Player Matchup

Kukulkan
Kukulkan
BeriahGenesis
Kukulkan
Level 122
God Stats
2W - 1L
1,258 SR
Queue Stats
23W - 17L
1,447 Elo+
Party 1
Medusa
Medusa
BlueberryBrooke
Medusa
Level 87
God Stats
5W - 1L
1,445 SR
Queue Stats
9W - 10L
1,367 Elo+
Party 1
Ares
Ares
Brettjones35
Ares
Level 141
God Stats
1W - 0L
1,498 SR
Queue Stats
18W - 16L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
RebaSmackentire
Zhong Kui
Level 124
God Stats
4W - 2L
1,289 SR
Queue Stats
13W - 14L
1,380 Elo+
Party 1
Serqet
Serqet
Spookify
Serqet
Level 46
God Stats
1W - 0L
1,469 SR
Queue Stats
78W - 39L
1,555 Elo+
Party 1
Team Averages
Level 104
1,392 SR
1,435 Elo+

VS

Team Averages
Level 46
1,514 SR
1,412 Elo+
Charybdis
Charybdis
AXLOYU
Charybdis
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 97L
1,330 Elo+
Solo
Khepri
Khepri
PlayingDegree83
Khepri
Level 55
God Stats
5W - 9L
1,395 SR
Queue Stats
62W - 80L
1,370 Elo+
Solo
Bellona
Bellona
hungry_man1915
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,522 Elo+
Party 2
Neith
Neith
isoVclutch
Neith
Level 5
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Bastet
Bastet
xXLazguardXx
Bastet
Level 99
God Stats
0W - 1L
1,852 SR
Queue Stats
157W - 155L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeriahGenesis
Kukulkan
10
2 / 0 / 0
5,876
588
1,174
1,786
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 1
5,157
516
3,710
4,588
1,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 2
5,048
505
2,840
8,719
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
RebaSmackentire
Zhong Kui
10
1 / 0 / 4
6,130
613
3,680
3,522
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Serqet
Spookify
Serqet
11
7 / 1 / 3
6,719
672
6,260
5,804
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AXLOYU
Charybdis
7
1 / 2 / 1
4,654
465
5,817
5,340
1,400
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 2 / 2
4,912
491
2,277
5,252
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,059
506
1,130
7,650
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
6
0 / 2 / 1
4,275
428
753
3,341
1,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
9
3 / 5 / 1
5,446
545
3,168
8,665
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AXLOYU
Charybdis
1
2
1
0.75
W
Kukulkan
BeriahGenesis
Kukulkan
2
0
0
2
W
2
2
1
1.25
W
1
2
2
1
L
0
2
2
0.5
W
Zhong Kui
RebaSmackentire
Zhong Kui
1
0
4
3
W
Serqet
Spookify
Serqet
7
1
3
8.5
L
1
2
0
0.5
L
Neith
0
2
1
0.25
L
Bastet
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
13,145
24,419
Taken
30,248
12,078
Mitigated
11,120
8,060
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AXLOYU
Charybdis
5,817
3,553
0
938
5,340
1,400
0
1,159
4,061
0
24,374
W
Kukulkan
BeriahGenesis
Kukulkan
1,174
39
0
230
1,786
547
275
130
1,656
30,356
0
W
3,710
1,682
266
596
4,588
1,057
153
796
3,792
0
23,790
W
2,840
37
0
2,803
8,719
4,261
0
1,251
7,468
10,054
0
L
2,277
300
0
1,045
5,252
3,088
0
1,434
3,818
17,148
0
W
Zhong Kui
RebaSmackentire
Zhong Kui
3,680
484
0
1,658
3,522
4,329
969
0
3,522
27,785
4,090
W
Serqet
Spookify
Serqet
6,260
808
0
2,507
5,804
1,884
0
100
5,704
0
29,809
L
1,130
183
0
3,212
7,650
3,430
0
3,296
4,354
0
15,181
L
Neith
753
176
0
392
3,341
1,156
0
1,127
2,214
0
12,603
L
Bastet
3,168
431
0
2,664
8,665
2,046
0
525
7,627
0
22,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
24,346
261
Minions Killed
172
0
Camps Cleared
0
983,220
Distance Traveled
990,369
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,654
465
49
5
0
183,128
1
W
Kukulkan
5,876
588
66
7
0
200,054
4
W
Medusa
5,157
516
46
5
0
177,815
1
W
Ares
5,048
505
21
2
0
194,880
0
L
Khepri
4,912
491
15
2
0
191,184
3
W
Zhong Kui
6,130
613
67
7
0
178,517
2
W
Serqet
6,719
672
61
6
0
231,954
0
L
Bellona
5,059
506
31
3
0
205,360
0
L
Neith
4,275
428
22
2
0
201,207
0
L
Bastet
5,446
545
55
6
0
209,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role