Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
LISPERING EAGLE
Rama
Level 157
God Stats
6W - 9L
1,467 SR
Queue Stats
380W - 372L
1,476 Elo+
Party 1
Achilles
Achilles
Oin-Son-Of-Gloin
Achilles
Level 93
God Stats
5W - 2L
1,649 SR
Queue Stats
287W - 295L
1,507 Elo+
Party 2
Geb
Geb
Very_Scary_Jerry
Geb
Level 124
God Stats
0W - 2L
1,463 SR
Queue Stats
423W - 423L
1,451 Elo+
Solo
The Morrigan
The Morrigan
motleytofu
The Morrigan
Level 115
God Stats
0W - 5L
1,500 SR
Queue Stats
308W - 309L
1,535 Elo+
Party 2
Team Averages
Level 129
1,516 SR
1,494 Elo+

VS

Team Averages
Level 122
1,502 SR
1,512 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bunderswere
Terra
Level 84
God Stats
11W - 5L
1,588 SR
Queue Stats
19W - 17L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dante_Auhs
Cu Chulainn
Level 134
God Stats
10W - 10L
1,558 SR
Queue Stats
360W - 345L
1,502 Elo+
Solo
Fenrir
Fenrir
GankRightLane
Fenrir
Level 149
God Stats
3W - 3L
1,528 SR
Queue Stats
64W - 42L
1,564 Elo+
Solo
Neith
Neith
NSFSatanicDEATH
Neith
Level 155
God Stats
4W - 9L
1,336 SR
Queue Stats
243W - 215L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 5 / 1
7,120
509
6,076
11,771
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 7 / 1
6,533
467
3,684
12,597
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
6,734
481
4,868
11,869
6,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 3 / 3
6,273
448
6,237
13,540
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
motleytofu
The Morrigan
14
3 / 2 / 1
8,065
576
4,416
6,579
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 6
8,241
589
11,680
6,251
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 11
7,826
559
4,553
8,595
5,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Dante_Auhs
Cu Chulainn
14
4 / 0 / 1
8,484
606
8,384
7,841
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 2 / 5
8,089
578
6,212
11,309
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 5 / 6
8,369
598
9,857
8,446
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
20
20
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
1
0.5
W
Nu Wa
 
Nu Wa
2
0
6
5
W
2
0
11
7.5
W
Cu Chulainn
Dante_Auhs
Cu Chulainn
4
0
1
4.5
W
7
2
5
4.75
L
2
7
1
0.36
W
5
5
6
1.6
L
0
3
1
0.17
L
0
3
3
0.5
L
The Morrigan
motleytofu
The Morrigan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
40,686
56,356
Taken
42,442
24,550
Mitigated
20,404
14,178
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,076
1,570
0
3,115
11,771
4,569
0
3,053
8,310
0
39,956
W
Nu Wa
 
Nu Wa
11,680
1,739
0
1,736
6,251
2,392
416
2,543
3,591
62,374
0
W
4,553
857
2,600
3,530
8,595
5,360
99
2,934
5,538
17,904
0
W
Cu Chulainn
Dante_Auhs
Cu Chulainn
8,384
2,184
0
3,669
7,841
5,687
233
1,039
6,286
9,769
42,728
W
6,212
906
0
4,172
11,309
4,373
0
1,126
10,075
0
40,866
L
3,684
2,462
0
3,078
12,597
3,577
248
1,750
10,709
0
34,180
W
9,857
4,708
0
1,283
8,446
2,592
1,855
2,218
6,146
0
59,314
L
4,868
1,491
0
3,108
11,869
6,685
0
4,221
6,878
0
32,814
L
6,237
572
608
3,099
13,540
7,540
23
5,878
7,331
27,084
0
L
The Morrigan
motleytofu
The Morrigan
4,416
305
0
1,170
6,579
2,179
0
2,317
3,963
53,035
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
41,009
379
Minions Killed
419
0
Camps Cleared
0
1,277,340
Distance Traveled
1,322,989
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,120
509
72
5
0
255,852
3
W
Nu Wa
8,241
589
128
9
0
248,209
3
W
Terra
7,826
559
19
1
0
285,494
4
W
Cu Chulainn
8,484
606
101
7
0
284,944
4
W
Fenrir
8,089
578
71
5
0
277,897
3
L
Rama
6,533
467
80
6
0
224,468
2
W
Neith
8,369
598
100
7
0
226,445
1
L
Achilles
6,734
481
76
5
0
274,000
5
L
Geb
6,273
448
30
2
0
249,964
6
L
The Morrigan
8,065
576
121
9
0
273,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role