Player Matchup

Ares
Ares
AsbestosAmoeba
Ares
Level 18
God Stats
13W - 3L
1,739 SR
Queue Stats
110W - 47L
1,588 Elo+
Party 1
Eset
Eset
DeepzVenge
Eset
Level 145
God Stats
48W - 12L
1,768 SR
Queue Stats
768W - 633L
1,672 Elo+
Party 1
Bastet
Bastet
FlamePro
Bastet
Level 29
God Stats
3W - 0L
1,835 SR
Queue Stats
32W - 10L
1,705 Elo+
Party 1
Zeus
Zeus
IronHercules01
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,484 Elo+
Solo
Neith
Neith
LochTessMonster
Neith
Level 85
God Stats
1W - 1L
1,186 SR
Queue Stats
2W - 2L
1,471 Elo+
Solo
Team Averages
Level 69
1,606 SR
1,584 Elo+

VS

Team Averages
Level 88
1,434 SR
1,428 Elo+
Kukulkan
Kukulkan
AK Reg Nava
Kukulkan
Level 37
God Stats
38W - 35L
1,534 SR
Queue Stats
126W - 128L
1,472 Elo+
Solo
Charybdis
Charybdis
JROMUNNYDET
Charybdis
Level 38
God Stats
1W - 2L
1,343 SR
Queue Stats
70W - 88L
1,424 Elo+
Party 2
Ra
Ra
LordOfHexter
Ra
Level 66
God Stats
5W - 12L
1,295 SR
Queue Stats
70W - 78L
1,412 Elo+
Solo
Awilix
Awilix
TriggaHAPPY1986
Awilix
Level 141
God Stats
23W - 24L
1,434 SR
Queue Stats
269W - 287L
1,459 Elo+
Solo
Guan Yu
Guan Yu
oneheartway
Guan Yu
Level 159
God Stats
3W - 3L
1,565 SR
Queue Stats
436W - 498L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 17
9,806
981
8,670
10,412
12,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 1 / 11
11,338
1,134
13,170
6,878
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
FlamePro
Bastet
16
5 / 2 / 12
9,839
984
9,398
10,167
4,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 13
9,715
972
7,553
2,181
844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 13
9,839
984
7,125
5,346
2,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

273

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AK Reg Nava
Kukulkan
15
0 / 4 / 2
8,890
889
10,115
6,845
2,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
JROMUNNYDET
Charybdis
15
0 / 6 / 3
9,273
927
6,665
12,187
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 0
8,913
891
3,214
2,213
657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 0
9,950
995
8,434
10,356
3,404
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
oneheartway
Guan Yu
15
0 / 6 / 3
8,513
851
3,683
17,099
12,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
21
Kills
4
4
Deaths
21
66
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AK Reg Nava
Kukulkan
0
4
2
0.25
W
2
0
17
10.5
W
9
1
11
14.5
W
Bastet
FlamePro
Bastet
5
2
12
5.5
W
3
0
13
9.5
L
Charybdis
JROMUNNYDET
Charybdis
0
6
3
0.25
W
2
1
13
8.5
L
1
0
0
1
L
3
5
0
0.6
L
Guan Yu
oneheartway
Guan Yu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
32,111
34,984
Taken
48,700
24,362
Mitigated
23,178
5,041
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AK Reg Nava
Kukulkan
10,115
344
139
374
6,845
2,165
0
3,716
3,129
29,892
0
W
8,670
441
0
283
10,412
12,767
0
3,542
6,870
11,811
0
W
13,170
341
1,400
1,191
6,878
3,624
0
2,040
4,838
31,528
0
W
Bastet
FlamePro
Bastet
9,398
3,487
33
1,347
10,167
4,887
0
5,648
4,519
0
19,871
W
7,553
1,176
0
175
2,181
844
0
0
2,181
23,383
0
L
Charybdis
JROMUNNYDET
Charybdis
6,665
2,775
0
0
12,187
4,141
0
9,459
2,728
0
27,662
W
7,125
2,684
0
612
5,346
2,240
0
2,099
3,247
0
31,087
L
3,214
277
616
393
2,213
657
0
1,080
1,133
34,366
0
L
8,434
3,916
0
79
10,356
3,404
0
5,734
4,622
0
19,955
L
Guan Yu
oneheartway
Guan Yu
3,683
464
264
1,983
17,099
12,811
0
9,404
7,695
0
7,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,537
Gold Earned
45,539
179
Minions Killed
206
4
Camps Cleared
11
907,945
Distance Traveled
926,785
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,890
889
57
6
0
179,489
1
W
Ares
9,806
981
2
0
1
206,409
0
W
Eset
11,338
1,134
43
4
1
189,945
0
W
Bastet
9,839
984
31
3
1
195,621
0
W
Zeus
9,715
972
49
5
0
144,842
0
L
Charybdis
9,273
927
57
6
2
169,274
0
W
Neith
9,839
984
54
5
1
171,128
0
L
Ra
8,913
891
75
8
1
211,255
0
L
Awilix
9,950
995
14
1
8
178,298
0
L
Guan Yu
8,513
851
3
0
0
188,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role