Player Matchup

Bellona
Bellona
DoctorTaichou
Bellona
Level 80
God Stats
1W - 1L
1,477 SR
Queue Stats
9W - 5L
1,419 Elo+
Solo
Discordia
Discordia
Slashklaudio
Discordia
Level 109
God Stats
4W - 0L
1,844 SR
Queue Stats
475W - 491L
1,426 Elo+
Solo
Chang'e
Chang'e
XGODZILAX9947
Chang'e
Level 155
God Stats
3W - 0L
1,836 SR
Queue Stats
190W - 212L
1,376 Elo+
Solo
Ares
Ares
anonymousninja93
Ares
Level 63
God Stats
4W - 2L
1,688 SR
Queue Stats
112W - 91L
1,535 Elo+
Solo
Nike
Nike
space-trekkie
Nike
Level 156
God Stats
5W - 2L
1,549 SR
Queue Stats
553W - 571L
1,364 Elo+
Solo
Team Averages
Level 113
1,679 SR
1,424 Elo+

VS

Team Averages
Level 133
1,540 SR
1,381 Elo+
Camazotz
Camazotz
DelianeBR
Camazotz
Level 160
God Stats
2W - 3L
1,468 SR
Queue Stats
255W - 264L
1,342 Elo+
Solo
Horus
Horus
HakuraPain
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 120L
1,449 Elo+
Solo
Cliodhna
Cliodhna
TDS_DarkFollem
Cliodhna
Level 108
God Stats
0W - 1L
1,559 SR
Queue Stats
158W - 162L
1,382 Elo+
Solo
Hera
Hera
WhackyPlot
Hera
Level 138
God Stats
6W - 3L
1,647 SR
Queue Stats
276W - 296L
1,364 Elo+
Party 1
Chaac
Chaac
wrathchild4207
Chaac
Level 149
God Stats
10W - 7L
1,525 SR
Queue Stats
293W - 299L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
2 / 4 / 13
11,358
631
11,636
17,624
18,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Discordia
Slashklaudio
Discordia
20
6 / 1 / 11
12,745
708
25,563
10,567
4,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
18
0 / 2 / 12
10,927
607
12,675
13,752
7,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 4 / 14
12,324
685
13,569
27,678
44,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 2 / 7
13,416
745
24,017
23,381
29,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DelianeBR
Camazotz
17
2 / 4 / 6
10,062
559
6,270
18,746
14,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
18
2 / 5 / 6
10,545
586
9,232
22,950
19,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
19
5 / 3 / 6
11,560
642
16,070
14,873
7,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 8 / 5
11,175
621
19,667
14,049
6,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
0 / 2 / 13
10,692
594
25,177
23,923
32,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
22
Kills
13
13
Deaths
22
57
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DelianeBR
Camazotz
2
4
6
1.25
W
Bellona
2
4
13
2.13
L
Horus
2
5
6
1
W
Discordia
Slashklaudio
Discordia
6
1
11
11.5
L
Cliodhna
5
3
6
2.67
L
4
8
5
0.81
W
Chang'e
0
2
12
3
W
2
4
14
2.25
W
12
2
7
7.75
L
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,460
Damage
76,416
93,002
Taken
94,541
104,046
Mitigated
79,529
45,797
Healing
50,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DelianeBR
Camazotz
6,270
685
3,301
8,587
18,746
14,572
0
11,578
6,853
0
16,647
W
Bellona
11,636
1,351
2,258
3,116
17,624
18,256
1,403
3,506
14,118
143
24,895
L
Horus
9,232
4,878
7,986
9,669
22,950
19,096
0
15,067
7,375
0
17,986
W
Discordia
Slashklaudio
Discordia
25,563
973
4,547
3,419
10,567
4,525
757
1,484
9,083
53,949
0
L
Cliodhna
16,070
508
2,455
2,134
14,873
7,578
0
7,809
6,621
0
36,327
L
19,667
5,818
1,284
1,817
14,049
6,065
0
5,872
7,779
40,815
0
W
Chang'e
12,675
1,141
14,001
6,223
13,752
7,224
916
3,471
10,281
38,773
0
W
13,569
963
1,800
3,164
27,678
44,468
454
8,452
19,226
25,511
0
W
24,017
1,104
2,452
4,817
23,381
29,573
1,642
2,754
20,627
3,622
43,475
L
25,177
1,307
3,516
10,094
23,923
32,218
0
13,127
10,205
0
49,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,770
Gold Earned
54,034
188
Minions Killed
185
0
Camps Cleared
0
1,688,973
Distance Traveled
1,574,868
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,062
559
19
1
0
312,619
4
W
Bellona
11,358
631
29
2
0
338,968
0
L
Horus
10,545
586
15
1
0
319,802
0
W
Discordia
12,745
708
44
2
0
333,157
2
L
Cliodhna
11,560
642
51
3
0
323,303
0
L
Hera
11,175
621
50
3
0
265,758
1
W
Chang'e
10,927
607
49
3
0
346,291
0
W
Ares
12,324
685
18
1
0
329,946
0
W
Nike
13,416
745
48
3
0
340,611
5
L
Chaac
10,692
594
50
3
0
353,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role