Player Matchup

Fenrir
Fenrir
Platinum IV
BabyHennyz
Fenrir
Platinum IV
Level 128
God Stats
8W - 11L
1,658 SR
Queue Stats
191W - 187L
1,496 MMR
Solo
Sol
Sol
Gold V
GSE TBABY
Sol
Gold V
Level 109
God Stats
91W - 74L
1,569 SR
Queue Stats
689W - 693L
1,439 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Kookie N Kackz
Sylvanus
Gold IV
Level 146
God Stats
8W - 15L
1,403 SR
Queue Stats
474W - 505L
1,302 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
Nugz N Jugz
Xbalanque
Platinum II
Level 158
God Stats
72W - 59L
1,639 SR
Queue Stats
404W - 408L
1,716 MMR
Party 2
Awilix
Awilix
Gold IV
The Love Docta4
Awilix
Gold IV
Level 65
God Stats
8W - 8L
1,575 SR
Queue Stats
99W - 85L
1,814 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,569 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,586 SR
1,534 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum IV
SEKTUOR
Ravana
Platinum IV
Level 158
God Stats
1W - 4L
1,675 SR
Queue Stats
92W - 90L
1,579 MMR
Solo
King Arthur
King Arthur
Gold V
Sharakiller
King Arthur
Gold V
Level 116
God Stats
17W - 16L
1,558 SR
Queue Stats
60W - 60L
1,488 MMR
Solo
Danzaburou
Danzaburou
Gold II
velociraptor x1
Danzaburou
Gold II
Level 130
God Stats
2W - 2L
1,492 SR
Queue Stats
101W - 101L
1,556 MMR
Solo
He Bo
He Bo
Gold V
xLugoz
He Bo
Gold V
Level 140
God Stats
3W - 2L
1,708 SR
Queue Stats
34W - 35L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BabyHennyz
Fenrir
9
2 / 0 / 0
5,295
756
1,828
3,244
1,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 0 / 0
6,065
866
2,554
2,656
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
7
1 / 0 / 0
4,060
580
2,832
3,837
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Nugz N Jugz
Xbalanque
7
0 / 0 / 1
4,208
601
3,741
4,226
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 0 / 3
5,314
759
4,519
4,007
989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
MulanPersephoneBastetLoki

VS

Bans
CliodhnaOdinCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 0
4,125
589
1,065
5,480
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
SEKTUOR
Ravana
6
0 / 3 / 0
3,893
556
1,465
5,232
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Sharakiller
King Arthur
5
0 / 3 / 0
3,778
540
695
4,392
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
velociraptor x1
Danzaburou
6
0 / 2 / 0
3,676
525
3,368
4,950
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
xLugoz
He Bo
7
0 / 3 / 0
3,875
554
2,008
2,616
639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
12
Kills
0
0
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Fenrir
BabyHennyz
Fenrir
2
0
0
2
W
5
0
0
5
W
Sylvanus
1
0
0
1
W
Xbalanque
Nugz N Jugz
Xbalanque
0
0
1
0.5
L
Ravana
SEKTUOR
Ravana
0
3
0
0
L
King Arthur
Sharakiller
King Arthur
0
3
0
0
W
4
0
3
5.5
L
Danzaburou
velociraptor x1
Danzaburou
0
2
0
0
L
He Bo
xLugoz
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,474
Damage
8,601
17,970
Taken
22,670
5,536
Mitigated
7,275
6,311
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,065
238
256
2,381
5,480
2,271
0
848
4,632
11,445
0
W
Fenrir
BabyHennyz
Fenrir
1,828
436
0
628
3,244
1,454
0
0
3,069
0
21,465
W
2,554
1,186
0
1,885
2,656
875
880
1,196
1,460
29,886
3,446
W
Sylvanus
2,832
1,179
414
1,405
3,837
1,391
0
942
2,895
11,387
3,763
W
Xbalanque
Nugz N Jugz
Xbalanque
3,741
1,687
0
1,979
4,226
827
0
319
3,907
0
23,309
L
Ravana
SEKTUOR
Ravana
1,465
448
0
1,677
5,232
1,563
0
1,058
4,135
0
14,741
L
King Arthur
Sharakiller
King Arthur
695
0
0
978
4,392
1,740
0
0
4,302
0
12,261
W
4,519
2,394
0
0
4,007
989
0
848
3,126
0
24,163
L
Danzaburou
velociraptor x1
Danzaburou
3,368
1,145
0
2,113
4,950
1,062
0
1,373
3,577
0
17,571
L
He Bo
xLugoz
He Bo
2,008
0
0
176
2,616
639
0
1,196
1,420
14,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,942
Gold Earned
19,347
261
Minions Killed
181
0
Camps Cleared
0
746,245
Distance Traveled
675,150
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,125
589
26
4
0
147,320
1
W
Fenrir
5,295
756
58
8
0
145,343
1
W
Sol
6,065
866
80
11
0
150,957
0
W
Sylvanus
4,060
580
36
5
0
131,046
2
W
Xbalanque
4,208
601
42
6
0
133,954
1
L
Ravana
3,893
556
45
6
0
143,538
0
L
King Arthur
3,778
540
36
5
0
122,871
2
W
Awilix
5,314
759
45
6
0
184,945
1
L
Danzaburou
3,676
525
42
6
0
125,000
1
L
He Bo
3,875
554
32
5
0
136,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role