Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
AllanD_23
Raijin
Level 68
God Stats
2W - 1L
1,754 SR
Queue Stats
120W - 104L
1,491 Elo+
Party 3
Thoth
Thoth
DeAtH_MaKeR_1887
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,335 Elo+
Party 2
Chaac
Chaac
Juls1981
Chaac
Level 144
God Stats
2W - 2L
1,260 SR
Queue Stats
96W - 96L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
vDnA_VENOMv
Cu Chulainn
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Party 2
Team Averages
Level 104
1,503 SR
1,472 Elo+

VS

Team Averages
Level 118
1,552 SR
1,412 Elo+
King Arthur
King Arthur
Ace252
King Arthur
Level 157
God Stats
2W - 5L
1,491 SR
Queue Stats
256W - 272L
1,453 Elo+
Solo
Chaac
Chaac
FunkBandit
Chaac
Level 127
God Stats
9W - 3L
1,771 SR
Queue Stats
404W - 398L
1,477 Elo+
Solo
Atlas
Atlas
GayAgenduhh
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 107L
1,500 Elo+
Solo
Scylla
Scylla
Pandaplopguy
Scylla
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,385 Elo+
Party 1
Vulcan
Vulcan
Vicious Dalek
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 5 / 5
7,718
772
2,265
16,266
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
AllanD_23
Raijin
15
2 / 7 / 4
8,831
883
6,054
9,479
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 5
6,796
680
5,670
7,679
2,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Juls1981
Chaac
16
4 / 5 / 4
9,079
908
9,434
16,709
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
vDnA_VENOMv
Cu Chulainn
15
5 / 5 / 4
9,267
927
8,890
9,811
5,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace252
King Arthur
16
5 / 1 / 17
9,241
924
7,626
10,382
12,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
17
7 / 3 / 15
9,569
957
11,790
14,949
16,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 19
8,567
857
5,928
11,897
11,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
14
5 / 4 / 8
8,778
878
8,671
9,666
3,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 2 / 12
10,482
1,048
20,800
6,559
3,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
11
Kills
27
27
Deaths
12
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
5
0.5
W
King Arthur
Ace252
King Arthur
5
1
17
13.5
L
Raijin
AllanD_23
Raijin
2
7
4
0.57
L
0
5
5
0.5
W
Chaac
7
3
15
4.83
W
1
2
19
5.25
L
Chaac
Juls1981
Chaac
4
5
4
1.2
W
Scylla
5
4
8
2.25
W
9
2
12
7.5
L
Cu Chulainn
vDnA_VENOMv
Cu Chulainn
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,313
Damage
54,815
59,944
Taken
53,453
38,034
Mitigated
46,957
13,891
Healing
24,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,265
73
1,480
2,938
16,266
15,106
117
9,874
6,087
8,459
0
W
King Arthur
Ace252
King Arthur
7,626
470
2,811
2,964
10,382
12,399
715
2,575
7,354
0
14,395
L
Raijin
AllanD_23
Raijin
6,054
309
683
594
9,479
3,652
556
5,145
4,247
21,245
0
L
5,670
144
255
705
7,679
2,686
264
4,192
3,366
10,120
0
W
Chaac
11,790
1,509
1,112
5,741
14,949
16,367
529
2,199
12,419
580
23,303
W
5,928
2,066
2,232
2,939
11,897
11,181
287
4,388
6,998
12,653
0
L
Chaac
Juls1981
Chaac
9,434
861
401
4,287
16,709
11,561
0
10,096
6,326
0
21,222
W
Scylla
8,671
1,009
1,850
2,158
9,666
3,714
144
2,183
7,315
14,886
0
W
20,800
11,216
1,814
1,004
6,559
3,296
1,368
2,013
4,391
38,316
0
L
Cu Chulainn
vDnA_VENOMv
Cu Chulainn
8,890
2,472
1,315
1,233
9,811
5,029
668
6,463
3,131
0
15,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
46,637
102
Minions Killed
115
0
Camps Cleared
0
890,165
Distance Traveled
996,880
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,718
772
8
1
0
178,892
2
W
King Arthur
9,241
924
20
2
0
200,006
0
L
Raijin
8,831
883
48
5
0
161,864
4
L
Thoth
6,796
680
7
1
0
184,343
1
W
Chaac
9,569
957
20
2
0
208,602
2
W
Atlas
8,567
857
12
1
0
199,659
0
L
Chaac
9,079
908
25
3
0
185,191
0
W
Scylla
8,778
878
14
1
0
184,988
0
W
Vulcan
10,482
1,048
49
5
0
203,625
0
L
Cu Chulainn
9,267
927
14
1
0
179,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role