Player Matchup

Baron Samedi
Baron Samedi
Dudusexosu
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Qennt
Hun Batz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
WeebyDeeby
Danzaburou
Level 60
God Stats
5W - 5L
1,502 SR
Queue Stats
30W - 42L
1,347 Elo+
Solo
Team Averages
Level 34
1,501 SR
1,449 Elo+

VS

Team Averages
Level 55
1,515 SR
1,416 Elo+
Danzaburou
Danzaburou
Dankderpling
Danzaburou
Level 85
God Stats
10W - 2L
1,705 SR
Queue Stats
78W - 58L
1,604 Elo+
Solo
Thor
Thor
Duesseldorf40
Thor
Level 25
God Stats
46W - 69L
1,430 SR
Queue Stats
58W - 95L
1,322 Elo+
Party 1
Sol
Sol
xBILKAIDAx
Sol
Level 56
God Stats
30W - 43L
1,411 SR
Queue Stats
59W - 98L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dudusexosu
Baron Samedi
10
2 / 6 / 0
6,761
676
3,781
11,726
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Qennt
Hun Batz
9
2 / 9 / 0
6,358
636
5,550
9,361
3,331
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
WeebyDeeby
Danzaburou
8
0 / 8 / 2
6,153
615
5,208
10,104
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dankderpling
Danzaburou
14
13 / 1 / 8
9,909
991
10,508
6,209
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 15
8,205
821
8,038
7,260
2,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 3 / 16
7,990
799
8,987
6,951
1,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
4
Kills
23
23
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dankderpling
Danzaburou
13
1
8
17
L
Baron Samedi
Dudusexosu
Baron Samedi
2
6
0
0.33
W
6
0
15
13.5
L
Hun Batz
Qennt
Hun Batz
2
9
0
0.22
L
Danzaburou
WeebyDeeby
Danzaburou
0
8
2
0.13
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,539
Damage
27,533
31,191
Taken
20,420
10,500
Mitigated
6,265
2,364
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dankderpling
Danzaburou
10,508
4,176
0
1,549
6,209
2,031
913
1,823
4,386
0
37,280
L
Baron Samedi
Dudusexosu
Baron Samedi
3,781
517
90
1,362
11,726
3,876
120
3,401
8,325
11,514
0
W
8,038
1,668
757
1,786
7,260
2,368
476
1,751
5,509
0
17,445
L
Hun Batz
Qennt
Hun Batz
5,550
650
120
295
9,361
3,331
0
1,768
7,593
0
13,218
L
Danzaburou
WeebyDeeby
Danzaburou
5,208
1,191
0
497
10,104
3,293
31
3,950
6,154
0
11,299
W
8,987
1,270
683
1,553
6,951
1,866
768
633
6,136
23,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,272
Gold Earned
26,104
44
Minions Killed
119
1
Camps Cleared
7
410,965
Distance Traveled
531,682
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,909
991
67
7
5
178,610
3
L
Baron Samedi
6,761
676
19
2
1
118,845
3
W
Thor
8,205
821
13
1
0
180,167
1
L
Hun Batz
6,358
636
15
2
0
149,935
3
L
Danzaburou
6,153
615
10
1
0
142,185
3
W
Sol
7,990
799
39
4
2
172,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role