Player Matchup

Da Ji
Da Ji
Queen314
Da Ji
Level 122
God Stats
0W - 1L
1,212 SR
Queue Stats
91W - 105L
1,486 Elo+
Party 1
Sobek
Sobek
THROCKM0RT0N
Sobek
Level 80
God Stats
2W - 3L
1,620 SR
Queue Stats
147W - 154L
1,488 Elo+
Party 1
He Bo
He Bo
bogglebill
He Bo
Level 62
God Stats
0W - 1L
1,737 SR
Queue Stats
9W - 20L
1,442 Elo+
Party 1
Team Averages
Level 88
1,523 SR
1,472 Elo+

VS

Team Averages
Level 97
1,660 SR
1,564 Elo+
Neith
Neith
Abster1209
Neith
Level 108
God Stats
6W - 3L
1,536 SR
Queue Stats
39W - 30L
1,515 Elo+
Party 2
King Arthur
King Arthur
BlindArcher8
King Arthur
Level 44
God Stats
8W - 3L
1,664 SR
Queue Stats
159W - 141L
1,520 Elo+
Party 2
Chang'e
Chang'e
UmaNara
Chang'e
Level 140
God Stats
1W - 0L
1,780 SR
Queue Stats
26W - 23L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Queen314
Da Ji
10
1 / 6 / 2
6,818
620
5,863
11,841
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 3
7,061
642
4,965
16,335
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
10
2 / 6 / 1
6,987
635
4,662
9,332
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
6 / 1 / 10
8,714
792
10,556
7,529
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
BlindArcher8
King Arthur
12
2 / 2 / 14
8,142
740
7,587
12,846
13,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
UmaNara
Chang'e
14
8 / 0 / 7
9,315
847
13,843
6,579
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
16
16
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
10
11
W
King Arthur
BlindArcher8
King Arthur
2
2
14
4.5
L
Da Ji
Queen314
Da Ji
1
6
2
0.33
L
0
4
3
0.38
W
Chang'e
UmaNara
Chang'e
8
0
7
11.5
L
He Bo
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,490
Damage
31,986
37,508
Taken
26,954
23,143
Mitigated
18,277
7,635
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,556
5,070
0
2,117
7,529
2,706
1,298
3,094
4,435
0
25,285
W
King Arthur
BlindArcher8
King Arthur
7,587
851
0
1,991
12,846
13,165
73
4,615
8,231
0
17,536
L
Da Ji
Queen314
Da Ji
5,863
295
0
488
11,841
5,223
0
4,647
6,961
0
16,960
L
4,965
673
614
4,909
16,335
15,271
0
7,040
8,771
15,521
0
W
Chang'e
UmaNara
Chang'e
13,843
1,961
3,394
3,687
6,579
2,406
1,236
2,218
4,361
50,747
0
L
He Bo
4,662
523
50
1,574
9,332
2,649
0
2,568
6,648
19,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,866
Gold Earned
26,171
76
Minions Killed
143
2
Camps Cleared
8
547,821
Distance Traveled
639,413
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,714
792
37
3
0
205,294
1
W
King Arthur
8,142
740
21
2
1
208,328
2
L
Da Ji
6,818
620
27
2
1
187,002
2
L
Sobek
7,061
642
16
1
1
202,292
0
W
Chang'e
9,315
847
85
8
7
225,791
2
L
He Bo
6,987
635
33
3
0
158,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role