Player Matchup

Olorun
Olorun
Platinum I
A4M Rich
Olorun
Platinum I
Level 41
God Stats
4W - 0L
1,619 SR
Queue Stats
37W - 17L
2,013 MMR
Party 1
Sobek
Sobek
Gold III
P4K CHAOS
Sobek
Gold III
Level 159
God Stats
4W - 2L
1,555 SR
Queue Stats
632W - 671L
1,511 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
P4K Hugh Hef
Sun Wukong
Gold IV
Level 147
God Stats
3W - 1L
1,569 SR
Queue Stats
290W - 294L
1,187 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,581 SR
1,570 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,573 SR
1,543 MMR
King Arthur
King Arthur
Bronze III
Royal_ThunderGod
King Arthur
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
V ILL N
Zhong Kui
Gold III
Level 160
God Stats
41W - 26L
1,598 SR
Queue Stats
150W - 173L
1,562 MMR
Solo
Bellona
Bellona
Gold IV
ze SchdeF
Bellona
Gold IV
Level 157
God Stats
5W - 3L
1,621 SR
Queue Stats
18W - 21L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A4M Rich
Olorun
18
13 / 3 / 5
13,261
829
21,939
17,017
9,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
P4K CHAOS
Sobek
14
1 / 5 / 14
10,608
663
13,897
17,437
21,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
P4K Hugh Hef
Sun Wukong
15
4 / 3 / 12
11,231
702
13,364
16,937
13,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtioBastetGebGilgameshFenrir

VS

Bans
Ah Muzen CabCerberusChaacOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Royal_ThunderGod
King Arthur
14
3 / 7 / 7
10,662
666
11,188
21,234
17,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
V ILL N
Zhong Kui
15
2 / 7 / 6
10,801
675
18,872
16,510
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ze SchdeF
Bellona
15
6 / 4 / 4
12,053
753
12,537
21,602
17,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
18
Kills
11
11
Deaths
18
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
A4M Rich
Olorun
13
3
5
5.17
W
Sobek
P4K CHAOS
Sobek
1
5
14
1.6
W
Sun Wukong
P4K Hugh Hef
Sun Wukong
4
3
12
3.33
L
King Arthur
Royal_ThunderGod
King Arthur
3
7
7
0.93
L
Zhong Kui
V ILL N
Zhong Kui
2
7
6
0.71
L
Bellona
ze SchdeF
Bellona
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,200
Damage
42,597
51,391
Taken
59,346
44,042
Mitigated
47,918
15,830
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
A4M Rich
Olorun
21,939
11,802
2,437
7,223
17,017
9,311
1,597
5,882
11,135
55,292
4,944
W
Sobek
P4K CHAOS
Sobek
13,897
1,249
0
4,309
17,437
21,132
445
8,015
9,422
26,635
0
W
Sun Wukong
P4K Hugh Hef
Sun Wukong
13,364
4,062
0
1,861
16,937
13,599
550
8,029
8,908
0
28,934
L
King Arthur
Royal_ThunderGod
King Arthur
11,188
1,154
0
2,465
21,234
17,659
132
11,955
8,205
0
40,771
L
Zhong Kui
V ILL N
Zhong Kui
18,872
2,074
642
5,563
16,510
12,467
578
9,713
6,106
42,539
0
L
Bellona
ze SchdeF
Bellona
12,537
1,647
0
4,229
21,602
17,792
660
10,658
9,789
10,077
30,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
33,516
166
Minions Killed
175
5
Camps Cleared
8
854,903
Distance Traveled
880,764
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,261
829
108
7
4
273,688
4
W
Sobek
10,608
663
24
2
0
282,436
0
W
Sun Wukong
11,231
702
34
2
1
298,779
2
L
King Arthur
10,662
666
47
3
4
288,119
3
L
Zhong Kui
10,801
675
70
4
2
270,747
2
L
Bellona
12,053
753
58
4
2
321,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role