Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BxP Om3n
Sobek
Level 153
God Stats
4W - 2L
1,679 SR
Queue Stats
52W - 48L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
Yuimura
Erlang Shen
Level 160
God Stats
5W - 3L
1,747 SR
Queue Stats
461W - 464L
1,605 Elo+
Party 2
Aphrodite
Aphrodite
uwuija
Aphrodite
Level 159
God Stats
13W - 5L
1,719 SR
Queue Stats
87W - 67L
1,686 Elo+
Party 2
Team Averages
Level 158
1,661 SR
1,588 Elo+

VS

Team Averages
Level 86
1,264 SR
1,423 Elo+
Thoth
Thoth
Darcktemplary
Thoth
Level 92
God Stats
1W - 2L
1,337 SR
Queue Stats
8W - 13L
1,235 Elo+
Solo
Bacchus
Bacchus
Ziljaeden
Bacchus
Level 129
God Stats
0W - 2L
1,251 SR
Queue Stats
128W - 128L
1,496 Elo+
Party 1
Anhur
Anhur
erikscrazy
Anhur
Level 98
God Stats
1W - 2L
1,187 SR
Queue Stats
146W - 132L
1,549 Elo+
Party 1
Kali
Kali
redrider923
Kali
Level 26
God Stats
2W - 6L
1,280 SR
Queue Stats
34W - 48L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
5 / 0 / 7
9,040
904
8,291
7,934
2,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
BxP Om3n
Sobek
13
1 / 1 / 11
8,694
869
4,393
10,092
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Yuimura
Erlang Shen
14
6 / 0 / 7
8,824
882
9,005
7,555
4,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
uwuija
Aphrodite
14
4 / 0 / 8
8,651
865
4,635
5,641
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,538
654
5,725
7,280
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ziljaeden
Bacchus
11
0 / 3 / 1
6,924
692
6,495
11,766
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
1 / 3 / 0
6,859
686
5,127
5,575
1,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 4 / 0
6,674
667
3,720
8,171
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
16
Kills
1
1
Deaths
16
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
7
8.5
W
Sobek
BxP Om3n
Sobek
1
1
11
6.5
L
0
6
0
0
W
Erlang Shen
Yuimura
Erlang Shen
6
0
7
9.5
L
Bacchus
Ziljaeden
Bacchus
0
3
1
0.17
L
Anhur
1
3
0
0.33
L
0
4
0
0
W
Aphrodite
uwuija
Aphrodite
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
21,067
31,222
Taken
32,792
19,587
Mitigated
19,385
16,757
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,291
2,959
0
2,109
7,934
2,454
3,295
3,020
4,914
0
34,372
W
Sobek
BxP Om3n
Sobek
4,393
438
0
2,069
10,092
9,589
239
2,699
7,393
12,032
0
L
5,725
173
0
0
7,280
2,070
33
1,801
5,479
20,278
0
W
Erlang Shen
Yuimura
Erlang Shen
9,005
4,175
0
2,660
7,555
4,625
499
3,140
4,415
0
21,165
L
Bacchus
Ziljaeden
Bacchus
6,495
725
243
1,704
11,766
12,568
165
3,733
7,986
17,466
0
L
Anhur
5,127
2,310
0
559
5,575
1,447
395
716
4,859
0
19,368
L
3,720
1,344
0
1,699
8,171
3,300
615
3,234
4,937
0
14,849
W
Aphrodite
uwuija
Aphrodite
4,635
742
4,786
5,133
5,641
2,919
917
3,769
1,872
25,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
26,995
157
Minions Killed
116
9
Camps Cleared
8
765,811
Distance Traveled
654,471
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,040
904
59
6
5
204,642
2
W
Sobek
8,694
869
14
1
0
192,751
3
L
Thoth
6,538
654
30
3
0
154,360
0
W
Erlang Shen
8,824
882
23
2
3
202,342
1
L
Bacchus
6,924
692
27
3
1
172,793
3
L
Anhur
6,859
686
37
4
2
163,384
3
L
Kali
6,674
667
22
2
5
163,934
3
W
Aphrodite
8,651
865
61
6
1
166,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role