Player Matchup

Tiamat
Tiamat
AssumedParrot32
Tiamat
Level 154
God Stats
17W - 17L
1,514 SR
Queue Stats
577W - 632L
1,469 Elo+
Solo
Raijin
Raijin
GamerI4
Raijin
Level 129
God Stats
1W - 1L
1,281 SR
Queue Stats
39W - 29L
1,477 Elo+
Solo
Sobek
Sobek
MajesticRose391
Sobek
Level 159
God Stats
7W - 2L
1,445 SR
Queue Stats
342W - 331L
1,436 Elo+
Solo
Heimdallr
Heimdallr
UpfrontMassacr3
Heimdallr
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 80L
1,422 Elo+
Solo
Sylvanus
Sylvanus
VertixXL
Sylvanus
Level 139
God Stats
1W - 0L
1,637 SR
Queue Stats
89W - 69L
1,625 Elo+
Solo
Team Averages
Level 144
1,475 SR
1,486 Elo+

VS

Team Averages
Level 108
1,511 SR
1,410 Elo+
Hades
Hades
CAPTAIN HELO
Hades
Level 106
God Stats
4W - 2L
1,605 SR
Queue Stats
99W - 93L
1,505 Elo+
Solo
Persephone
Persephone
KSI ESET
Persephone
Level 121
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 4L
1,252 Elo+
Party 1
Terra
Terra
KSI Hisoka
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,442 Elo+
Party 1
Thoth
Thoth
KSI Molten
Thoth
Level 64
God Stats
0W - 1L
1,329 SR
Queue Stats
16W - 26L
1,406 Elo+
Party 1
Chernobog
Chernobog
glfadic
Chernobog
Level 124
God Stats
1W - 1L
1,763 SR
Queue Stats
53W - 52L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 12
9,658
690
10,259
9,442
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
GamerI4
Raijin
19
6 / 3 / 14
11,327
809
17,840
12,206
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 2 / 16
10,692
764
6,862
22,522
29,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
UpfrontMassacr3
Heimdallr
19
9 / 4 / 9
11,780
841
15,700
13,073
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
VertixXL
Sylvanus
18
4 / 3 / 14
10,275
734
10,671
20,243
20,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,849
632
9,588
15,210
14,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
KSI ESET
Persephone
19
4 / 4 / 10
11,729
838
23,736
13,207
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
14
2 / 6 / 10
9,249
661
7,576
17,280
20,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
17
3 / 4 / 6
9,876
705
11,119
11,883
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
glfadic
Chernobog
16
3 / 4 / 10
9,734
695
10,766
11,024
4,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
57
23
Kills
14
14
Deaths
23
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
2
5
7
1.1
W
Raijin
GamerI4
Raijin
6
3
14
4.33
L
Persephone
KSI ESET
Persephone
4
4
10
2.25
L
Terra
2
6
10
1.17
L
Thoth
3
4
6
1.5
W
3
2
16
5.5
W
Heimdallr
UpfrontMassacr3
Heimdallr
9
4
9
3.38
W
Sylvanus
VertixXL
Sylvanus
4
3
14
3.67
L
Chernobog
glfadic
Chernobog
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,332
Damage
62,785
77,486
Taken
68,604
64,284
Mitigated
47,590
42,868
Healing
28,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,259
857
373
1,886
9,442
4,395
611
7,339
1,818
27,837
0
L
9,588
337
2,156
3,704
15,210
14,587
535
8,404
6,744
13,657
0
W
Raijin
GamerI4
Raijin
17,840
2,119
2,930
2,011
12,206
5,377
1,252
8,428
3,526
34,725
0
L
Persephone
KSI ESET
Persephone
23,736
1,462
2,308
3,683
13,207
4,832
80
8,089
5,050
51,134
0
L
Terra
7,576
798
4,964
3,903
17,280
20,259
0
10,177
6,930
11,792
0
L
Thoth
11,119
239
1,767
2,218
11,883
3,769
0
9,727
2,062
22,423
0
W
6,862
166
1,479
4,699
22,522
29,759
512
10,735
10,924
14,531
0
W
Heimdallr
UpfrontMassacr3
Heimdallr
15,700
6,322
2,564
2,661
13,073
4,603
2,655
10,117
2,406
0
37,349
W
Sylvanus
VertixXL
Sylvanus
10,671
1,707
13,714
10,551
20,243
20,150
751
13,039
6,793
20,307
0
L
Chernobog
glfadic
Chernobog
10,766
6,198
1,647
2,246
11,024
4,143
1,382
8,706
2,183
0
21,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,732
Gold Earned
49,437
150
Minions Killed
159
0
Camps Cleared
0
1,223,235
Distance Traveled
1,280,628
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,658
690
32
2
0
255,255
0
L
Hades
8,849
632
8
1
0
239,426
1
W
Raijin
11,327
809
34
2
0
227,254
1
L
Persephone
11,729
838
83
6
0
258,861
1
L
Terra
9,249
661
10
1
0
321,870
0
L
Thoth
9,876
705
36
3
0
235,942
0
W
Sobek
10,692
764
15
1
0
279,975
1
W
Heimdallr
11,780
841
54
4
0
233,612
0
W
Sylvanus
10,275
734
15
1
0
227,139
0
L
Chernobog
9,734
695
22
2
0
224,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role