Player Matchup

Danzaburou
Danzaburou
GPS_Bullets
Danzaburou
Level 18
God Stats
7W - 9L
1,459 SR
Queue Stats
10W - 9L
1,461 Elo+
Party 3
Hel
Hel
HardriveOverload
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,499 Elo+
Party 3
Guan Yu
Guan Yu
IvanStaccs
Guan Yu
Level 153
God Stats
18W - 11L
1,677 SR
Queue Stats
262W - 258L
1,480 Elo+
Party 3
Tsukuyomi
Tsukuyomi
angelothebosss
Tsukuyomi
Level 106
God Stats
3W - 2L
1,620 SR
Queue Stats
136W - 129L
1,497 Elo+
Party 3
Chang'e
Chang'e
theharlemgoblin
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,399 Elo+
Party 3
Team Averages
Level 82
1,551 SR
1,467 Elo+

VS

Team Averages
Level 75
1,548 SR
1,424 Elo+
Osiris
Osiris
ALBASNEEZE8
Osiris
Level 89
God Stats
7W - 3L
1,729 SR
Queue Stats
237W - 231L
1,401 Elo+
Party 1
Izanami
Izanami
AnimatedLemon39
Izanami
Level 154
God Stats
5W - 5L
1,606 SR
Queue Stats
168W - 185L
1,448 Elo+
Party 2
Scylla
Scylla
TuftyLeader9085
Scylla
Level 38
God Stats
3W - 4L
1,447 SR
Queue Stats
79W - 69L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
mid_barbecue1
Cliodhna
Level 16
God Stats
6W - 4L
1,552 SR
Queue Stats
18W - 23L
1,373 Elo+
Party 2
Ymir
Ymir
y Rafael xBR z
Ymir
Level 77
God Stats
0W - 1L
1,406 SR
Queue Stats
16W - 20L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GPS_Bullets
Danzaburou
14
1 / 2 / 1
8,549
503
4,084
7,126
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 6
8,941
526
5,598
8,190
6,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
IvanStaccs
Guan Yu
16
7 / 0 / 1
9,609
565
11,314
14,078
13,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
angelothebosss
Tsukuyomi
15
3 / 1 / 3
8,767
516
8,081
10,976
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 1 / 5
8,470
498
7,483
11,767
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 5 / 0
7,848
462
7,321
14,108
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 1
8,216
483
3,233
8,074
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 1
8,385
493
9,941
10,577
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
mid_barbecue1
Cliodhna
14
0 / 3 / 1
7,673
451
2,936
10,189
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 3
7,474
440
4,185
8,509
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
5
0
0
L
2
2
1
1.25
W
Danzaburou
GPS_Bullets
Danzaburou
1
2
1
0.75
W
1
0
6
4
W
Guan Yu
IvanStaccs
Guan Yu
7
0
1
7.5
L
1
2
1
0.75
W
Tsukuyomi
angelothebosss
Tsukuyomi
3
1
3
4.5
L
Cliodhna
mid_barbecue1
Cliodhna
0
3
1
0.17
W
2
1
5
4.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,560
Damage
27,616
52,137
Taken
51,457
31,364
Mitigated
23,086
29,128
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,321
1,988
0
4,318
14,108
8,802
0
1,107
13,001
2,878
46,135
L
3,233
1,725
0
2,544
8,074
2,345
0
2,275
5,742
0
52,076
W
Danzaburou
GPS_Bullets
Danzaburou
4,084
1,749
0
2,408
7,126
2,198
544
1,350
5,776
0
54,367
W
5,598
577
4,043
4,113
8,190
6,607
0
3,829
4,215
35,300
0
W
Guan Yu
IvanStaccs
Guan Yu
11,314
1,648
52
6,600
14,078
13,390
532
292
12,962
5,016
49,628
L
9,941
603
89
2,080
10,577
3,221
0
6,000
4,313
61,965
0
W
Tsukuyomi
angelothebosss
Tsukuyomi
8,081
1,555
0
5,551
10,976
4,620
27
2,148
8,611
0
59,339
L
Cliodhna
mid_barbecue1
Cliodhna
2,936
230
0
4,030
10,189
5,651
0
1,667
8,446
0
50,341
W
7,483
435
1,785
4,576
11,767
4,549
620
6,599
4,944
57,814
0
L
4,185
210
161
1,092
8,509
3,067
0
3,026
5,437
31,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
39,596
516
Minions Killed
489
0
Camps Cleared
0
1,771,701
Distance Traveled
1,607,539
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,848
462
100
6
0
316,334
2
L
Izanami
8,216
483
121
7
0
276,814
1
W
Danzaburou
8,549
503
110
6
0
320,329
3
W
Hel
8,941
526
72
4
0
341,182
5
W
Guan Yu
9,609
565
115
7
0
346,686
0
L
Scylla
8,385
493
113
7
0
311,280
0
W
Tsukuyomi
8,767
516
108
6
0
403,618
2
L
Cliodhna
7,673
451
106
6
0
377,217
1
W
Chang'e
8,470
498
111
7
0
359,886
4
L
Ymir
7,474
440
49
3
0
325,894
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role