Player Matchup

Fenrir
Fenrir
TTM-_-Wayne
Fenrir
Level 66
God Stats
9W - 8L
1,612 SR
Queue Stats
116W - 145L
1,373 Elo+
Party 2
Thor
Thor
TiringNight
Thor
Level 15
God Stats
10W - 3L
1,790 SR
Queue Stats
11W - 5L
1,788 Elo+
Party 1
Charybdis
Charybdis
bigtony816
Charybdis
Level 118
God Stats
9W - 11L
1,553 SR
Queue Stats
192W - 192L
1,488 Elo+
Party 1
Ares
Ares
pedro a qt
Ares
Level 48
God Stats
6W - 8L
1,607 SR
Queue Stats
75W - 95L
1,435 Elo+
Party 2
Merlin
Merlin
somewht
Merlin
Level 24
God Stats
0W - 1L
1,484 SR
Queue Stats
17W - 20L
1,455 Elo+
Party 1
Team Averages
Level 54
1,609 SR
1,508 Elo+

VS

Team Averages
Level 68
1,365 SR
1,368 Elo+
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
HeroX_QTV
Serqet
Level 129
God Stats
6W - 8L
1,470 SR
Queue Stats
182W - 145L
1,589 Elo+
Party 3
Hel
Hel
Zephyro0X
Hel
Level 48
God Stats
12W - 7L
1,154 SR
Queue Stats
29W - 20L
1,171 Elo+
Party 3
Heimdallr
Heimdallr
kiespa_21
Heimdallr
Level 47
God Stats
4W - 2L
1,199 SR
Queue Stats
15W - 13L
1,241 Elo+
Party 3
Hachiman
Hachiman
treyghost3
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 7 / 4
10,135
507
10,729
14,170
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 10 / 1
8,900
445
6,277
14,799
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
bigtony816
Charybdis
19
5 / 7 / 2
11,538
577
12,890
16,505
4,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
6 / 8 / 3
9,535
477
8,870
22,236
23,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
somewht
Merlin
16
0 / 10 / 0
9,370
469
5,334
13,360
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
12 / 1 / 8
12,779
639
12,807
16,738
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
HeroX_QTV
Serqet
16
6 / 3 / 15
10,902
545
12,270
24,561
18,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 3 / 11
11,580
579
9,601
13,976
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
kiespa_21
Heimdallr
16
9 / 3 / 7
11,407
570
12,634
12,788
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
treyghost3
Hachiman
16
5 / 6 / 8
10,963
548
8,824
13,139
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
16
Kills
40
42
Deaths
16
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
8
16
W
Serqet
HeroX_QTV
Serqet
6
3
15
4.5
L
Fenrir
5
7
4
1
L
0
10
1
0.05
W
8
3
11
4.5
L
Charybdis
bigtony816
Charybdis
5
7
2
0.86
W
Heimdallr
kiespa_21
Heimdallr
9
3
7
4.17
L
6
8
3
0.94
L
Merlin
somewht
Merlin
0
10
0
0
W
Hachiman
treyghost3
Hachiman
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
56,136
81,070
Taken
81,202
49,045
Mitigated
38,817
12,695
Healing
38,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,807
4,133
0
13,590
16,738
6,291
578
3,904
12,806
0
73,158
W
Serqet
HeroX_QTV
Serqet
12,270
4,008
806
5,742
24,561
18,463
296
6,043
18,518
979
40,836
L
Fenrir
10,729
798
0
3,248
14,170
5,927
315
1,938
11,256
0
46,829
L
6,277
762
0
490
14,799
10,494
440
2,075
12,613
13,452
34,462
W
9,601
260
7,545
6,112
13,976
5,073
639
3,421
10,363
70,422
0
L
Charybdis
bigtony816
Charybdis
12,890
5,372
0
6,466
16,505
4,860
4,073
0
15,910
0
98,508
W
Heimdallr
kiespa_21
Heimdallr
12,634
4,979
0
1,860
12,788
4,961
3,071
3,494
8,897
0
56,132
L
8,870
823
0
1,044
22,236
23,678
149
3,047
18,763
25,998
0
L
Merlin
somewht
Merlin
5,334
941
0
1,447
13,360
4,086
1,252
2,333
10,288
63,571
0
W
Hachiman
treyghost3
Hachiman
8,824
5,129
0
2,710
13,139
4,029
2,512
2,818
10,279
0
63,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
57,631
469
Minions Killed
447
0
Camps Cleared
0
1,830,136
Distance Traveled
2,010,998
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,779
639
88
4
0
453,605
0
W
Serqet
10,902
545
49
2
0
426,492
2
L
Fenrir
10,135
507
72
4
0
417,368
0
L
Thor
8,900
445
86
4
0
399,904
0
W
Hel
11,580
579
148
7
0
411,927
3
L
Charybdis
11,538
577
178
9
0
312,813
0
W
Heimdallr
11,407
570
77
4
0
369,943
2
L
Ares
9,535
477
20
1
0
384,822
3
L
Merlin
9,370
469
113
6
0
315,229
0
W
Hachiman
10,963
548
85
4
0
349,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role