Player Matchup

Bacchus
Bacchus
WilliShaw
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,175 Elo+
Party 1
Danzaburou
Danzaburou
miffy59
Danzaburou
Level 30
God Stats
27W - 39L
1,452 SR
Queue Stats
61W - 107L
1,302 Elo+
Party 1
Vulcan
Vulcan
thementoruk
Vulcan
Level 36
God Stats
3W - 2L
1,515 SR
Queue Stats
27W - 59L
1,226 Elo+
Party 1
Team Averages
Level 27
1,489 SR
1,234 Elo+

VS

Team Averages
Level 126
1,572 SR
1,428 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Lupus2323
Anhur
Level 111
God Stats
0W - 1L
1,717 SR
Queue Stats
18W - 36L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
WilliShaw
Bacchus
14
1 / 2 / 7
10,573
661
5,724
12,982
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
miffy59
Danzaburou
16
6 / 1 / 5
11,609
726
16,758
6,148
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
14
6 / 3 / 4
10,783
674
16,572
9,870
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 2 / 3
9,562
598
7,934
20,162
15,565
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
12
0 / 5 / 5
9,149
572
8,744
13,288
4,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Lupus2323
Anhur
13
4 / 6 / 2
10,156
635
6,998
12,472
3,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
6
6
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
3
1.75
L
Morgan Le Fay
 
Morgan Le Fay
0
5
5
0.5
L
Anhur
Lupus2323
Anhur
4
6
2
0.83
W
Bacchus
WilliShaw
Bacchus
1
2
7
2.25
W
Danzaburou
miffy59
Danzaburou
6
1
5
8.5
W
Vulcan
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,054
Damage
23,676
29,000
Taken
45,922
19,413
Mitigated
23,334
11,311
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,934
952
657
5,995
20,162
15,565
90
9,169
10,679
5,128
24,533
L
Morgan Le Fay
 
Morgan Le Fay
8,744
758
0
1,446
13,288
4,156
299
6,191
6,883
33,491
0
L
Anhur
Lupus2323
Anhur
6,998
3,071
0
1,148
12,472
3,613
680
6,372
5,826
0
29,288
W
Bacchus
WilliShaw
Bacchus
5,724
1,161
167
4,875
12,982
13,346
260
5,177
7,805
14,784
0
W
Danzaburou
miffy59
Danzaburou
16,758
6,057
148
3,968
6,148
2,352
2,063
2,465
3,683
0
53,459
W
Vulcan
16,572
6,272
355
1,798
9,870
3,715
548
2,957
6,913
43,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
28,867
162
Minions Killed
173
7
Camps Cleared
6
835,538
Distance Traveled
836,053
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,562
598
41
3
2
325,755
1
L
Morgan Le Fay
9,149
572
62
4
0
255,917
0
L
Anhur
10,156
635
70
4
4
254,381
5
W
Bacchus
10,573
661
16
1
2
295,197
0
W
Danzaburou
11,609
726
77
5
5
271,909
5
W
Vulcan
10,783
674
69
4
0
268,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role