
8,031
0
48,064
W
Izanami
Alma Bellum
Izanami
5,903
3,909
0
2,073
7,763
2,094
150
1,400
6,363
0
42,466
L
Izanami
Benja78
Izanami
6,004
4,174
0
2,449
9,745
2,552
0
3,228
6,517
0
46,096
L
Hades
Mex64bits
Hades
4,520
503
97
3,821
11,346
4,460
0
6,144
5,202
33,145
0
W
Cthulhu
MrFumeyFume
Cthulhu
10,591
397
0
2,735
8,440
4,207
482
0
8,440
50,572
0
L
3,052
64
0
2,570
12,625
7,367
0
4,624
8,001
16,643
0
W
Baron Samedi
REVEL123
Baron Samedi
6,764
1,076
431
2,527
7,890
3,324
314
808
7,082
37,074
0
W
7,861
1,398
0
1,687
5,123
1,598
385
2,682
2,441
55,372
0
L
Amaterasu
Tickle_Slayer9
Amaterasu
2,529
833
0
3,729
11,186
5,128
0
7,572
3,614
0
34,934
L
3,166
1,087
0
3,232
10,742
3,156
0
3,800
6,942
0
34,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
40,346
369
Minions Killed
403
0
Camps Cleared
0
1,288,014
Distance Traveled
1,305,340
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,497
607
84
6
0
281,550
0
W
Izanami
7,281
520
78
6
0
243,036
0
L
Izanami
6,598
471
85
6
0
232,117
2
L
Hades
6,334
452
78
6
0
240,606
5
W
Cthulhu
8,132
581
85
6
0
262,885
3
L
Cerberus
6,416
458
50
4
0
260,759
3
W
Baron Samedi
7,564
540
51
4
0
249,236
0
W
Thoth
8,872
634
105
8
0
268,633
4
L
Amaterasu
6,392
457
86
6
0
236,638
3
L
Pele
7,199
514
70
5
0
317,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role