Player Matchup

Tsukuyomi
Tsukuyomi
Platinum II
FreddyG19
Tsukuyomi
Platinum II
Level 67
God Stats
28W - 19L
1,600 SR
Queue Stats
121W - 114L
1,928 MMR
Solo
Izanami
Izanami
Platinum III
GrumpelTiltSkin
Izanami
Platinum III
Level 156
God Stats
22W - 21L
1,623 SR
Queue Stats
260W - 251L
2,010 MMR
Solo
Merlin
Merlin
Masters
Henergy
Merlin
Masters
Level 160
God Stats
1W - 0L
1,647 SR
Queue Stats
89W - 82L
2,442 MMR
Solo
Loki
Loki
Gold V
LTMDxDovahkiin
Loki
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,656 MMR
Party 1
Serqet
Serqet
Gold V
Nehlzer
Serqet
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,656 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,574 SR
1,938 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,625 SR
1,938 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
MrTimebomb
Ah Muzen Cab
Masters
Level 106
God Stats
4W - 4L
1,582 SR
Queue Stats
635W - 618L
2,288 MMR
Solo
Neith
Neith
Platinum II
Noobking
Neith
Platinum II
Level 125
God Stats
16W - 10L
1,764 SR
Queue Stats
72W - 55L
2,159 MMR
Solo
Awilix
Awilix
Platinum IV
hesaworldchamp
Awilix
Platinum IV
Level 114
God Stats
32W - 29L
1,651 SR
Queue Stats
488W - 481L
1,558 MMR
Solo
Sylvanus
Sylvanus
Gold III
ohRyle
Sylvanus
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,646 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
rohski
Zhong Kui
Platinum II
Level 154
God Stats
32W - 33L
1,626 SR
Queue Stats
485W - 479L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FreddyG19
Tsukuyomi
7
1 / 0 / 0
4,113
823
482
1,248
426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 1
3,298
660
1,278
1,220
200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Henergy
Merlin
6
0 / 2 / 0
3,362
672
814
1,568
272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 1
3,178
636
618
3,118
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Nehlzer
Serqet
5
1 / 0 / 0
3,460
692
2,234
2,653
849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
CliodhnaCamazotzSolMulan

VS

Bans
AchillesChironBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MrTimebomb
Ah Muzen Cab
7
4 / 0 / 0
4,208
842
2,231
2,972
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
Noobking
Neith
5
0 / 0 / 0
3,065
613
942
2,277
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 2
3,435
687
495
1,913
438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
ohRyle
Sylvanus
5
0 / 1 / 0
3,062
612
493
3,170
960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
rohski
Zhong Kui
2
0 / 1 / 0
2,531
506
156
684
239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FreddyG19
Tsukuyomi
1
0
0
1
W
0
0
1
0.5
W
Merlin
Henergy
Merlin
0
2
0
0
W
0
2
1
0.25
L
Ah Muzen Cab
MrTimebomb
Ah Muzen Cab
4
0
0
4
W
Serqet
Nehlzer
Serqet
1
0
0
1
L
Neith
Noobking
Neith
0
0
0
0
L
0
0
2
1
L
Sylvanus
ohRyle
Sylvanus
0
1
0
0
L
Zhong Kui
rohski
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,426
Damage
4,317
9,807
Taken
11,016
2,276
Mitigated
3,000
4,468
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FreddyG19
Tsukuyomi
482
186
0
506
1,248
426
0
132
1,116
0
18,483
W
1,278
1,085
0
1,036
1,220
200
0
0
1,220
0
19,386
W
Merlin
Henergy
Merlin
814
94
0
222
1,568
272
0
0
1,568
14,487
0
W
618
80
0
1,374
3,118
529
0
0
3,118
0
8,766
L
Ah Muzen Cab
MrTimebomb
Ah Muzen Cab
2,231
787
0
2,077
2,972
721
0
686
2,050
0
22,224
W
Serqet
Nehlzer
Serqet
2,234
482
0
1,330
2,653
849
0
493
2,160
0
6,816
L
Neith
Noobking
Neith
942
408
0
1,053
2,277
642
0
0
2,277
0
11,714
L
495
100
0
1,280
1,913
438
0
0
1,913
0
12,687
L
Sylvanus
ohRyle
Sylvanus
493
152
378
1,470
3,170
960
0
0
3,170
6,476
0
L
Zhong Kui
rohski
Zhong Kui
156
62
0
38
684
239
0
0
630
1,276
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,411
Gold Earned
16,301
175
Minions Killed
121
0
Camps Cleared
0
468,675
Distance Traveled
397,866
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,113
823
49
10
0
91,807
2
W
Izanami
3,298
660
49
10
0
92,120
1
W
Merlin
3,362
672
35
7
0
82,696
1
W
Loki
3,178
636
32
6
0
102,850
2
L
Ah Muzen Cab
4,208
842
43
9
0
92,548
0
W
Serqet
3,460
692
10
2
0
99,202
1
L
Neith
3,065
613
32
6
0
90,421
2
L
Awilix
3,435
687
34
7
0
105,549
0
L
Sylvanus
3,062
612
9
2
0
92,845
2
L
Zhong Kui
2,531
506
3
1
0
16,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role