Player Matchup

Eset
Eset
ACK Bonafide
Eset
Level 147
God Stats
3W - 1L
1,671 SR
Queue Stats
136W - 58L
1,773 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KStradaG
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,659 SR
Queue Stats
67W - 24L
1,665 Elo+
Party 2
Skadi
Skadi
Ms Overcome
Skadi
Level 160
God Stats
21W - 13L
1,661 SR
Queue Stats
1,003W - 783L
1,596 Elo+
Party 2
Fenrir
Fenrir
ThiqqTemplar
Fenrir
Level 97
God Stats
2W - 0L
1,737 SR
Queue Stats
32W - 18L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TrulyGenius
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 18L
1,797 Elo+
Party 2
Team Averages
Level 112
1,645 SR
1,673 Elo+

VS

Team Averages
Level 101
1,399 SR
1,458 Elo+
Arachne
Arachne
BobRosz
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
KSI ESET
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
KSI Hisoka
Hercules
Level 127
God Stats
0W - 2L
1,233 SR
Queue Stats
8W - 13L
1,479 Elo+
Party 1
Apollo
Apollo
KSI Molten
Apollo
Level 64
God Stats
0W - 1L
1,328 SR
Queue Stats
16W - 26L
1,425 Elo+
Party 1
Thanatos
Thanatos
KursedKamikaze
Thanatos
Level 106
God Stats
0W - 1L
1,434 SR
Queue Stats
31W - 34L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 20
8,030
1,004
9,530
4,118
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
KStradaG
Ah Muzen Cab
16
15 / 1 / 14
9,631
1,204
18,670
10,007
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 1 / 22
8,169
1,021
8,913
6,250
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
12
2 / 2 / 21
7,472
934
3,527
8,210
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cu Chulainn
TrulyGenius
Cu Chulainn
13
8 / 3 / 13
8,132
1,017
7,700
9,192
12,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BobRosz
Arachne
9
0 / 6 / 0
5,230
654
3,060
7,693
2,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
KSI ESET
Kumbhakarna
11
2 / 8 / 4
6,431
804
3,732
14,696
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
KSI Hisoka
Hercules
14
3 / 4 / 3
8,129
1,016
6,126
10,981
10,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
KSI Molten
Apollo
10
1 / 7 / 5
6,131
766
3,267
9,671
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
12
1 / 6 / 5
6,651
831
4,476
8,476
3,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
24
31
Kills
7
7
Deaths
31
90
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
20
13
L
Arachne
BobRosz
Arachne
0
6
0
0
L
Kumbhakarna
KSI ESET
Kumbhakarna
2
8
4
0.5
L
Hercules
KSI Hisoka
Hercules
3
4
3
1.13
L
Apollo
KSI Molten
Apollo
1
7
5
0.5
W
Ah Muzen Cab
KStradaG
Ah Muzen Cab
15
1
14
22
L
Thanatos
1
6
5
0.58
W
3
1
22
14
W
Fenrir
2
2
21
6.25
W
Cu Chulainn
TrulyGenius
Cu Chulainn
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,340
Damage
20,661
37,777
Taken
51,517
30,301
Mitigated
29,039
14,772
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,530
1,399
2,942
1,491
4,118
1,647
1,747
267
3,851
18,398
0
L
Arachne
BobRosz
Arachne
3,060
2,328
325
649
7,693
2,799
0
1,536
5,772
0
4,433
L
Kumbhakarna
KSI ESET
Kumbhakarna
3,732
385
539
908
14,696
9,165
0
2,084
11,650
4,555
0
L
Hercules
KSI Hisoka
Hercules
6,126
1,179
969
3,000
10,981
10,560
0
1,866
8,427
4,538
12,519
L
Apollo
KSI Molten
Apollo
3,267
1,159
902
857
9,671
3,351
0
1,929
7,233
0
8,264
W
Ah Muzen Cab
KStradaG
Ah Muzen Cab
18,670
4,769
678
4,597
10,007
6,074
910
1,040
8,967
0
33,394
L
Thanatos
4,476
758
881
2,709
8,476
3,164
0
2,114
5,920
0
7,395
W
8,913
2,805
503
1,474
6,250
2,501
1,599
1,140
5,110
0
23,178
W
Fenrir
3,527
257
37
1,008
8,210
7,776
201
1,203
7,007
0
4,103
W
Cu Chulainn
TrulyGenius
Cu Chulainn
7,700
980
369
1,673
9,192
12,303
54
1,571
7,621
1,728
11,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
32,572
102
Minions Killed
63
0
Camps Cleared
0
774,934
Distance Traveled
682,889
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,030
1,004
26
3
0
148,898
0
L
Arachne
5,230
654
4
1
0
140,617
1
L
Kumbhakarna
6,431
804
6
1
0
130,179
0
L
Hercules
8,129
1,016
25
3
0
160,542
0
L
Apollo
6,131
766
21
3
0
120,371
0
W
Ah Muzen Cab
9,631
1,204
37
5
0
169,971
0
L
Thanatos
6,651
831
7
1
0
131,180
0
W
Skadi
8,169
1,021
19
2
0
128,542
0
W
Fenrir
7,472
934
1
0
0
176,981
0
W
Cu Chulainn
8,132
1,017
19
2
0
150,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role