Player Matchup

Nu Wa
Nu Wa
Atmosphere-EG
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,418 Elo+
Party 2
Yemoja
Yemoja
CrZyDB-_-
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
RAVEN_exe95
Heimdallr
Level 28
God Stats
4W - 13L
1,360 SR
Queue Stats
6W - 20L
1,291 Elo+
Party 2
Gilgamesh
Gilgamesh
UpTopWoody66
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,133 Elo+
Party 2
Loki
Loki
iHiTho3sBoi
Loki
Level 45
God Stats
0W - 2L
1,259 SR
Queue Stats
55W - 64L
1,481 Elo+
Party 2
Team Averages
Level 27
1,424 SR
1,364 Elo+

VS

Team Averages
Level 66
1,550 SR
1,445 Elo+
Neith
Neith
IcyB6
Neith
Level 38
God Stats
13W - 11L
1,579 SR
Queue Stats
50W - 48L
1,457 Elo+
Party 1
Bastet
Bastet
InexactMedal202
Bastet
Level 68
God Stats
3W - 2L
1,628 SR
Queue Stats
148W - 140L
1,437 Elo+
Party 1
Xing Tian
Xing Tian
Pan BG
Xing Tian
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
377W - 432L
1,424 Elo+
Solo
King Arthur
King Arthur
PlayinDude101
King Arthur
Level 69
God Stats
4W - 3L
1,515 SR
Queue Stats
152W - 131L
1,528 Elo+
Party 1
Thoth
Thoth
Thicaro
Thoth
Level 68
God Stats
3W - 6L
1,526 SR
Queue Stats
156W - 165L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,348
488
4,076
8,550
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
CrZyDB-_-
Yemoja
8
0 / 3 / 0
5,399
415
1,948
7,240
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
RAVEN_exe95
Heimdallr
10
0 / 4 / 0
5,846
450
4,521
8,981
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
UpTopWoody66
Gilgamesh
11
0 / 4 / 0
5,941
457
2,425
11,892
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 4 / 0
6,890
530
5,275
8,802
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IcyB6
Neith
12
5 / 1 / 4
7,214
555
5,670
4,710
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 2 / 4
8,582
660
10,108
9,821
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Pan BG
Xing Tian
11
2 / 0 / 6
6,807
524
3,459
7,934
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
PlayinDude101
King Arthur
12
0 / 0 / 4
7,127
548
6,908
8,185
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Thicaro
Thoth
14
4 / 1 / 5
8,150
627
5,076
4,185
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
21
21
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Yemoja
CrZyDB-_-
Yemoja
0
3
0
0
W
Neith
IcyB6
Neith
5
1
4
7
W
10
2
4
6
W
Xing Tian
Pan BG
Xing Tian
2
0
6
5
W
King Arthur
PlayinDude101
King Arthur
0
0
4
2
L
Heimdallr
RAVEN_exe95
Heimdallr
0
4
0
0
W
Thoth
Thicaro
Thoth
4
1
5
6.5
L
Gilgamesh
UpTopWoody66
Gilgamesh
0
4
0
0
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
31,221
45,465
Taken
34,835
16,349
Mitigated
15,583
11,270
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,076
447
0
1,236
8,550
2,524
905
4,152
4,358
34,485
0
L
Yemoja
CrZyDB-_-
Yemoja
1,948
513
424
648
7,240
3,486
0
1,672
5,568
14,889
0
W
Neith
IcyB6
Neith
5,670
2,238
0
1,031
4,710
1,471
568
857
3,775
0
32,941
W
10,108
3,653
0
3,908
9,821
2,901
0
1,085
8,630
0
47,228
W
Xing Tian
Pan BG
Xing Tian
3,459
212
0
2,560
7,934
5,006
234
1,911
5,945
24,945
0
W
King Arthur
PlayinDude101
King Arthur
6,908
1,064
0
947
8,185
4,928
0
455
7,272
2,230
36,645
L
Heimdallr
RAVEN_exe95
Heimdallr
4,521
1,577
0
2,253
8,981
2,492
0
1,816
7,165
0
39,489
W
Thoth
Thicaro
Thoth
5,076
145
0
1,231
4,185
1,277
9
1,214
2,807
55,020
0
L
Gilgamesh
UpTopWoody66
Gilgamesh
2,425
362
0
3,598
11,892
5,655
0
901
10,393
0
27,150
L
5,275
1,055
0
3,111
8,802
2,192
0
720
8,082
0
39,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
37,880
321
Minions Killed
399
0
Camps Cleared
0
1,166,268
Distance Traveled
1,342,312
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,348
488
83
6
0
214,884
3
L
Yemoja
5,399
415
31
2
0
217,575
0
W
Neith
7,214
555
65
5
0
262,625
2
W
Bastet
8,582
660
94
7
0
278,495
0
W
Xing Tian
6,807
524
41
3
0
285,505
0
W
King Arthur
7,127
548
85
7
0
269,272
4
L
Heimdallr
5,846
450
62
5
0
236,107
0
W
Thoth
8,150
627
114
9
0
246,415
2
L
Gilgamesh
5,941
457
59
5
0
245,207
3
L
Loki
6,890
530
86
7
0
252,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role