Player Matchup

Cabrakan
Cabrakan
ElRaiKn
Cabrakan
Level 86
God Stats
1W - 0L
1,513 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 3
Bastet
Bastet
Hanleykidd2k14
Bastet
Level 107
God Stats
7W - 2L
1,771 SR
Queue Stats
228W - 204L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
LeLyonnais57
Aphrodite
Level 124
God Stats
3W - 2L
1,618 SR
Queue Stats
25W - 12L
1,491 Elo+
Party 3
Odin
Odin
Ratman125
Odin
Level 107
God Stats
7W - 3L
1,573 SR
Queue Stats
283W - 243L
1,514 Elo+
Party 2
Ullr
Ullr
wynx15
Ullr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 112L
1,495 Elo+
Party 2
Team Averages
Level 92
1,595 SR
1,480 Elo+

VS

Team Averages
Level 144
1,549 SR
1,548 Elo+
Horus
Horus
Farodinn
Horus
Level 155
God Stats
0W - 1L
1,669 SR
Queue Stats
305W - 308L
1,531 Elo+
Party 1
Odin
Odin
HAZE-FAN
Odin
Level 156
God Stats
5W - 9L
1,434 SR
Queue Stats
529W - 512L
1,571 Elo+
Party 1
Ravana
Ravana
PeachBuffalo30
Ravana
Level 100
God Stats
0W - 2L
1,338 SR
Queue Stats
303W - 273L
1,544 Elo+
Solo
Vamana
Vamana
bigp_vs_elentos
Vamana
Level 147
God Stats
0W - 1L
1,716 SR
Queue Stats
385W - 382L
1,542 Elo+
Party 1
King Arthur
King Arthur
fullh
King Arthur
Level 160
God Stats
5W - 5L
1,589 SR
Queue Stats
526W - 522L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElRaiKn
Cabrakan
17
3 / 2 / 16
12,004
546
12,981
24,451
32,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

20
20 / 0 / 15
14,872
676
28,503
17,671
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
LeLyonnais57
Aphrodite
19
9 / 2 / 11
12,956
589
15,006
19,890
10,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
20
13 / 2 / 9
14,514
660
18,521
17,461
20,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
wynx15
Ullr
17
2 / 5 / 4
11,581
526
9,869
14,110
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Farodinn
Horus
15
0 / 12 / 2
9,649
439
5,263
20,635
7,875
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
2 / 7 / 1
9,715
442
11,284
21,440
17,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 13 / 3
10,336
470
8,566
17,202
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 10 / 4
9,360
425
12,389
28,768
19,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
fullh
King Arthur
14
3 / 6 / 4
9,741
443
10,109
26,595
18,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
47
Kills
10
11
Deaths
48
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ElRaiKn
Cabrakan
3
2
16
5.5
L
Horus
Farodinn
Horus
0
12
2
0.08
L
Odin
2
7
1
0.36
W
20
0
15
27.5
W
Aphrodite
LeLyonnais57
Aphrodite
9
2
11
7.25
L
3
13
3
0.35
W
Odin
13
2
9
8.75
L
2
10
4
0.4
L
King Arthur
fullh
King Arthur
3
6
4
0.83
W
Ullr
wynx15
Ullr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,880
Damage
47,611
93,583
Taken
114,640
76,461
Mitigated
71,834
50,668
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ElRaiKn
Cabrakan
12,981
2,281
0
5,938
24,451
32,462
911
760
23,691
38,276
0
L
Horus
Farodinn
Horus
5,263
3,510
370
2,951
20,635
7,875
660
1,443
18,502
0
54,033
L
Odin
11,284
2,576
0
550
21,440
17,945
0
7,968
13,211
0
58,588
W
28,503
9,632
0
12,061
17,671
8,529
4,786
954
16,717
0
95,775
W
Aphrodite
LeLyonnais57
Aphrodite
15,006
1,519
10,681
14,968
19,890
10,226
4,185
1,217
18,673
106,956
0
L
8,566
2,913
0
1,540
17,202
7,476
0
1,939
15,007
0
65,717
W
Odin
18,521
4,297
0
4,157
17,461
20,292
276
615
16,846
15,450
78,229
L
12,389
7,138
0
7,114
28,768
19,816
695
8,666
19,991
0
52,911
L
King Arthur
fullh
King Arthur
10,109
1,082
1,459
4,507
26,595
18,722
0
11,018
15,371
0
50,953
W
Ullr
wynx15
Ullr
9,869
6,292
0
2,863
14,110
4,952
3,109
211
13,899
0
69,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,927
Gold Earned
48,801
597
Minions Killed
462
0
Camps Cleared
0
2,203,073
Distance Traveled
1,847,062
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,004
546
47
2
0
432,016
2
L
Horus
9,649
439
103
5
0
332,111
1
L
Odin
9,715
442
109
5
0
409,024
1
W
Bastet
14,872
676
120
5
0
499,715
2
W
Aphrodite
12,956
589
157
7
0
395,603
5
L
Ravana
10,336
470
102
5
0
321,640
3
W
Odin
14,514
660
162
7
0
466,236
6
L
Vamana
9,360
425
82
4
0
368,330
4
L
King Arthur
9,741
443
66
3
0
415,957
2
W
Ullr
11,581
526
111
5
0
409,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role