Player Matchup

Zeus
Zeus
A Gentle Turtle
Zeus
Level 127
God Stats
33W - 17L
1,714 SR
Queue Stats
47W - 40L
1,586 Elo+
Solo
Atlas
Atlas
A-nitemare-XX
Atlas
Level 65
God Stats
7W - 5L
1,579 SR
Queue Stats
104W - 104L
1,378 Elo+
Party 1
Pele
Pele
XxSweet_JuicesXx
Pele
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 20L
1,409 Elo+
Party 1
Team Averages
Level 71
1,598 SR
1,458 Elo+

VS

Team Averages
Level 102
1,541 SR
1,485 Elo+
Heimdallr
Heimdallr
Asmodeos676
Heimdallr
Level 31
God Stats
18W - 24L
1,478 SR
Queue Stats
113W - 181L
1,380 Elo+
Solo
Scylla
Scylla
DisastrousPride
Scylla
Level 134
God Stats
1W - 2L
1,457 SR
Queue Stats
149W - 125L
1,523 Elo+
Party 2
Chaac
Chaac
ThunderousSkies
Chaac
Level 141
God Stats
44W - 19L
1,688 SR
Queue Stats
145W - 103L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 6
12,502
781
26,875
9,925
4,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 1 / 9
10,900
681
10,206
16,030
18,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 8
9,896
619
8,916
11,899
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asmodeos676
Heimdallr
11
2 / 6 / 3
8,993
562
4,773
12,830
4,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 7 / 3
9,146
572
6,350
12,861
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 3 / 3
9,618
601
13,595
24,494
21,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
6
6
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
5
1
9
9.5
L
Heimdallr
Asmodeos676
Heimdallr
2
6
3
0.58
L
1
7
3
0.36
L
3
3
3
1.5
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,997
Damage
24,718
37,854
Taken
50,185
27,426
Mitigated
30,651
12,909
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,875
1,947
414
5,613
9,925
4,271
932
685
9,196
89,199
0
W
10,206
3,282
256
5,316
16,030
18,684
300
1,372
14,430
19,217
0
L
Heimdallr
Asmodeos676
Heimdallr
4,773
1,294
0
125
12,830
4,695
309
10,833
1,670
0
19,528
L
6,350
634
0
94
12,861
4,111
0
8,854
3,732
29,721
0
L
13,595
3,211
0
9,379
24,494
21,845
0
17,259
6,729
0
38,957
W
8,916
1,620
0
1,310
11,899
4,471
1,522
4,035
7,644
0
35,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
27,757
202
Minions Killed
157
9
Camps Cleared
6
920,823
Distance Traveled
799,297
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,502
781
142
9
3
288,486
5
W
Atlas
10,900
681
13
1
2
337,575
3
L
Heimdallr
8,993
562
43
3
2
252,554
1
L
Scylla
9,146
572
67
4
1
252,234
5
L
Chaac
9,618
601
47
3
3
294,509
2
W
Pele
9,896
619
47
3
4
294,762
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role