Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FreeFormDragon
Set
Level 109
God Stats
1W - 1L
1,372 SR
Queue Stats
11W - 12L
1,451 Elo+
Solo
Atlas
Atlas
Persxnxl
Atlas
Level 124
God Stats
6W - 2L
1,471 SR
Queue Stats
12W - 6L
1,436 Elo+
Solo
Bellona
Bellona
bosch7987
Bellona
Level 95
God Stats
4W - 6L
1,658 SR
Queue Stats
42W - 47L
1,359 Elo+
Solo
Skadi
Skadi
strxwbrysoda
Skadi
Level 80
God Stats
3W - 2L
1,627 SR
Queue Stats
49W - 34L
1,475 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,444 Elo+

VS

Team Averages
Level 108
1,632 SR
1,422 Elo+
Merlin
Merlin
 
Merlin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BrandoCommando04
Gilgamesh
Level 101
God Stats
13W - 5L
1,684 SR
Queue Stats
36W - 45L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GabPaz98
Ah Muzen Cab
Level 115
God Stats
5W - 8L
1,558 SR
Queue Stats
168W - 203L
1,425 Elo+
Solo
Loki
Loki
Kenashy
Loki
Level 84
God Stats
10W - 6L
1,669 SR
Queue Stats
56W - 62L
1,382 Elo+
Solo
Geb
Geb
Zemie
Geb
Level 129
God Stats
2W - 2L
1,748 SR
Queue Stats
150W - 141L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 7
8,425
702
14,308
4,683
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 3
10,635
886
13,354
12,331
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Persxnxl
Atlas
14
2 / 2 / 6
8,154
680
8,030
12,518
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
bosch7987
Bellona
14
0 / 1 / 10
8,100
675
7,610
11,242
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 4
8,141
678
9,857
8,947
2,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 2 / 4
7,436
620
9,840
8,955
2,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
13
2 / 4 / 1
7,410
618
6,296
13,562
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
GabPaz98
Ah Muzen Cab
16
5 / 1 / 2
9,276
773
11,744
11,667
4,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Kenashy
Loki
13
0 / 1 / 1
6,956
580
5,153
8,338
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
Zemie
Geb
13
0 / 4 / 4
7,640
637
5,934
18,191
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
12
Kills
7
7
Deaths
12
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
7
4.5
L
Merlin
 
Merlin
0
2
4
1
L
Gilgamesh
2
4
1
0.63
W
8
1
3
9.5
L
Ah Muzen Cab
GabPaz98
Ah Muzen Cab
5
1
2
6
L
Loki
Kenashy
Loki
0
1
1
0.5
W
Atlas
Persxnxl
Atlas
2
2
6
2.5
L
Geb
Zemie
Geb
0
4
4
0.5
W
Bellona
bosch7987
Bellona
0
1
10
5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,159
Damage
38,967
49,721
Taken
60,713
29,066
Mitigated
33,952
8,907
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,308
4,601
0
0
4,683
1,763
88
2,236
2,316
36,128
0
L
Merlin
 
Merlin
9,840
658
207
1,422
8,955
2,783
436
4,280
4,065
32,561
0
L
Gilgamesh
6,296
1,564
0
1,604
13,562
11,021
0
3,763
8,845
0
19,413
W
13,354
5,886
0
3,349
12,331
8,879
1,279
4,449
7,298
0
39,273
L
Ah Muzen Cab
GabPaz98
Ah Muzen Cab
11,744
6,475
0
4,044
11,667
4,475
0
3,663
7,300
0
42,445
L
Loki
Kenashy
Loki
5,153
184
333
2,356
8,338
4,196
352
3,210
4,528
0
20,759
W
Atlas
Persxnxl
Atlas
8,030
2,561
0
3,944
12,518
6,649
0
5,238
6,936
24,515
0
L
Geb
Zemie
Geb
5,934
318
1,040
6,247
18,191
11,477
0
5,229
11,867
19,293
0
W
Bellona
bosch7987
Bellona
7,610
1,725
0
1,461
11,242
8,796
0
3,325
7,505
0
18,273
W
9,857
4,271
0
153
8,947
2,979
374
1,373
7,343
0
29,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
38,718
296
Minions Killed
231
11
Camps Cleared
4
1,122,840
Distance Traveled
1,053,007
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,425
702
71
6
1
222,399
0
L
Merlin
7,436
620
62
5
1
193,022
2
L
Gilgamesh
7,410
618
35
3
0
198,188
2
W
Set
10,635
886
85
7
4
232,179
1
L
Ah Muzen Cab
9,276
773
76
6
1
227,730
0
L
Loki
6,956
580
37
3
2
235,389
1
W
Atlas
8,154
680
34
3
2
216,447
4
L
Geb
7,640
637
21
2
0
198,678
2
W
Bellona
8,100
675
38
3
0
251,700
4
W
Skadi
8,141
678
68
6
4
200,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role