Player Matchup

Jing Wei
Jing Wei
Birds are mean
Jing Wei
Level 68
God Stats
11W - 14L
1,426 SR
Queue Stats
324W - 434L
1,290 Elo+
Party 2
Tiamat
Tiamat
BurnVictim2012
Tiamat
Level 45
God Stats
3W - 12L
1,174 SR
Queue Stats
154W - 220L
1,245 Elo+
Party 2
Atlas
Atlas
RaceGameGuru
Atlas
Level 15
God Stats
4W - 6L
1,394 SR
Queue Stats
12W - 22L
1,241 Elo+
Party 2
Team Averages
Level 43
1,331 SR
1,259 Elo+

VS

Team Averages
Level 74
1,261 SR
1,164 Elo+
Agni
Agni
Mosasarus
Agni
Level 4
God Stats
1W - 1L
1,268 SR
Queue Stats
6W - 7L
1,034 Elo+
Party 1
Hachiman
Hachiman
Savage_Myrlin
Hachiman
Level 123
God Stats
2W - 2L
1,169 SR
Queue Stats
117W - 190L
1,234 Elo+
Party 1
Vamana
Vamana
crypticell
Vamana
Level 95
God Stats
1W - 3L
1,345 SR
Queue Stats
254W - 357L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
11 / 7 / 4
11,160
744
16,452
19,627
7,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 9 / 5
8,491
566
7,622
13,062
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 9
9,316
621
7,173
15,417
18,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
7 / 7 / 8
10,967
731
13,670
11,243
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Savage_Myrlin
Hachiman
14
6 / 4 / 8
11,054
737
11,543
9,206
2,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
crypticell
Vamana
16
10 / 4 / 10
12,192
813
17,880
25,727
19,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
13
Kills
23
23
Deaths
15
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
11
7
4
1.86
L
2
9
5
0.5
W
Agni
7
7
8
1.57
L
0
7
9
0.64
W
Hachiman
Savage_Myrlin
Hachiman
6
4
8
2.5
W
Vamana
crypticell
Vamana
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
43,093
48,106
Taken
46,176
31,957
Mitigated
25,513
9,713
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
16,452
14,699
229
5,770
19,627
7,247
0
5,654
13,416
0
35,296
L
7,622
692
247
2,304
13,062
6,004
0
3,012
9,612
20,766
0
W
Agni
13,670
1,375
196
2,504
11,243
3,555
973
3,355
7,888
33,045
0
L
7,173
3,016
246
917
15,417
18,706
0
5,381
9,378
13,588
0
W
Hachiman
Savage_Myrlin
Hachiman
11,543
7,367
0
1,422
9,206
2,821
680
3,058
6,148
0
42,550
W
Vamana
crypticell
Vamana
17,880
7,063
478
14,226
25,727
19,137
525
9,535
16,192
0
41,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
34,213
86
Minions Killed
135
4
Camps Cleared
8
741,164
Distance Traveled
834,537
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,160
744
50
3
1
247,319
1
L
Tiamat
8,491
566
24
2
2
240,622
2
W
Agni
10,967
731
44
3
1
262,997
3
L
Atlas
9,316
621
12
1
1
253,223
0
W
Hachiman
11,054
737
42
3
4
267,698
6
W
Vamana
12,192
813
49
3
3
303,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role