Player Matchup

Merlin
Merlin
Diamond V
Five Sheet Pete
Merlin
Diamond V
Level 143
God Stats
11W - 10L
1,607 SR
Queue Stats
217W - 211L
2,064 MMR
Solo
Thor
Thor
Platinum I
Ionuts2003
Thor
Platinum I
Level 150
God Stats
1W - 7L
1,496 SR
Queue Stats
354W - 344L
2,029 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Pancuga
Cu Chulainn
Platinum I
Level 149
God Stats
5W - 9L
1,541 SR
Queue Stats
432W - 428L
2,031 MMR
Solo
Set
Set
Platinum I
Spectral-Sora-Jr
Set
Platinum I
Level 135
God Stats
157W - 133L
1,596 SR
Queue Stats
334W - 333L
1,970 MMR
Solo
Odin
Odin
Platinum I
hu-ang-zong
Odin
Platinum I
Level 79
God Stats
12W - 11L
1,655 SR
Queue Stats
105W - 99L
1,969 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,579 SR
2,013 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,542 SR
1,792 MMR
Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum II
 
Pele
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Blizanci97
Hou Yi
Platinum II
Level 149
God Stats
24W - 23L
1,647 SR
Queue Stats
448W - 433L
1,910 MMR
Party 1
Horus
Horus
Diamond V
Meenzerx
Horus
Diamond V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
2,005 MMR
Party 1
Zeus
Zeus
Diamond V
subhanqy
Zeus
Diamond V
Level 129
God Stats
1W - 0L
1,562 SR
Queue Stats
114W - 108L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,656
423
642
1,976
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
4,719
429
283
2,890
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Pancuga
Cu Chulainn
4
0 / 1 / 0
4,048
368
861
2,560
620
7
0 / 3 / 0
4,730
430
1,628
5,561
833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,717
520
1,561
6,431
3,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
KaliLokiAchillesGeb

VS

Bans
CharybdisMulanArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 2
7,653
696
3,568
4,136
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
 
Pele
12
3 / 0 / 2
7,500
682
1,955
5,753
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Blizanci97
Hou Yi
13
3 / 0 / 2
7,637
694
3,161
5,610
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Meenzerx
Horus
10
1 / 0 / 3
6,471
588
1,692
6,710
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
13
1 / 0 / 0
7,578
689
1,896
2,565
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
W
Pele
 
Pele
3
0
2
4
W
Hou Yi
Blizanci97
Hou Yi
3
0
2
4
L
0
1
0
0
L
0
1
0
0
W
Horus
Meenzerx
Horus
1
0
3
2.5
L
Cu Chulainn
Pancuga
Cu Chulainn
0
1
0
0
L
0
3
0
0
L
0
3
0
0
W
Zeus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,975
Damage
12,272
19,418
Taken
24,774
6,372
Mitigated
11,301
4,318
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,568
916
0
1,498
4,136
1,958
0
0
4,136
0
38,617
W
Pele
 
Pele
1,955
729
0
2,582
5,753
1,609
0
0
5,753
0
43,972
W
Hou Yi
Blizanci97
Hou Yi
3,161
849
0
2,859
5,610
1,752
2,528
0
5,610
0
52,519
L
642
0
0
360
1,976
454
0
548
1,340
16,879
0
L
283
75
0
1,222
2,890
758
0
239
2,565
0
15,897
W
Horus
Meenzerx
Horus
1,692
827
402
2,323
6,710
5,160
140
230
6,480
0
16,426
L
Cu Chulainn
Pancuga
Cu Chulainn
861
379
0
721
2,560
620
0
0
2,494
0
5,696
L
1,628
402
0
470
5,561
833
0
455
5,062
0
18,778
L
1,561
233
551
994
6,431
3,707
0
466
5,631
0
25,277
W
Zeus
1,896
54
0
821
2,565
822
786
412
2,153
45,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,870
Gold Earned
36,839
185
Minions Killed
411
0
Camps Cleared
0
702,027
Distance Traveled
1,089,019
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,653
696
99
9
0
228,445
7
W
Pele
7,500
682
90
8
0
216,200
2
W
Hou Yi
7,637
694
101
9
0
203,304
2
L
Merlin
4,656
423
28
3
0
108,005
2
L
Thor
4,719
429
46
4
0
98,286
0
W
Horus
6,471
588
26
2
0
208,067
2
L
Cu Chulainn
4,048
368
12
1
0
89,227
0
L
Set
4,730
430
42
4
0
170,454
2
L
Odin
5,717
520
57
5
0
236,055
3
W
Zeus
7,578
689
95
9
0
233,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role