Player Matchup

Cupid
Cupid
Dark_Strangerr
Cupid
Level 82
God Stats
4W - 2L
1,585 SR
Queue Stats
296W - 310L
1,386 Elo+
Party 2
Janus
Janus
Maniak_5977
Janus
Level 74
God Stats
5W - 2L
1,645 SR
Queue Stats
101W - 103L
1,433 Elo+
Solo
Hades
Hades
MarioTheOriginal
Hades
Level 106
God Stats
2W - 1L
1,538 SR
Queue Stats
205W - 249L
1,379 Elo+
Solo
Sol
Sol
lRonZarbi
Sol
Level 89
God Stats
16W - 11L
1,584 SR
Queue Stats
445W - 510L
1,344 Elo+
Party 2
Khepri
Khepri
renardpenard
Khepri
Level 79
God Stats
4W - 2L
1,431 SR
Queue Stats
99W - 90L
1,366 Elo+
Solo
Team Averages
Level 86
1,557 SR
1,382 Elo+

VS

Team Averages
Level 90
1,311 SR
1,431 Elo+
Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Kibutsuji12
Cernunnos
Level 84
God Stats
0W - 1L
1,330 SR
Queue Stats
28W - 30L
1,427 Elo+
Party 1
Olorun
Olorun
Kizoku_08
Olorun
Level 103
God Stats
0W - 4L
1,062 SR
Queue Stats
291W - 336L
1,418 Elo+
Party 3
Hachiman
Hachiman
Sha_Shy
Hachiman
Level 130
God Stats
0W - 1L
1,251 SR
Queue Stats
49W - 56L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
etienne98ch
Xing Tian
Level 70
God Stats
0W - 1L
1,412 SR
Queue Stats
29W - 46L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 18
11,529
721
18,218
10,635
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 12
12,294
768
19,579
14,097
6,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 7 / 8
11,843
740
16,653
18,342
14,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 7 / 9
12,162
760
19,184
13,461
5,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
18
0 / 1 / 22
10,524
658
8,757
11,074
12,945
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
5 / 4 / 12
11,131
696
8,369
20,593
22,041
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Kibutsuji12
Cernunnos
19
8 / 5 / 7
11,867
742
23,169
16,954
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Kizoku_08
Olorun
19
6 / 4 / 14
11,454
716
11,204
15,690
5,919
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Sha_Shy
Hachiman
16
1 / 5 / 18
9,902
619
11,240
14,886
5,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
etienne98ch
Xing Tian
16
2 / 7 / 15
10,025
627
5,973
22,483
20,907
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
88
24
Kills
22
22
Deaths
25
69
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
4
12
2.75
W
3
3
18
4
L
Cernunnos
Kibutsuji12
Cernunnos
8
5
7
2.3
L
Olorun
Kizoku_08
Olorun
6
4
14
3.25
W
6
4
12
3
W
5
7
8
1.29
L
Hachiman
Sha_Shy
Hachiman
1
5
18
2
L
Xing Tian
etienne98ch
Xing Tian
2
7
15
1.36
W
10
7
9
2.07
W
Khepri
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,391
Damage
59,955
67,609
Taken
90,606
44,777
Mitigated
60,562
27,195
Healing
35,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,369
1,971
861
2,851
20,593
22,041
357
13,267
7,326
20,362
0
W
18,218
9,471
5,673
3,360
10,635
5,572
894
4,751
5,884
0
39,749
L
Cernunnos
Kibutsuji12
Cernunnos
23,169
14,190
971
4,504
16,954
6,213
720
14,387
2,567
0
46,954
L
Olorun
Kizoku_08
Olorun
11,204
2,522
6,908
6,410
15,690
5,919
945
12,361
3,329
24,364
0
W
19,579
2,061
1,494
3,317
14,097
6,508
991
5,906
8,191
42,998
0
W
16,653
151
547
5,158
18,342
14,113
0
6,536
11,806
33,607
0
L
Hachiman
Sha_Shy
Hachiman
11,240
5,314
2,934
5,812
14,886
5,482
1,384
8,191
6,695
0
20,417
L
Xing Tian
etienne98ch
Xing Tian
5,973
404
1,632
2,796
22,483
20,907
0
15,967
6,516
14,266
0
W
19,184
9,337
1,611
2,257
13,461
5,639
3,331
4,938
8,523
31,838
0
W
Khepri
8,757
0
1,750
2,028
11,074
12,945
155
3,415
7,659
11,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
54,379
159
Minions Killed
147
0
Camps Cleared
0
1,357,825
Distance Traveled
1,270,362
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,131
696
22
1
0
257,360
0
W
Cupid
11,529
721
41
3
0
290,617
0
L
Cernunnos
11,867
742
61
4
0
239,797
0
L
Olorun
11,454
716
32
2
0
287,060
1
W
Janus
12,294
768
51
3
0
257,186
0
W
Hades
11,843
740
37
2
0
256,290
0
L
Hachiman
9,902
619
21
1
0
253,077
0
L
Xing Tian
10,025
627
11
1
0
233,068
0
W
Sol
12,162
760
28
2
0
226,774
0
W
Khepri
10,524
658
2
0
0
326,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role