Player Matchup

Izanami
Izanami
D1sc0dEn
Izanami
Level 86
God Stats
22W - 17L
1,559 SR
Queue Stats
164W - 146L
1,449 Elo+
Party 3
Ra
Ra
MaX_IronStrike
Ra
Level 8
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 3
Kukulkan
Kukulkan
awesome_poncho
Kukulkan
Level 26
God Stats
1W - 2L
1,332 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 3
Cthulhu
Cthulhu
foman1991
Cthulhu
Level 64
God Stats
0W - 3L
1,295 SR
Queue Stats
1W - 9L
1,161 Elo+
Party 3
Odin
Odin
w1nsent
Odin
Level 55
God Stats
1W - 2L
1,420 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 3
Team Averages
Level 48
1,355 SR
1,257 Elo+

VS

Team Averages
Level 54
1,465 SR
1,383 Elo+
Skadi
Skadi
Hypothetical765
Skadi
Level 46
God Stats
4W - 2L
1,733 SR
Queue Stats
118W - 144L
1,320 Elo+
Party 2
Amaterasu
Amaterasu
IIzSnupiSleepzII
Amaterasu
Level 31
God Stats
4W - 2L
1,255 SR
Queue Stats
53W - 69L
1,315 Elo+
Party 1
Janus
Janus
JK_ViRdiX
Janus
Level 27
God Stats
1W - 3L
1,255 SR
Queue Stats
34W - 35L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
TheNextNash8
Kuzenbo
Level 80
God Stats
6W - 2L
1,541 SR
Queue Stats
126W - 158L
1,441 Elo+
Party 2
Fenrir
Fenrir
roachthadondada
Fenrir
Level 87
God Stats
3W - 2L
1,541 SR
Queue Stats
253W - 284L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D1sc0dEn
Izanami
15
4 / 11 / 4
10,128
422
16,045
22,097
7,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 6 / 4
9,458
394
3,257
10,638
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
15
1 / 7 / 2
9,831
410
7,967
16,074
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
foman1991
Cthulhu
14
1 / 6 / 8
9,496
396
10,405
21,450
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
w1nsent
Odin
17
4 / 9 / 3
10,724
447
7,770
23,471
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
11,975
499
15,218
14,979
5,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
20
12 / 2 / 4
15,198
633
17,693
18,458
17,686
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
JK_ViRdiX
Janus
18
2 / 3 / 12
12,679
528
17,864
13,840
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TheNextNash8
Kuzenbo
18
4 / 4 / 17
12,773
532
15,911
25,463
40,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 0 / 2
14,369
599
10,967
16,646
11,790
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
11
Kills
37
39
Deaths
11
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
D1sc0dEn
Izanami
4
11
4
0.55
W
6
2
10
5.5
W
Amaterasu
12
2
4
7
W
Janus
JK_ViRdiX
Janus
2
3
12
2.67
L
1
6
4
0.5
W
Kuzenbo
TheNextNash8
Kuzenbo
4
4
17
3.13
L
Kukulkan
1
7
2
0.29
L
Cthulhu
foman1991
Cthulhu
1
6
8
0.83
W
13
0
2
14
L
Odin
w1nsent
Odin
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
77,653
93,730
Taken
89,386
48,846
Mitigated
80,401
19,794
Healing
27,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
D1sc0dEn
Izanami
16,045
11,298
267
4,203
22,097
7,595
628
8,508
13,447
0
75,256
W
15,218
6,961
689
3,692
14,979
5,453
3,033
5,526
9,351
0
64,343
W
Amaterasu
17,693
7,234
0
6,137
18,458
17,686
1,254
4,171
13,625
0
119,954
W
Janus
JK_ViRdiX
Janus
17,864
923
407
4,982
13,840
4,966
2,759
3,233
10,549
85,527
0
L
3,257
462
415
759
10,638
5,925
0
3,956
6,564
29,021
0
W
Kuzenbo
TheNextNash8
Kuzenbo
15,911
4,559
555
6,192
25,463
40,506
782
6,046
19,129
52,006
0
L
Kukulkan
7,967
279
323
3,325
16,074
6,169
228
8,159
7,511
55,386
0
L
Cthulhu
foman1991
Cthulhu
10,405
283
1,257
4,363
21,450
18,895
45
7,671
13,360
31,445
0
W
10,967
3,800
0
4,686
16,646
11,790
6,933
2,218
14,301
0
134,152
L
Odin
w1nsent
Odin
7,770
2,994
410
4,472
23,471
10,262
160
4,232
19,073
0
40,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,637
Gold Earned
66,994
401
Minions Killed
669
0
Camps Cleared
0
1,920,998
Distance Traveled
2,212,265
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,128
422
121
5
0
328,179
2
W
Skadi
11,975
499
87
4
0
386,964
1
W
Amaterasu
15,198
633
174
7
0
463,420
1
W
Janus
12,679
528
160
7
0
436,473
0
L
Ra
9,458
394
65
3
0
369,867
0
W
Kuzenbo
12,773
532
60
3
0
435,983
1
L
Kukulkan
9,831
410
101
4
0
398,904
1
L
Cthulhu
9,496
396
45
2
0
426,140
4
W
Fenrir
14,369
599
188
8
0
489,425
2
L
Odin
10,724
447
69
3
0
397,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role