Player Matchup

Bakasura
Bakasura
Blaz3yyB3ar
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,625 Elo+
Party 4
Serqet
Serqet
ShottGunn88
Serqet
Level 158
God Stats
1W - 0L
1,805 SR
Queue Stats
226W - 203L
1,580 Elo+
Party 4
Sun Wukong
Sun Wukong
bielap11
Sun Wukong
Level 129
God Stats
16W - 9L
1,659 SR
Queue Stats
339W - 325L
1,523 Elo+
Party 1
Izanami
Izanami
uwu Wolfie
Izanami
Level 28
God Stats
2W - 3L
1,353 SR
Queue Stats
89W - 49L
1,547 Elo+
Party 1
Hades
Hades
xChristiamx
Hades
Level 31
God Stats
13W - 22L
1,451 SR
Queue Stats
27W - 65L
1,414 Elo+
Solo
Team Averages
Level 75
1,554 SR
1,538 Elo+

VS

Team Averages
Level 76
1,681 SR
1,544 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Eggtrout84
Achilles
Level 23
God Stats
2W - 4L
1,822 SR
Queue Stats
5W - 5L
1,632 Elo+
Party 3
Pele
Pele
Pulsart6658
Pele
Level 32
God Stats
1W - 4L
1,826 SR
Queue Stats
65W - 71L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
Resinta
Ao Kuang
Level 154
God Stats
2W - 3L
1,785 SR
Queue Stats
82W - 68L
1,668 Elo+
Party 3
Chaac
Chaac
t_rexboi17
Chaac
Level 49
God Stats
12W - 16L
1,471 SR
Queue Stats
74W - 102L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blaz3yyB3ar
Bakasura
13
1 / 4 / 1
7,268
559
3,954
9,387
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
10
1 / 4 / 7
7,290
561
4,652
12,260
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Sun Wukong
bielap11
Sun Wukong
13
2 / 1 / 1
7,945
611
7,419
8,813
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
uwu Wolfie
Izanami
15
4 / 0 / 0
8,893
684
7,771
8,685
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 1
7,732
595
6,715
7,547
3,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 3 / 4
7,682
591
7,255
5,852
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Eggtrout84
Achilles
10
0 / 3 / 4
6,024
463
2,024
9,758
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 1
5,891
453
1,978
7,926
1,780
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Resinta
Ao Kuang
13
9 / 1 / 2
7,902
608
11,543
11,199
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
12
0 / 2 / 0
6,508
501
4,394
11,301
7,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
12
Kills
12
12
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
4
1.67
W
Bakasura
Blaz3yyB3ar
Bakasura
1
4
1
0.38
L
Achilles
Eggtrout84
Achilles
0
3
4
0.67
L
0
3
1
0.17
L
Ao Kuang
Resinta
Ao Kuang
9
1
2
10
W
Serqet
1
4
7
1.13
W
Sun Wukong
bielap11
Sun Wukong
2
1
1
2.5
L
Chaac
0
2
0
0
W
Izanami
uwu Wolfie
Izanami
4
0
0
4
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
27,194
46,692
Taken
46,036
22,183
Mitigated
19,927
15,477
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,255
623
0
800
5,852
1,895
0
2,422
3,151
50,683
0
W
Bakasura
Blaz3yyB3ar
Bakasura
3,954
1,968
0
3,111
9,387
3,775
0
4,020
5,247
0
40,047
L
Achilles
Eggtrout84
Achilles
2,024
244
246
1,173
9,758
6,050
84
464
9,166
0
26,219
L
1,978
499
256
1,609
7,926
1,780
313
695
7,192
0
37,775
L
Ao Kuang
Resinta
Ao Kuang
11,543
3,097
0
7,318
11,199
2,705
0
1,646
8,886
37,485
0
W
Serqet
4,652
971
598
2,744
12,260
4,704
0
6,663
5,331
0
15,789
W
Sun Wukong
bielap11
Sun Wukong
7,419
1,609
0
2,387
8,813
7,101
147
1,944
6,827
0
48,727
L
Chaac
4,394
919
0
4,171
11,301
7,497
540
1,488
8,864
0
41,058
W
Izanami
uwu Wolfie
Izanami
7,771
4,444
0
3,760
8,685
3,095
537
1,780
6,887
0
77,724
W
6,715
285
131
2,746
7,547
3,508
965
4,114
3,120
44,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
34,007
461
Minions Killed
354
0
Camps Cleared
0
1,361,066
Distance Traveled
1,314,328
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,682
591
106
8
0
249,141
0
W
Bakasura
7,268
559
91
7
0
305,828
2
L
Achilles
6,024
463
32
2
0
263,883
0
L
Pele
5,891
453
79
6
0
276,382
1
L
Ao Kuang
7,902
608
53
4
0
273,738
6
W
Serqet
7,290
561
24
2
0
273,294
2
W
Sun Wukong
7,945
611
101
8
0
279,126
2
L
Chaac
6,508
501
84
6
0
251,184
0
W
Izanami
8,893
684
150
12
0
256,513
1
W
Hades
7,732
595
95
7
0
246,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role