Player Matchup

Fenrir
Fenrir
ASHTRØNAUT
Fenrir
Level 129
God Stats
13W - 16L
1,505 SR
Queue Stats
793W - 782L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
B0B1_D14Z
Jormungandr
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 7L
1,691 Elo+
Party 4
Anhur
Anhur
JustAFenrirMain
Anhur
Level 26
God Stats
1W - 8L
1,224 SR
Queue Stats
57W - 65L
1,518 Elo+
Party 2
Anubis
Anubis
serchiie01
Anubis
Level 73
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 23L
1,691 Elo+
Party 4
Kumbhakarna
Kumbhakarna
れひれめ
Kumbhakarna
Level 82
God Stats
10W - 9L
1,503 SR
Queue Stats
94W - 107L
1,426 Elo+
Party 2
Team Averages
Level 64
1,446 SR
1,562 Elo+

VS

Team Averages
Level 68
1,647 SR
1,483 Elo+
Cerberus
Cerberus
Rafasah420
Cerberus
Level 143
God Stats
7W - 7L
1,540 SR
Queue Stats
702W - 634L
1,518 Elo+
Party 1
Fenrir
Fenrir
ReaxPanther
Fenrir
Level 26
God Stats
3W - 5L
1,625 SR
Queue Stats
9W - 9L
1,488 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Silverwolf2190
Ah Muzen Cab
Level 69
God Stats
3W - 3L
1,725 SR
Queue Stats
57W - 64L
1,448 Elo+
Party 3
He Bo
He Bo
TheCourier477
He Bo
Level 77
God Stats
1W - 2L
1,620 SR
Queue Stats
68W - 72L
1,440 Elo+
Party 3
Chaac
Chaac
xSpliffs
Chaac
Level 25
God Stats
3W - 0L
1,724 SR
Queue Stats
48W - 25L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 9 / 4
11,264
536
11,536
18,724
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
B0B1_D14Z
Jormungandr
17
2 / 4 / 7
10,679
509
17,409
20,276
15,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 4 / 2
9,738
464
8,895
15,872
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
serchiie01
Anubis
15
1 / 8 / 1
9,157
436
5,462
15,349
5,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
れひれめ
Kumbhakarna
14
1 / 3 / 5
9,339
445
3,356
20,779
19,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rafasah420
Cerberus
18
7 / 5 / 7
11,239
535
13,303
20,281
8,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
5 / 1 / 7
10,554
503
6,912
14,823
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Silverwolf2190
Ah Muzen Cab
17
6 / 1 / 3
10,986
523
15,172
7,836
2,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 7 / 6
11,556
550
22,228
12,411
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
xSpliffs
Chaac
17
1 / 3 / 7
9,870
470
12,109
20,094
18,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
17
Kills
27
28
Deaths
17
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
9
4
1.22
L
Jormungandr
B0B1_D14Z
Jormungandr
2
4
7
1.38
L
4
4
2
1.25
W
Cerberus
Rafasah420
Cerberus
7
5
7
2.1
W
Fenrir
5
1
7
8.5
W
Ah Muzen Cab
Silverwolf2190
Ah Muzen Cab
6
1
3
7.5
W
8
7
6
1.57
L
Anubis
serchiie01
Anubis
1
8
1
0.19
W
Chaac
xSpliffs
Chaac
1
3
7
1.5
L
Kumbhakarna
れひれめ
Kumbhakarna
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,658
Damage
69,724
91,000
Taken
75,445
53,426
Mitigated
43,906
22,151
Healing
27,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,536
1,762
0
4,750
18,724
7,238
0
8,871
9,480
0
60,575
L
Jormungandr
B0B1_D14Z
Jormungandr
17,409
3,830
0
4,209
20,276
15,831
0
8,157
11,108
84,698
0
L
8,895
3,617
0
5,132
15,872
5,541
0
3,424
12,279
0
68,004
W
Cerberus
Rafasah420
Cerberus
13,303
381
0
7,041
20,281
8,053
0
6,332
13,925
85,187
0
W
Fenrir
6,912
1,291
248
3,448
14,823
12,520
290
4,055
10,639
482
24,694
W
Ah Muzen Cab
Silverwolf2190
Ah Muzen Cab
15,172
6,613
0
3,963
7,836
2,002
702
1,180
6,656
0
89,980
W
22,228
1,510
0
2,094
12,411
2,902
991
4,403
8,008
74,665
0
L
Anubis
serchiie01
Anubis
5,462
238
0
3,359
15,349
5,506
0
9,254
5,757
57,818
0
W
Chaac
xSpliffs
Chaac
12,109
816
87
10,294
20,094
18,429
136
10,334
9,760
1,416
65,870
L
Kumbhakarna
れひれめ
Kumbhakarna
3,356
516
2,037
2,664
20,779
19,310
0
5,794
14,668
21,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
54,205
556
Minions Killed
578
0
Camps Cleared
0
1,818,309
Distance Traveled
1,993,808
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,264
536
96
5
0
404,947
6
L
Jormungandr
10,679
509
164
8
0
350,491
8
L
Anhur
9,738
464
133
6
0
343,189
2
W
Cerberus
11,239
535
155
7
0
398,349
5
W
Fenrir
10,554
503
30
1
0
404,521
0
W
Ah Muzen Cab
10,986
523
164
8
0
423,829
9
W
He Bo
11,556
550
116
6
0
328,505
1
L
Anubis
9,157
436
123
6
0
310,552
5
W
Chaac
9,870
470
113
5
0
438,604
1
L
Kumbhakarna
9,339
445
40
2
0
409,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role