Player Matchup

Ymir
Ymir
BEERGUT4LIFE
Ymir
Level 44
God Stats
5W - 5L
1,641 SR
Queue Stats
44W - 63L
1,310 Elo+
Solo
Bellona
Bellona
BuyWardsFfs
Bellona
Level 117
God Stats
31W - 32L
1,494 SR
Queue Stats
1,221W - 1,316L
1,405 Elo+
Solo
Neith
Neith
ameixa_barata772
Neith
Level 122
God Stats
17W - 17L
1,509 SR
Queue Stats
519W - 518L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
bigneum
Baron Samedi
Level 147
God Stats
7W - 9L
1,438 SR
Queue Stats
117W - 103L
1,404 Elo+
Solo
Bastet
Bastet
dopadosio420
Bastet
Level 62
God Stats
26W - 25L
1,513 SR
Queue Stats
122W - 126L
1,400 Elo+
Solo
Team Averages
Level 98
1,519 SR
1,379 Elo+

VS

Team Averages
Level 98
1,503 SR
1,324 Elo+
Merlin
Merlin
BigC96
Merlin
Level 103
God Stats
3W - 0L
1,553 SR
Queue Stats
38W - 49L
1,343 Elo+
Party 1
Charybdis
Charybdis
DG xXREDNECKXx
Charybdis
Level 42
God Stats
2W - 0L
1,475 SR
Queue Stats
5W - 9L
1,268 Elo+
Party 1
Aphrodite
Aphrodite
Killer Dawg02
Aphrodite
Level 123
God Stats
2W - 2L
1,465 SR
Queue Stats
31W - 32L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
THE SHETS
Cthulhu
Level 64
God Stats
2W - 3L
1,596 SR
Queue Stats
18W - 31L
1,273 Elo+
Party 1
Arachne
Arachne
stillhere2016-62
Arachne
Level 160
God Stats
1W - 1L
1,426 SR
Queue Stats
10W - 13L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 18
14,158
616
15,499
33,952
45,455
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
BuyWardsFfs
Bellona
20
8 / 2 / 11
16,394
713
31,530
36,728
45,639
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 6 / 11
16,021
697
30,684
20,887
8,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
bigneum
Baron Samedi
20
6 / 4 / 8
14,554
633
24,487
25,362
16,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
20
8 / 7 / 12
15,535
675
21,877
23,168
9,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigC96
Merlin
20
8 / 2 / 6
17,633
767
47,132
19,634
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DG xXREDNECKXx
Charybdis
20
7 / 6 / 5
17,432
758
25,821
27,304
10,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Killer Dawg02
Aphrodite
20
1 / 7 / 10
14,630
636
15,939
31,542
24,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
THE SHETS
Cthulhu
20
0 / 3 / 8
13,756
598
19,993
36,421
28,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 12 / 1
15,620
679
9,665
29,594
11,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
29
Kills
21
21
Deaths
30
60
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
2
18
5
W
Merlin
BigC96
Merlin
8
2
6
5.5
L
Bellona
BuyWardsFfs
Bellona
8
2
11
6.75
W
Charybdis
DG xXREDNECKXx
Charybdis
7
6
5
1.58
W
Aphrodite
Killer Dawg02
Aphrodite
1
7
10
0.86
W
Cthulhu
THE SHETS
Cthulhu
0
3
8
1.33
L
6
6
11
1.92
L
Baron Samedi
bigneum
Baron Samedi
6
4
8
2.5
L
Bastet
8
7
12
2
W
5
12
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,077
Damage
118,550
140,097
Taken
144,495
125,160
Mitigated
80,006
33,136
Healing
71,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,499
2,376
1,154
7,737
33,952
45,455
0
19,032
12,966
58,855
0
W
Merlin
BigC96
Merlin
47,132
1,574
1,619
5,628
19,634
6,454
268
3,682
15,952
90,466
0
L
Bellona
BuyWardsFfs
Bellona
31,530
9,838
1,933
7,359
36,728
45,639
735
16,991
17,897
0
86,300
W
Charybdis
DG xXREDNECKXx
Charybdis
25,821
12,411
889
6,226
27,304
10,242
3,954
9,160
18,144
0
83,222
W
Aphrodite
Killer Dawg02
Aphrodite
15,939
1,122
15,029
19,314
31,542
24,145
230
12,977
18,565
46,352
0
W
Cthulhu
THE SHETS
Cthulhu
19,993
792
2,587
12,369
36,421
28,134
1
11,053
25,368
46,064
0
L
30,684
5,262
0
4,005
20,887
8,214
1,393
11,476
8,786
0
95,243
L
Baron Samedi
bigneum
Baron Samedi
24,487
1,236
3,541
3,919
25,362
16,842
1
16,955
7,725
61,078
0
L
Bastet
21,877
3,481
0
3,488
23,168
9,010
1,030
13,841
8,754
0
47,033
W
9,665
5,818
760
6,932
29,594
11,031
3,907
3,669
25,925
0
38,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,662
Gold Earned
79,071
508
Minions Killed
456
8
Camps Cleared
7
2,080,103
Distance Traveled
1,984,634
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,158
616
98
4
0
424,470
0
W
Merlin
17,633
767
109
5
1
442,755
0
L
Bellona
16,394
713
102
4
3
500,317
3
W
Charybdis
17,432
758
141
6
4
390,088
1
W
Aphrodite
14,630
636
79
3
1
423,458
0
W
Cthulhu
13,756
598
64
3
0
384,928
1
L
Neith
16,021
697
175
8
2
385,298
0
L
Baron Samedi
14,554
633
88
4
2
372,104
1
L
Bastet
15,535
675
45
2
1
397,914
1
W
Arachne
15,620
679
63
3
1
343,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role